I tested this deck. Basic idea was cool, but 20 damages and healing rate is overestimated.
In normal game you will meet about 2-3 staff. If you are lucky. Probably 2 chargers. So your damages and heals would be less. Any lavarush or life deck can massacre, or hope will build up his wall and lobotomize your chargers until you draw your neccessary card.
I try to change a little bit to put some shard for healing and scorpions to make poison damages (adrenalin helps to make it) but you need more pillars for that.
In generally I die quanta.
Anyway this is my third favorite deck.