@Dm: I think u should do some tests b4 u post again, ok? I'll help u if u like.
He has 47% to draw a nightfall in first hand losing coin toss
(41% with 7 cards.)
Considering that getting that Nightfall out will take some time, I'd say he has a good chance to get at least one.
Well, that means this deck will be extremely slow, considering that his dmg output is tiny if deathstalkers are taken out of the equation. And u must also admit that the deck is screwed if it doesn't get nightfall up fast.
Read yourself before you post. I never said this deck is EXTREMELY BBQ fast. I never said this deck is slow either. I said this deck is "Fast". What is "Fast" for un-upped? Poison out in turn 2, decent damage output in turn 5, and win around turn 7. And this deck does most of that wonderfully.
So, I'd like you to read the first quote I input. "Do some testing before you post, Okay?"
Who said death stalkers are the only form of damage? Death stalkers are more
poison. And I can quickly get poison out by using the card poison or using the card Arsenic + Flying Weapon, so my damage output is still pretty awesome without the death stalker! I'm also not worried if I get the nightfall out early or not because 6 poison cards = 12 poison counters + 4 arsenic at you = +4 poison counters every turn, and that not counting the 2 attack it already has!
To put it shortly, this deck strength isn't based on the ATK of the Creature, it's based on how much poison you can get out quickly. And I'd say that for a un-upped deck you get your poison out rather quickly and it never stops after that.
The flying arsenics still do damage, but yes relying on the combo does screw it over. Then if we go but pulling a combo your saying 50% of the decks in the forums that rely on combos and still have a 5-7 ttw are slow. Note this deck is not that fast since it's unupped, but just because it relys on a combo does't make it bad deck in the least bit.
Read what TNG said. In your opinion, RoL/Hope is slow because it relies on a combo, JMDT's Voodoo Deck on this same board and DEMA as well as 90% of decks in this board are slow because they rely on combos. You can also just say Pestal is slow, but the fact is eclipse just throws the "Slow" outta the window, just what this deck does to "Slow", he throws "Slow" outta the window with some heavy poison input.
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The flying arsenics still do damage, but yes relying on the combo does screw it over. Then if we go but pulling a combo your saying 50% of the decks in the forums that rely on combos and still have a 5-7 ttw are slow. Note this deck is not that fast since it's unupped, but just because it relys on a combo does't make it bad deck in the least bit.
LoL, this deck isn't a stall deck, and requires 2-3 turns to just launch. That's not bad?
Read above. RoL/Hope is the same. Nope, that's not bad. Ever heard of No-Land Stompy? Yeah, buddy.