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Gases From Above https://elementscommunity.org/forum/index.php?topic=12847.msg162796#msg162796
« on: September 22, 2010, 06:00:41 am »
Not a completely tested deck, but a fun one.
I decided to make this when I got my 3rd Blue Nymph (I didn't want to see it go to waste)
It's not perfect (has many counters) and isn't especially fast.

UNUPPED VERSION
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5f6 5f6 5f6 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oo 5oo 5oo 5oo 5oo 5oo 5p0 5p0 5p0 61o 61o 61o 61o 61o 61u 61u 620 620 620 620 620 621 621 621 621 8po


UPPED VERSION
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5p0 5p0 5p0 620 620 620 620 620 7dm 7dm 7dm 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7n8 7n8 7n8 7n8 7n8 7n8 808 808 808 808 808 80e 80e 80h 80h 80h 80h 8po

Blue Nymphs are unupped so they can still be used in tournaments (advised to all players)
Upgrade the spiders! I had considered keeping them unupped due to their slightly lower cost but the higher damage makes a larger impact than I thought.

Still working on the pillar ratio for both decks (especially upped)
It can be done with 2 nymphs, and still work acceptably. Just be prepared to stall more. Increase aether, decrease air, add more spiders.
It takes advantage of Wings + Spider + Lobotomizer (0 Non spell/poison damage output)
Also uses fire mark for explosions.
Goal is to stall opponents creatures, quit an air nymph (and spider) and start killing both the opponent and his/her creatures.

Say whatever you want about it.
« Last Edit: June 13, 2012, 06:37:42 pm by willng3 »

wavedash

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Re: Gases From Above https://elementscommunity.org/forum/index.php?topic=12847.msg162967#msg162967
« Reply #1 on: September 22, 2010, 03:50:04 pm »
-1 Quintessence; looking at the number of Wind Towers you have, multiple immortal Blue Nymphs seems like a waste. Upgrade the Recluses, since they aren't necessary early-game, before your opponent has any Dragons or other similar creatures out. Add lots more Wind Towers.

Re: Gases From Above https://elementscommunity.org/forum/index.php?topic=12847.msg163397#msg163397
« Reply #2 on: September 23, 2010, 06:28:08 am »
-1 Quintessence; looking at the number of Wind Towers you have, multiple immortal Blue Nymphs seems like a waste. Upgrade the Recluses, since they aren't necessary early-game, before your opponent has any Dragons or other similar creatures out. Add lots more Wind Towers.
You need to quint the spiders as well. They aren't very strong anyway, and will die to a couple of UG's, even if the opponent has no CC. 2 spiders and 2 Blue Nymphs are epically powerful.
And it's always irritating when you get a Nymph of spider, and you can't play it because there is an Oty, Maxwells Demon ect on the field.

And yes, after further testing I agrre that the spiders should be upped.

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Re: Gases From Above https://elementscommunity.org/forum/index.php?topic=12847.msg163673#msg163673
« Reply #3 on: September 23, 2010, 09:33:52 pm »
Doesn't need to be fast with 10 shields!

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Re: Gases From Above https://elementscommunity.org/forum/index.php?topic=12847.msg163677#msg163677
« Reply #4 on: September 23, 2010, 09:40:03 pm »
-1 Quintessence; looking at the number of Wind Towers you have, multiple immortal Blue Nymphs seems like a waste. Upgrade the Recluses, since they aren't necessary early-game, before your opponent has any Dragons or other similar creatures out. Add lots more Wind Towers.
You need to quint the spiders as well. They aren't very strong anyway, and will die to a couple of UG's, even if the opponent has no CC. 2 spiders and 2 Blue Nymphs are epically powerful.
And it's always irritating when you get a Nymph of spider, and you can't play it because there is an Oty, Maxwells Demon ect on the field.

And yes, after further testing I agrre that the spiders should be upped.
I thought I would point out that using your blue nymph to create Turquoise Nymph would be another method of quinting your creatures; -1 quint might not be a bad idea in these cases.

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Re: Gases From Above https://elementscommunity.org/forum/index.php?topic=12847.msg164044#msg164044
« Reply #5 on: September 24, 2010, 08:12:13 am »
Doesn't need to be fast with 10 shields!
Exactly. Even though it's only 6, to my opponents it seems more like 20

I thought I would point out that using your blue nymph to create Turquoise Nymph would be another method of quinting your creatures; -1 quint might not be a bad idea in these cases.
I think you have confused blue nymph and nymph queen. Blue Nymphs generate unstable gases. Nymph queens turn pillars into nymphs. But a turquoise nymph played from the hand could in theory solve all your problems. However, one is very expensive, and less chance of draw then a quint (and more importantly I don't have any :P), so you might have to readjust the pillars and drawing a bit.

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Re: Gases From Above https://elementscommunity.org/forum/index.php?topic=12847.msg164094#msg164094
« Reply #6 on: September 24, 2010, 12:27:14 pm »
Doesn't need to be fast with 10 shields!
Exactly. Even though it's only 6, to my opponents it seems more like 20

I thought I would point out that using your blue nymph to create Turquoise Nymph would be another method of quinting your creatures; -1 quint might not be a bad idea in these cases.
I think you have confused blue nymph and nymph queen. Blue Nymphs generate unstable gases. Nymph queens turn pillars into nymphs. But a turquoise nymph played from the hand could in theory solve all your problems. However, one is very expensive, and less chance of draw then a quint (and more importantly I don't have any :P), so you might have to readjust the pillars and drawing a bit.
Woops, right you are  :-[.
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