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Azumi

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Re: Fractal Fire https://elementscommunity.org/forum/index.php?topic=8239.msg97483#msg97483
« Reply #12 on: June 21, 2010, 04:38:52 am »
tested it..works pretty good..I tried a phoenix idea with imoos...but I guess this would work better

Decktrya

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Re: Fractal Fire https://elementscommunity.org/forum/index.php?topic=8239.msg97500#msg97500
« Reply #13 on: June 21, 2010, 05:09:38 am »
add 1-2 minor phoenixes it works wonders becosue
- you dont need to fear mirror - jade shield
- strong permanent control
-and you dont need to wait till you got 100 quanta ...
about 18 is enough D

Clathius

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Re: Fractal Fire https://elementscommunity.org/forum/index.php?topic=8239.msg99340#msg99340
« Reply #14 on: June 23, 2010, 04:57:22 pm »

I've always wondered about these types of decks...

Lets say we created a mono-fire deck version of the fractal deck where every  :aether is replaced with a  :firetower.   

Which deck will gain  enough :fire to kill faster?   One deck will be generating  :fire first turn (and playing brimstones first turn) and the other will generate  :fire slowly at first and then generate a ton.   

Offline Jangoo

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Re: Fractal Fire https://elementscommunity.org/forum/index.php?topic=8239.msg99675#msg99675
« Reply #15 on: June 23, 2010, 11:59:58 pm »

I've always wondered about these types of decks...

Lets say we created a mono-fire deck version of the fractal deck where every  :aether is replaced with a  :firetower.   

Which deck will gain  enough :fire to kill faster?   One deck will be generating  :fire first turn (and playing brimstones first turn) and the other will generate  :fire slowly at first and then generate a ton.
A fractal brimstoner-deck will usually be faster although less reliable.


You may also want to try this:

Lance-a-lot-Charge (http://elementscommunity.org/forum/index.php/topic,5626.msg63528#msg63528)



Retribution

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Re: Fractal Fire https://elementscommunity.org/forum/index.php?topic=8239.msg99696#msg99696
« Reply #16 on: June 24, 2010, 12:28:34 am »
add 1-2 minor phoenixes it works wonders becosue
- you dont need to fear mirror - jade shield
- strong permanent control
-and you dont need to wait till you got 100 quanta ...
about 18 is enough D
If you wanted to add damage, I would suggest unupped phoenix or ruby dragon, because this deck will create a lot of fire quanta later on.

I've always wondered about these types of decks...

Lets say we created a mono-fire deck version of the fractal deck where every  :aether is replaced with a  :firetower.   

Which deck will gain  enough :fire to kill faster?   One deck will be generating  :fire first turn (and playing brimstones first turn) and the other will generate  :fire slowly at first and then generate a ton.   
This isn't a rush deck. Don't expect it to be one. It's supposed to be slow. It isn't even supposed to be effective.
You could even throw in more phase shields like Jangoo's, or SoGs.

safko01

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Re: Fractal Fire https://elementscommunity.org/forum/index.php?topic=8239.msg99765#msg99765
« Reply #17 on: June 24, 2010, 03:35:03 am »
Lets pretend we were using this deck in the championship league.  Which type of decks do you think this would counter nicely?  Feels like it would be pretty good against fractal pest deck (cause the pests wouldn't be able to slow you down fast enough) but just not sure.

BTW on a small side note would the phase shield protect you from the pests passive ability?

Retribution

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Re: Fractal Fire https://elementscommunity.org/forum/index.php?topic=8239.msg99781#msg99781
« Reply #18 on: June 24, 2010, 04:10:13 am »
Lets pretend we were using this deck in the championship league.  Which type of decks do you think this would counter nicely?  Feels like it would be pretty good against fractal pest deck (cause the pests wouldn't be able to slow you down fast enough) but just not sure.

BTW on a small side note would the phase shield protect you from the pests passive ability?
Well, not really.
A full field of pests and a full field of brimstone eaters = nothing accomplished.

