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MrMojo

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Cellular Division (Turbo Speed Deja Vu Rush [Time+Entropy+Gravity+Light]) https://elementscommunity.org/forum/index.php?topic=15950.msg204370#msg204370
« on: November 19, 2010, 06:09:37 am »
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6u2 6u2 6u2 6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 74a 74a 7jv 7jv 7q1 7q1 7q1 7q1 7q1 7q1 7ri 7ri 7ri 7ri 7ri 7ri 8pj


This deck is AWESOME fun. Basically you spam Deja Vus, then buff one till it's 8atk+ then use it's ability. Then you repeat the process on another Deja Vu. You could probably work some Precogs or BE into this somehow...Other cards which could be considered are all the other elements creature potions. Rage potions, Adrenaline and maybe liquid shadow fit very nicely.

I'm not joking when I say this deck is Turbo Speed. But I guess it all depends on your luck with the Chaos Powers. You can probably win in 5ish turns consistently. Because this is a full speed rush deck it has no sort of control whatsoever. Discords help to stall your opponent.

Give it a try  :)

Discuss~

And before you go on and say "This deck looks a lot like so and so's deck" please don't. I never copy deck ideas from anybody and you've basically wasted a post. Besides, decks will obviously look similar if you're using the same strategy.
« Last Edit: June 13, 2012, 07:46:46 am by willng3 »

Xzaz

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Re: Cellular Division (Turbo Speed Deja Vu Rush [Time+Entropy+Gravity+Light]) https://elementscommunity.org/forum/index.php?topic=15950.msg204927#msg204927
« Reply #1 on: November 20, 2010, 02:25:56 am »
Seems very solid, however I would personally drop the two discords and the two unstoppable in favor of Amethyst Pillars.

MrMojo

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Re: Cellular Division (Turbo Speed Deja Vu Rush [Time+Entropy+Gravity+Light]) https://elementscommunity.org/forum/index.php?topic=15950.msg204931#msg204931
« Reply #2 on: November 20, 2010, 02:35:59 am »
Seems very solid, however I would personally drop the two discords and the two unstoppable in favor of Amethyst Pillars.
Uh...why?
CP costs 1 entropy quanta. You get that everyturn.
SN costs 2 entropy quanta. You can get that on turn 2 after the pendulum produces entropy quanta again. Then you can chain SN...

Offline xn0ize

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Re: Cellular Division (Turbo Speed Deja Vu Rush [Time+Entropy+Gravity+Light]) https://elementscommunity.org/forum/index.php?topic=15950.msg205144#msg205144
« Reply #3 on: November 20, 2010, 12:18:37 pm »
hmm.. actually it looks like paradox,you should add more blessing's

id add few TU too so you can tu them before they use their skill :]
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Re: Cellular Division (Turbo Speed Deja Vu Rush [Time+Entropy+Gravity+Light]) https://elementscommunity.org/forum/index.php?topic=15950.msg205148#msg205148
« Reply #4 on: November 20, 2010, 12:50:35 pm »
You'd need 4 SNovae before you could use one TU, unless you pack in some Aether towers as well.

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scottish

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Re: Cellular Division (Turbo Speed Deja Vu Rush [Time+Entropy+Gravity+Light]) https://elementscommunity.org/forum/index.php?topic=15950.msg205576#msg205576
« Reply #5 on: November 20, 2010, 09:50:23 pm »
I'm always thinking about time deck. I use scarab with fractal for creature control, but your deck is amazing me. Nice idea good rush technique. I have to start it upgrade some CPs and deja vu.

Nice, I fall in love with it.

MrMojo

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Re: Cellular Division (Turbo Speed Deja Vu Rush [Time+Entropy+Gravity+Light]) https://elementscommunity.org/forum/index.php?topic=15950.msg205653#msg205653
« Reply #6 on: November 20, 2010, 11:09:26 pm »
TU cost too much.
If you haven't noticed it's a rush deck and everything costs under 3 quanta.
Thanks for the feedback.

suxerz

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Re: Cellular Division (Turbo Speed Deja Vu Rush [Time+Entropy+Gravity+Light]) https://elementscommunity.org/forum/index.php?topic=15950.msg205705#msg205705
« Reply #7 on: November 20, 2010, 11:52:17 pm »
Wouldn't entropy pends with Time mark work faster? Since you could fuel SN right away if you're lucky. And if you can somehow slot in adrenaline, it will be more fun.

MrMojo

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Re: Cellular Division (Turbo Speed Deja Vu Rush [Time+Entropy+Gravity+Light]) https://elementscommunity.org/forum/index.php?topic=15950.msg205725#msg205725
« Reply #8 on: November 21, 2010, 12:38:11 am »
Wouldn't entropy pends with Time mark work faster? Since you could fuel SN right away if you're lucky. And if you can somehow slot in adrenaline, it will be more fun.
Yeah that would work.
I'd rather Liquid shadow then adrenaline :)
Having 2 giant deja vus with 10+ atk healing you is pretty awesome.

suxerz

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Re: Cellular Division (Turbo Speed Deja Vu Rush [Time+Entropy+Gravity+Light]) https://elementscommunity.org/forum/index.php?topic=15950.msg205779#msg205779
« Reply #9 on: November 21, 2010, 02:48:11 am »
Wouldn't entropy pends with Time mark work faster? Since you could fuel SN right away if you're lucky. And if you can somehow slot in adrenaline, it will be more fun.
Yeah that would work.
I'd rather Liquid shadow then adrenaline :)
Having 2 giant deja vus with 10+ atk healing you is pretty awesome.
Hmm.. yeah, but LS removed the deja-vu ability.

MrMojo

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Re: Cellular Division (Turbo Speed Deja Vu Rush [Time+Entropy+Gravity+Light]) https://elementscommunity.org/forum/index.php?topic=15950.msg205869#msg205869
« Reply #10 on: November 21, 2010, 05:37:18 am »
Wouldn't entropy pends with Time mark work faster? Since you could fuel SN right away if you're lucky. And if you can somehow slot in adrenaline, it will be more fun.
Yeah that would work.
I'd rather Liquid shadow then adrenaline :)
Having 2 giant deja vus with 10+ atk healing you is pretty awesome.
Hmm.. yeah, but LS removed the deja-vu ability.
Awww.

 

blarg: