Not a completely tested deck, but a fun one.
I decided to make this when I got my 3rd Blue Nymph (I didn't want to see it go to waste)
It's not perfect (has many counters) and isn't especially fast.
UNUPPED VERSIONHover over cards for details, click for permalink
5f6 5f6 5f6 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oo 5oo 5oo 5oo 5oo 5oo 5p0 5p0 5p0 61o 61o 61o 61o 61o 61u 61u 620 620 620 620 620 621 621 621 621 8po
UPPED VERSIONHover over cards for details, click for permalink
5p0 5p0 5p0 620 620 620 620 620 7dm 7dm 7dm 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7n8 7n8 7n8 7n8 7n8 7n8 808 808 808 808 808 80e 80e 80h 80h 80h 80h 8po
Blue Nymphs are unupped so they can still be used in tournaments (advised to all players)
Upgrade the spiders! I had considered keeping them unupped due to their slightly lower cost but the higher damage makes a larger impact than I thought. Still working on the pillar ratio for both decks (especially upped)
It can be done with 2 nymphs, and still work acceptably. Just be prepared to stall more. Increase aether, decrease air, add more spiders.It takes advantage of Wings + Spider + Lobotomizer (0 Non spell/poison damage output)
Also uses fire mark for explosions.
Goal is to stall opponents creatures, quit an air nymph (and spider) and start killing both the opponent and his/her creatures.
Say whatever you want about it.