Phase shield protects you from damage, not quanta draining.
This deck probably counters healing decks, if the amount of fire quanta you have can surprise and overwhelm the enemy in damage from fahreinheit/fire bolt.

guy_fawkes

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Re: Fractal Fire https://elementscommunity.org/forum/index.php?topic=8239.msg99794#msg99794
« Reply #19 on: June 24, 2010, 04:53:33 am »
having a card that if stolen can shut down your deck is always a bad idea:
fire buckler!

i'd say:
-1 fire buckler +1 rof

Offline Jangoo

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Re: Fractal Fire https://elementscommunity.org/forum/index.php?topic=8239.msg99879#msg99879
« Reply #20 on: June 24, 2010, 09:13:12 am »
This isn't a rush deck. Don't expect it to be one. It's supposed to be slow. It isn't even supposed to be effective.
You could even throw in more phase shields like Jangoo's, or SoGs.
                     -- -- -- -- -- -- -- ]
                 --
             --
RUSH: 


                                             -- -- -- -- -- -- -- -- -- -- -- -- -- -- ]
                            -- -- -- -- --
STALL:   -- -- -- --                       
       
                                                       -- -- -- -- -- ]
                                                -- --
                                           --
                                    -- --
CHARGE: -- -- -- -- -- --



I like to call decks like this one (or my Lance-a-lot) a "Charge"-deck.
A charge-deck indeed kind of mimics a good old traditional war charge:
Slowly approaching for a while then charging in to destroy the opponent with certainty while taking heavy casualties oneself.

Charges generally exceed a rushes damage-output and ramp up their dmg to deadly proportions within very few turns. The difference in dmg-quality is that rushes can be stopped and broken with hardly a chance for recovery whereas a well orchestrated charge can't really be stopped anymore. (Chaaaarge!)

The price for an awesome Charge is of course some needed time for preparation. Here, a Charge is sort of like a stall deck, the difference being however that there is much less focus on actual survival and disruption tactics. A charge deck doesn't need this because it counts on the charge finishing the job before it gets too nasty.



Lets pretend we were using this deck in the championship league.  Which type of decks do you think this would counter nicely?  Feels like it would be pretty good against fractal pest deck (cause the pests wouldn't be able to slow you down fast enough) but just not sure.
From my experience, the best counter against this type of Brimstone-Charge is any well-crafted Rush-deck.
Any deck that gives you more than 5-6 turns to breathe and prepare that Charge is usually going down.

If I encounter Rushes with this deck, I usually end up sacrificing my lances to break the rush and pray that my critter-damage (and hopefully a nice 80+ quanta Fahrenheit) will suffice to finish the job ...



A full field of pests and a full field of brimstone eaters = nothing accomplished.
Have you actually played your deck?  ;)

When I build Lance-a-lot, I was first focusing hard on how to fit in enough fire-lances + fahrenheits to actually finish the job once I had enough quanta. Upon taking the deck to the field I was surprised how freaking much damage those pesky little brimstoners inflict all by themselves already ...

A field full of pests: annoying
A field full of brims: deadly as in 23 x 2 = 46 dmg - deadly  ;)



having a card that if stolen can shut down your deck is always a bad idea:
fire buckler!

i'd say:
-1 fire buckler +1 rof
Jep!

Clathius

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Re: Fractal Fire https://elementscommunity.org/forum/index.php?topic=8239.msg99985#msg99985
« Reply #21 on: June 24, 2010, 02:23:49 pm »

Jangoo - I like your thoughts on the charge vs rush.


Retribution

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Re: Fractal Fire https://elementscommunity.org/forum/index.php?topic=8239.msg100235#msg100235
« Reply #22 on: June 24, 2010, 07:18:49 pm »
having a card that if stolen can shut down your deck is always a bad idea:
fire buckler!

i'd say:
-1 fire buckler +1 rof
That's why there are explosions...

A full field of pests and a full field of brimstone eaters = nothing accomplished.
Have you actually played your deck?  ;)

When I build Lance-a-lot, I was first focusing hard on how to fit in enough fire-lances + fahrenheits to actually finish the job once I had enough quanta. Upon taking the deck to the field I was surprised how freaking much damage those pesky little brimstoners inflict all by themselves already ...

A field full of pests: annoying
A field full of brims: deadly as in 23 x 2 = 46 dmg - deadly  ;)
In most cases, pest decks have eclipse.
I was more over referring to that situation.

Offline Jangoo

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Re: Fractal Fire https://elementscommunity.org/forum/index.php?topic=8239.msg100636#msg100636
« Reply #23 on: June 25, 2010, 07:36:12 am »

In most cases, pest decks have eclipse.
That's why there are explosions ...   :)) ;D :))

No, I know what you mean of course.

Still, at least I totally underestimated the punshing power of that ever growing (and in case of RoFs ever-resurrecting) swarm of Brimstone-eaters.

 

anything
blarg: