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Offline GhaladhTopic starter

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Druidic Bravery (upped or semi-unupped) https://elementscommunity.org/forum/index.php?topic=59522.msg1205146#msg1205146
« on: September 12, 2015, 01:25:41 pm »
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5c5 5c5 5c5 5c5 5c5 5c5 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ak 7ak 7an 7an 7an 7an 7an 7an 7bu 7bu 7dm 7dm 7ee 7ee 7ee 7ee 7ee 7ee 7n2 7n2 7n2 7n2 7n2 7n2 8po


Spoiler for Semi-unupped:
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Notice that I have substituted 2 pillars with 2 pendulums. That's because SoB and Explosion costs more and you want to increase the possibility to get more :fire.

Each flying staff with Epinephrine will heal you 20 HP while doing 8 damage (2*4). It works also on Gold, but there are better decks to use in there. A pretty good healing rush!  The two Explosions will take care of eventual shields.

It's weak against decks with strong CC or with many shields (you can destroy only 2) and it has an hard time against mono Aether without spell attacks if they get a chain of Dim Shields.

Psiontals, very common in Silver, suicide against Druidic Bravery, thanks to the Jade shield.

This deck is particularly indicated to farm Bronze and Silver arena. It works sometimes in Gold and Platinum, but the win rate is not exalting. It has an high rate of EM wins.

Strategic advices:
Spoiler for Hidden:
- The semi-unupped version has a lower win rate, obviously. The suggested upgrade order is: SoB, Explosion, Epinephrine, Towers and Pendulums, Jade Shields.

-Remember that it's better to play first an Epinephrine over an existing Flying Staff, rather than creating a new Flying Staff. Just in case you have 3 :life and you can choose between those 2 options... ;)

- Against decks with Fire or Darkness, I suggest to play the Staff only if you can play Animate Weapon in the same turn, in order to avoid seeing your weapons stolen or destroyed.

- Since you have only 2 Explosions, destroy the enemy shield only if you have enough Flying Staffs with Epinephrine on the field to deliver enough damage. You don't want to waste an Explosion to deliver just 8 damage and seeing the adversary playing another shield the turn after.

- It happens that Aether decks are lucky enough to get a Dim Shield chain preventing you from dealing any damage; do not despair! In this case you might consider to deck out your opponent with the SoB, especially if you play them when your adversary is missing 3 cards from his hands and you only one (so that he draws more cards than you).

- Sometimes the AI, if realizes that you played the Jade Shield, stops playing Psions or SoW on its immaterial creatures. Play your shield only when the AI played enough Psions or SoW-powered creatures.
« Last Edit: September 15, 2015, 08:54:16 pm by Ghaladh »

Offline AD TienzuStorm

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Re: Jade Bravery https://elementscommunity.org/forum/index.php?topic=59522.msg1205147#msg1205147
« Reply #1 on: September 12, 2015, 01:29:16 pm »
Use Druidic Staves instead. They heal five more and deal only one less damage.
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Offline GhaladhTopic starter

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Re: Jade Bravery https://elementscommunity.org/forum/index.php?topic=59522.msg1205152#msg1205152
« Reply #2 on: September 12, 2015, 03:03:27 pm »
Use Druidic Staves instead. They heal five more and deal only one less damage.
Silly me for not thinking that! Thanks for the advice, I will modify the OP.

P.S.: I had to change the name of the deck as well and it's cooler now! :-D
« Last Edit: September 12, 2015, 03:06:03 pm by Ghaladh »

Offline godofdeath500

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Re: Druidic Bravery https://elementscommunity.org/forum/index.php?topic=59522.msg1205158#msg1205158
« Reply #3 on: September 12, 2015, 03:32:12 pm »
Not gonna lie, I thought this was a mutation deck at the name... BUT, that being said, this looks solid. What is the winrate?
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Offline GhaladhTopic starter

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Re: Druidic Bravery https://elementscommunity.org/forum/index.php?topic=59522.msg1205161#msg1205161
« Reply #4 on: September 12, 2015, 03:50:08 pm »
Not gonna lie, I thought this was a mutation deck at the name... BUT, that being said, this looks solid. What is the winrate?
True, the name makes me think of the fallen druids, too :-).

