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Offline FroglordTopic starter

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Voodoo Integrity https://elementscommunity.org/forum/index.php?topic=51731.msg1103106#msg1103106
« on: October 14, 2013, 12:36:26 am »
I find that I see 100's of SoI decks in pvp, but so often they're the same old rush, I figured I'd try mess around with some of the lesser used shards to find an interesting combo.

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Deck import code : [Select]
744 744 744 744 744 744 744 744 74d 74d 74d 74d 752 752 752 752 752 752 786 786 786 786 786 786 7u2 7u2 7u2 7u2 7u2 7u2 8pm


Passive skills

Void 1. Devourer
Void 2-6. Voodoo


Focus 2-6. Momentum

Active skills

Void: 3-4 Vampire
Void: 5 Liquid Shadow


Integrity: 2-3 Stone Form
Integrity: 4-5 Guard


Focus: 5 Devour


Missing active skills are either Burrow or unrealistically high shard count so not worth thinking about.

Your game plan should be to go for ANY of the above active skills and make sure you get Voodoo. Then use gravity pull on your own shard golem and let it tank hits and the voodoo along with it's big attack will kill your enemy fast.

You can play SoFo as you wish to deal with enemy permanents, if your shard golem is going to die you can use gravity pull on a SoFo for great shielding (you can grow +15 hp every turn if you don't go over 45)

You should by no means ever play SoV alone, just keep them in your hand so you can turn them into golems. Same goes with SoI, it's usually smarter to save a few shards up and play them together rather than spam lots of little weak golems.

Cool thing you may not know about these shards, integrity gives more health and less attack than most shards, focus gives even more health and even less attack than any other shard, void gives average stats. So you will get big HP golems perfect for voodoo.

Offline TribalTrouble

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Re: Voodoo Integrity https://elementscommunity.org/forum/index.php?topic=51731.msg1103111#msg1103111
« Reply #1 on: October 14, 2013, 12:52:30 am »
Great job making an interesting SoI deck, but non-immaterial Shard Golem decks just fail flat on their faces. RT Destroys this deck, along with just about every single counter a regular SoI Deck has, and those weak golems can just die to lots of CC, as can the SoFo.

As well, with only 9 Towers this deck is very weak to any quanta denial decks, making it even harder to pull off the many combos needed to get this deck running.

Also, Voodoo/SoFo may make up for lack of a shield bypass for SoI with SoW but in some cases like with an enchanted Gravity shield this deck will just get destroyed.

Granted, not every deck uses these counters and many don't, but it is still something to consider.

RT is the achilles heel.

Note: Some points generated by both Antz1989 and I, some originally brought up by him.
« Last Edit: October 14, 2013, 12:55:39 am by TribalTrouble »

Offline FroglordTopic starter

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Re: Voodoo Integrity https://elementscommunity.org/forum/index.php?topic=51731.msg1103172#msg1103172
« Reply #2 on: October 14, 2013, 10:22:33 am »
Yup, none deadly CC (RT, Freeze, Delay, mutate etc..) stop this deck on it's heels.

Shields not so much, though, 2+ SoFo means you get momentum. Plus you'll have SoFo's to play and take down none immaterial shields.

I elected to go with voodoo instead of immaterial. Makes the deck more vulnerable overall, but more of a hard counter to decks that don't have the specific kind of CC this deck is vulnerable to.

Thanks for feedback. I'm pretty certain this wouldn't do as nearly as well as the SoI decks that use SoW in arena, but it was fun to make and it's fun to play. (Had a few turn 2 rage quits when pvp opponents realized their lava destroyers were just killing themselves :D)

Offline Gandora

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Re: Voodoo Integrity https://elementscommunity.org/forum/index.php?topic=51731.msg1103175#msg1103175
« Reply #3 on: October 14, 2013, 10:43:38 am »
Doesn't a shard golem cost 8 :earth? So if you'd play pends you might be able to reuse it even if it got RT'd.
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Offline Youpla

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Re: Voodoo Integrity https://elementscommunity.org/forum/index.php?topic=51731.msg1103194#msg1103194
« Reply #4 on: October 14, 2013, 03:15:12 pm »
an enchanted Gravity shield
Never seen that :) It's like you're saying to a SoW SoI deck builder "well, but if after you played a SoW on your golem because he got a Bone Wall, what about this Mirror Shield in his hand?"

I like the idea of the deck, it's very creative, congrats !

+1 with Gandora's suggestion, it seems this doesn't desserve your way to put GP or SoFoc.
« Last Edit: October 14, 2013, 03:18:42 pm by Youpla »

 

anything
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