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Offline EssenceTopic starter

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Wonton Destruction - Upgraded Trio t50 Steamroller https://elementscommunity.org/forum/index.php?topic=16261.msg208323#msg208323
« on: November 24, 2010, 09:47:00 am »
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Came up with this deck while I was watching my aunt snore rather gruesomely.  It's a midline deck; just enough speed to slaughter slow control decks with a bit of Pulverizer backup to take out their shields, and just enough control via Rewind to slow down rainbow and golem rushes and then grind them into the dirt.  Gets rocked by mono-life and other rushes that don't have any trouble recasting the creatures you rewind.

Mostly, I like it because it's trio, and that's hard to balance, but it works like a charm because of the t50 metagame -- it's all either slow rainbow control FG decks, which this deck slaughters, and SNova/Immo rushes, which this deck slaughters.  It'll get less effective as the t50 mix changes up, but right now, it's remarkably functional.

Unlike most decks, you don't want to just Precog right away -- they're actually there for their normal function.  With the flexibility that Shriekers offer in terms of Burrowing and Unburrowing and the necessity to carefully target your Rewinds and Grav Pull, you really can win what look like unwinnable games if you know ahead of time what your opponent's plans are.
« Last Edit: June 13, 2012, 07:35:57 am by willng3 »
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Offline SnoWeb

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Re: Wonton Destruction - Upgraded Trio t50 Steamroller https://elementscommunity.org/forum/index.php?topic=16261.msg208326#msg208326
« Reply #1 on: November 24, 2010, 09:49:40 am »
I was working on an analogous Idea (without the precogs and with EQ) but I havn't found the balance yet. I'm going to test yours ASAP.

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Offline EssenceTopic starter

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Re: Wonton Destruction - Upgraded Trio t50 Steamroller https://elementscommunity.org/forum/index.php?topic=16261.msg208342#msg208342
« Reply #2 on: November 24, 2010, 10:45:52 am »
Not really back -- just found a few extra seconds while my aunt slept. :)
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Offline pikachufan2164

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Re: Wonton Destruction - Upgraded Trio t50 Steamroller https://elementscommunity.org/forum/index.php?topic=16261.msg208549#msg208549
« Reply #3 on: November 24, 2010, 06:24:47 pm »
Shouldn't it be wanton?

"Wonton destruction" sounds more like an Oty eating Chinese food to me :))
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Offline EssenceTopic starter

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Re: Wonton Destruction - Upgraded Trio t50 Steamroller https://elementscommunity.org/forum/index.php?topic=16261.msg209680#msg209680
« Reply #4 on: November 26, 2010, 06:44:35 am »
Don't you see the Made in China label on the bottom of the Elite Charger?  You gotta zoom in real close.
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Offline EssenceTopic starter

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Re: Wonton Destruction - Upgraded Trio t50 Steamroller https://elementscommunity.org/forum/index.php?topic=16261.msg210516#msg210516
« Reply #5 on: November 27, 2010, 04:02:16 am »
Sorry for the double post, just wanted to mention.  I've been playing this deck with raging success for a few days now -- yesterday, I farmed t50 for maybe 3 hours broken up over the course of the day, and I lost *twice*.  Both times to mono-life rush.  But the point is that I think I've figured out why this deck works so well in t50 and sucks so bad at PVP.  The answer is that it's just chalk full of ways to abuse the AI.

Things I've found myself doing that wouldn't work against a real player:

Against BatCountry's nymphomania-like deck: Rewinding the Nymphs so that the deck will use up quanta recasting the Nymph and thus not have enough left to use it's other in-play Nymph on my Shriekers.   Rewinding the Nymphs so that the AI will recast them next turn and thus put both/all Nymphs "in sync" on my Turtle Shield, so that there is a gap every other turn for me to Evolve and then Burrow my Graboids.

Against various generic Rainbow control decks: Evolve a Graboid and cast a Charger knowing that they'll Antimatter the Shrieker, which can then be Burrowed for a net gain of 2 damage every turn.  Cast a Turtle Shield and a Pulverizer on the same turn, knowing the AI will target the Pulvy and I'll gain a turn where I can Evolve and then Burrow my Graboids without worrying about those annoying control critters on the other side.

Against lucke's mono-Death poison/Retrovirus/Bonewall deck: Evolve a single Graboid and let it sit until the AI decides to use Improved Plague on it, then evolve the others once the threat of Plague has passed.


I know there's more, but I can't pull up any details.  The point really is that this deck is HUGE for abusing the AI on top of being well-metagamed for the current t50 spread. :)
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