Now that I modified it by adding two Explosions to take care of certain shields, the win rate in Silver is above 80%. I won 12 games so far and I lost just 2 (counting only the 100+ HP opponents), so it's not truly a reliable statistic, though; more testing is required. Each game lasted 12 rounds in average. Is not as good as SoB Air rush, but the noticeable thing is that of 12 won games, 10 were EM.

Offline GhaladhTopic starter

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Re: Druidic Bravery https://elementscommunity.org/forum/index.php?topic=59522.msg1205177#msg1205177
« Reply #5 on: September 12, 2015, 05:09:47 pm »
I give it some more tries and the average duration of a game has shortened to 10 rounds. It's doing good and it has a 40% winning rate in Platinum as well! :-) Definitely not a farming deck, but still pretty satisfying for a simple idea like this one.

One thing I love about this deck is that the flying Druidic Staffs will heal you also when they miss or are blocked by Sundial! Basilisk Skin and Congeal only lasts 1 round!

If you are lucky you can have 2 flying staffs with Epinephrine already by round 2, for a total of 40 HP healed each round. The damage dealt is not too exciting, though, however it has a great win rate in Silver and does decently also in Gold.

P.S.: even though Animate Weapon is a Air card, it uses a generic Quanta, hence this deck is not a trio, but a duo IMO.
« Last Edit: September 12, 2015, 05:21:36 pm by Ghaladh »

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Re: Druidic Bravery https://elementscommunity.org/forum/index.php?topic=59522.msg1205194#msg1205194
« Reply #6 on: September 12, 2015, 05:49:21 pm »
I havent tested yet, but I think you could use 1-2 life dragons for extra damage

Offline GhaladhTopic starter

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Re: Druidic Bravery https://elementscommunity.org/forum/index.php?topic=59522.msg1205200#msg1205200
« Reply #7 on: September 12, 2015, 05:59:12 pm »
I havent tested yet, but I think you could use 1-2 life dragons for extra damage
Good idea. 8) I will test the deck with two dragons and i will write the results here.

One of the (many) things I love about this community is that the veteran players are always ready to offer a good advice. Thanks!

Edit: After adding 2 Dragons I realized that this deck hasn't enough Quanta. I also had to add a couple of Towers. The final form is in the OP. Although it has 40 cards it's quite fast and the average turns to win are still around 10.
« Last Edit: September 12, 2015, 07:14:24 pm by Ghaladh »

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Re: Druidic Bravery https://elementscommunity.org/forum/index.php?topic=59522.msg1205204#msg1205204
« Reply #8 on: September 12, 2015, 06:23:07 pm »
P.S.: even though Animate Weapon is a Air card, it uses a generic Quanta, hence this deck is not a trio, but a duo IMO.

The community considers it a trio(I do too), hence, I moved it in its respective category.
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Re: Druidic Bravery https://elementscommunity.org/forum/index.php?topic=59522.msg1205205#msg1205205
« Reply #9 on: September 12, 2015, 06:25:43 pm »
P.S.: even though Animate Weapon is a Air card, it uses a generic Quanta, hence this deck is not a trio, but a duo IMO.

The community considers it a trio(I do too), hence, I moved it in its respective category.

Agreed, thanks. It's not about what types of quanta it costs, but which cards it uses from how many Elements.
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Re: Druidic Bravery https://elementscommunity.org/forum/index.php?topic=59522.msg1205206#msg1205206
« Reply #10 on: September 12, 2015, 06:28:56 pm »
P.S.: even though Animate Weapon is a Air card, it uses a generic Quanta, hence this deck is not a trio, but a duo IMO.

The community considers it a trio(I do too), hence, I moved it in its respective category.

I understand. I was considering the kind of Quanta used, but the title of the Duo sub-section clearly states "Cards from 2 different elements (plus 'Other'). Can use any mark.". This deck has cards from 3 different elements, in fact. Sorry for the misunderstanding.

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Re: Druidic Bravery https://elementscommunity.org/forum/index.php?topic=59522.msg1205218#msg1205218
« Reply #11 on: September 12, 2015, 07:35:18 pm »
You could try unupped dragons to make it a little faster. This way you could probably use one less tower too.

 

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