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Offline EssenceTopic starter

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The Azure Scramble: PVP2/T50 killage https://elementscommunity.org/forum/index.php?topic=12715.msg160572#msg160572
« on: September 18, 2010, 04:47:57 pm »
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55v 55v 55v 568 568 6u5 6u5 6u5 744 744 744 744 744 744 744 744 744 744 745 745 745 745 745 745 74b 74b 74b 74b 7n2 7n2 8pj



Pretty self-explanatory.  Chargers kill through most defenses, Otys provide solid control vs. rushes, and Discord+Black Hole provides simultaneous quanta disruption and healing.  This beast pretty much runs wild over all but the fastest mono-life and mono-fire rushes in PVP and the t50. 

It might need a few more Towers, but I thought it was more important to keep it to a nice tight 30 cards.
« Last Edit: April 20, 2012, 04:27:43 am by willng3 »
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Offline Boingo

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Re: The Azure Scramble: PVP2/T50 killage https://elementscommunity.org/forum/index.php?topic=12715.msg160870#msg160870
« Reply #1 on: September 19, 2010, 12:02:58 am »
Why azure?  Because of the 2 Animate Weapons?
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Offline Ryli

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Re: The Azure Scramble: PVP2/T50 killage https://elementscommunity.org/forum/index.php?topic=12715.msg160874#msg160874
« Reply #2 on: September 19, 2010, 12:10:25 am »
Why azure?  Because of the 2 Animate Weapons?
Maybe amber (amber scrambler?) would be better, as gravity is the strength of the deck.

And I'm in agreement on the towers, It does need maybe 2 more, but it is workable how you've posted it.

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Re: The Azure Scramble: PVP2/T50 killage https://elementscommunity.org/forum/index.php?topic=12715.msg160962#msg160962
« Reply #3 on: September 19, 2010, 04:03:53 am »
But... Azure sorta rhymes with scrambler. D:
It looks good though, but I'll probably never get the two amber nymphs. xD

Offline Ryli

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Re: The Azure Scramble: PVP2/T50 killage https://elementscommunity.org/forum/index.php?topic=12715.msg161193#msg161193
« Reply #4 on: September 19, 2010, 04:06:25 pm »
But... Azure sorta rhymes with scrambler. D:
It looks good though, but I'll probably never get the two amber nymphs. xD
drop the nymphs for black holes. that worked for me fine.

Offline GG

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Re: The Azure Scramble: PVP2/T50 killage https://elementscommunity.org/forum/index.php?topic=12715.msg161451#msg161451
« Reply #5 on: September 19, 2010, 11:12:58 pm »
The focus of decks like this has to be to take out a discord as early as possible. With :entropy generated only from the mark, it's gonna take at least 3 turns for discord to come out. Some decks already have enough damage output to end the game at that point. 

Try putting in entropy pendulums.

(or maybe this thread was made before 1.25)
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Offline Ryli

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Re: The Azure Scramble: PVP2/T50 killage https://elementscommunity.org/forum/index.php?topic=12715.msg161487#msg161487
« Reply #6 on: September 20, 2010, 12:37:39 am »
Try putting in entropy pendulums.

Surely you mean gravity, or towers would make more sense.

Offline EssenceTopic starter

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Re: The Azure Scramble: PVP2/T50 killage https://elementscommunity.org/forum/index.php?topic=12715.msg164382#msg164382
« Reply #7 on: September 24, 2010, 11:34:41 pm »
Azure Scramble is from the Sapphire Charger.  Why it's Sapphire when it's a Gravity card is beyond me. :)
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