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slovenc555

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Fire-Air-Aether trio https://elementscommunity.org/forum/index.php?topic=9344.msg110271#msg110271
« on: July 08, 2010, 07:49:34 am »
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Tested up to lvl. 5, won every single match. Strategy is simple: Use fire bucklers, eagle's eye and unstable gases to eliminate pesky creatures, use aether nymph to protect the blue nymph, use deflag on enemy firewalls, firebucklers, pulverizer, SoG and stuff like that.

EDIT: avg. match length is 7 turns with AI3.
« Last Edit: June 11, 2012, 06:14:23 am by willng3 »

Innominate

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Re: Fire-Air-Aether trio https://elementscommunity.org/forum/index.php?topic=9344.msg110278#msg110278
« Reply #1 on: July 08, 2010, 08:13:46 am »
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Tested up to lvl. 5, won every single match. Strategy is simple: Use fire bucklers, eagle's eye and unstable gases to eliminate pesky creatures, use aether nymph to protect the blue nymph, use deflag on enemy firewalls, firebucklers, pulverizer, SoG and stuff like that.
What if the AI5 has a mirror shield or jade shield? With -1/2 damage per creature per turn and no way to use your gases, you can do a maximum of 15 damage per turn. That will still kill them, but it will take 12/14 turns, respectively. It's likely however that the enemy will not get their shield out straight away, so you should be able to do a lot of damage early on. But if they have any healing as well - say, a miracle - AI5 will win.

Unlikely outcomes aside, it looks like it would do well. How fast is it on average fighting AI3?

twinsbuster

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Re: Fire-Air-Aether trio https://elementscommunity.org/forum/index.php?topic=9344.msg110302#msg110302
« Reply #2 on: July 08, 2010, 10:01:46 am »
it seems not a unstable gas rush
but nearly no defense if you want to stall?
dragons and growth creatures can kill you

Offline Dm

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Re: Fire-Air-Aether trio https://elementscommunity.org/forum/index.php?topic=9344.msg110305#msg110305
« Reply #3 on: July 08, 2010, 10:16:52 am »
is the mark of fire enough to get the fire buckler? why do you have the aether nymph if you could change it with a quint that has the same effect and costs less?

Re: Fire-Air-Aether trio https://elementscommunity.org/forum/index.php?topic=9344.msg110306#msg110306
« Reply #4 on: July 08, 2010, 10:37:40 am »
is the mark of fire enough to get the fire buckler? why do you have the aether nymph if you could change it with a quint that has the same effect and costs less?
aether nymph can use it multiple times

midg3333

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Re: Fire-Air-Aether trio https://elementscommunity.org/forum/index.php?topic=9344.msg110309#msg110309
« Reply #5 on: July 08, 2010, 10:46:49 am »
is the mark of fire enough to get the fire buckler? why do you have the aether nymph if you could change it with a quint that has the same effect and costs less?
aether nymph can use it multiple times
but in the OP, he said "use aether nymph to protect the blue nymph". If it's only protecting 1 thing, it doesn't need multiple uses. In fact, using the aether nymph just makes the deck more vulnerable to creature control (aether nymph could die the turn it is played, therefore making it unable to immortalize anything).

Re: Fire-Air-Aether trio https://elementscommunity.org/forum/index.php?topic=9344.msg110311#msg110311
« Reply #6 on: July 08, 2010, 11:18:29 am »
oh yeah, didn't see that he only had one other card :(

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Re: Fire-Air-Aether trio https://elementscommunity.org/forum/index.php?topic=9344.msg110340#msg110340
« Reply #7 on: July 08, 2010, 12:51:38 pm »
actually, he has 2. but the other one is a eagle's eye. even if you used animate weapon, you could just change the aether nymph for a quint. you might as well just change the aether nymph for a animate weapon, or maybe  another explosion..

Innominate

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Re: Fire-Air-Aether trio https://elementscommunity.org/forum/index.php?topic=9344.msg110393#msg110393
« Reply #8 on: July 08, 2010, 02:38:15 pm »
actually, he has 2. but the other one is a eagle's eye. even if you used animate weapon, you could just change the aether nymph for a quint. you might as well just change the aether nymph for a animate weapon, or maybe  another explosion..
Cost of an aether nymph's quinting is 9 + 3x, while for quintessence it is just 4x (3x upgraded), so it takes 9 quints for the nymph to win out even against the unupgraded quintessence. It's more complicated than just quanta considerations of course. For one, a nymph only takes up one card, while quinting everything you want takes up more. This means that: a) if you want to have an immaterial creature, you absolutely need that one card (so you have to wait longer on average to draw it than if you have multiple quints), and b) once you have drawn as many nymphs (1) and quints (possibly multiple) as you need, any others in your deck are dead weights. So in general nymphs are better in small decks and quints are better in large ones. Lastly, the aether nymph does an impressive 7 damage (8 upped) per turn, which isn't to be sniffed at.

Perhaps another creature and some quints instead of the nymph?

slovenc555

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Re: Fire-Air-Aether trio https://elementscommunity.org/forum/index.php?topic=9344.msg110400#msg110400
« Reply #9 on: July 08, 2010, 02:47:00 pm »
yeah, it's also to deal damage and i wanted to keep it a 30 card fast-kill deck, and like Innominate saied, the deck would be a kill by mirror or jade sheild. Yes, the fire mark is enough to play the fire bucklers and it wins AI3 in about 10 turns. No, like in a monofire, it doesn't need defense because it focuces on killing your opponent as fast as possible, and I'm preety sure that in a couple turns of encoutuuring Eagle's eye, Unstable gas and Firewall any growth creature or dragon would die.

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Re: Fire-Air-Aether trio https://elementscommunity.org/forum/index.php?topic=9344.msg110406#msg110406
« Reply #10 on: July 08, 2010, 02:53:46 pm »
I would be totally up for exchanging a pillar or two for a Animate weapon and another eagle's eye. that would help the critter control a lot.

eh pewwwp

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Re: Fire-Air-Aether trio https://elementscommunity.org/forum/index.php?topic=9344.msg110566#msg110566
« Reply #11 on: July 08, 2010, 07:35:44 pm »
i found it hard to play buckler despite you saying you still can. i found i had to wait to explode the gases because of miracle and other heals, so i had to use 4 or 5  :fire at once, taking away the chance of the buckler. so i took out the aether nymph, a wind tower, and an aether tower.


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works just the same, it doesn't take away any turns from gas and w/e, and adds in enough :fire to get as much fire out without having any extra

 

anything
blarg: