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Offline DmTopic starter

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Fast Poison (Quartet) https://elementscommunity.org/forum/index.php?topic=17899.msg228379#msg228379
« on: December 19, 2010, 05:05:34 pm »
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4vj 4vj 4vj 4vj 4vj 52o 52o 52o 52o 52o 52o 52q 52q 52q 52q 52u 52u 52u 52u 52u 52u 5oi 5oi 5oi 5uq 5uq 606 606 606 606 8pk



I'm inspired today. 2 Decks in a day for the win.

Tactic is simple. Throw those 4 pendulums out quick, (You normally get 1 in startin' hand), play a few novas, and POISON! Don't stop to think, just click Poison, Deathstalker, Arsenic, Flying Weapon, and Nightfall (Not in that order).

And nope, I'm not short in quanta. All Death cards cost 2 max, with Poison costing only 1.

Deck made for Tournament Biohazard, which I lost due to a bad choice of deck.  :(
« Last Edit: June 13, 2012, 06:14:35 am by willng3 »

scottish

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Re: Fast Poison (Duo) https://elementscommunity.org/forum/index.php?topic=17899.msg228426#msg228426
« Reply #1 on: December 19, 2010, 06:03:51 pm »
one question: how will the 0/1 scorpion deals damage?

Offline DmTopic starter

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Re: Fast Poison (Duo) https://elementscommunity.org/forum/index.php?topic=17899.msg228431#msg228431
« Reply #2 on: December 19, 2010, 06:06:26 pm »
Nightfall is a card that ups attack and defense of every Death/Darkness Creature by 1.

Offline thatnewguy

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Re: Fast Poison (Duo) https://elementscommunity.org/forum/index.php?topic=17899.msg228445#msg228445
« Reply #3 on: December 19, 2010, 06:14:27 pm »
Couldn't you remove all novas for say another arsenic a flying weapon and :air pends for the other 3 since you need 2 novas to get a fast start
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Offline DmTopic starter

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Re: Fast Poison (Duo) https://elementscommunity.org/forum/index.php?topic=17899.msg228451#msg228451
« Reply #4 on: December 19, 2010, 06:16:45 pm »
Air pends need steady number to keep the flying weapons up and going. Novas also power death which isn't that bad, and it also powers Darkness.

Offline omegareaper7

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Re: Fast Poison (Duo) https://elementscommunity.org/forum/index.php?topic=17899.msg229057#msg229057
« Reply #5 on: December 20, 2010, 11:32:07 am »
the only thing i don't like about it is that if they put up a shield, you get slowed down way to much to the point that it could cripple you.
maybe add a steal or two in?
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Offline DmTopic starter

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Re: Fast Poison (Duo) https://elementscommunity.org/forum/index.php?topic=17899.msg229067#msg229067
« Reply #6 on: December 20, 2010, 11:50:09 am »
If they put a shield up, arsenics could bypass it, and I think I'd have enough poison by then to run through it without much problems.

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Re: Fast Poison (Duo) https://elementscommunity.org/forum/index.php?topic=17899.msg229069#msg229069
« Reply #7 on: December 20, 2010, 12:09:27 pm »
Couldn't you remove all novas for say another arsenic a flying weapon and :air pends for the other 3 since you need 2 novas to get a fast start

Errrr... You've right. I miss that with nightmare.

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Re: Fast Poison (Duo) https://elementscommunity.org/forum/index.php?topic=17899.msg229113#msg229113
« Reply #8 on: December 20, 2010, 02:27:09 pm »
A few probs:
1. A lot of ur dmg is only done with nightfall, and 2 is a rather small no.
2. This is NOT a duo deck, it has cards from 4 different elements.
3. Are u sure its good to run 4 weapons and 3 flying weapons in a deck?

Offline DmTopic starter

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Re: Fast Poison (Duo) https://elementscommunity.org/forum/index.php?topic=17899.msg229151#msg229151
« Reply #9 on: December 20, 2010, 03:35:50 pm »
A few probs:
1. A lot of ur dmg is only done with nightfall, and 2 is a rather small no.
2. This is NOT a duo deck, it has cards from 4 different elements.
3. Are u sure its good to run 4 weapons and 3 flying weapons in a deck?

1. The damage here isn't direct damage, it's poison, dear.
2. The (Duo) was a accident that I made as I was posting several decks at the time. Thanks and I'll fix it.
3. You have 4 weapons. 3 Flying Weapons. You put one in slot, Use a flying weapon. You now have 3 weapons and 2 flying weapons left.

You then use a second Arsenic and another flying weapon. 2 weapons and 1 flying weapon left.

You use a third arsenic and your last flying weapon. 1 weapon and 0 flying weapons left.

You lay your third arsenic. You can't fly it and it sticks to the weapon slot. You just successfully played and flew all your weapons.

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Re: Fast Poison (Quartet) https://elementscommunity.org/forum/index.php?topic=17899.msg229167#msg229167
« Reply #10 on: December 20, 2010, 04:01:23 pm »
1. 6 deathstalkers are dead cards unless u draw 2 out of  30 cards, no? (And as I take it, THOSE are the heavyhitters)
2. Yeah, be careful next time  ;)
3. I was meaning that the chance u get the combo arsenic+ flying weapon is rather low.


Oh, and u are only running novas to run the flying weapons, I guess, and I don't rly think its a good idea.

Offline DmTopic starter

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Re: Fast Poison (Quartet) https://elementscommunity.org/forum/index.php?topic=17899.msg229169#msg229169
« Reply #11 on: December 20, 2010, 04:03:34 pm »
1. 6 deathstalkers are dead cards unless u draw 2 out of  30 cards, no? (And as I take it, THOSE are the heavyhitters)
2. Yeah, be careful next time  ;)
3. I was meaning that the chance u get the combo arsenic+ flying weapon is rather low.
1. At least a pendulum in first hand, plus at least 1 nightfall and 2 deathstalkers in average. I'd say it's enough.
2. Yeah
3. Not really, I pull that off with incredible ease.

 

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