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Offline EleahenTopic starter

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Mooncat [Fun][Half-blood] https://elementscommunity.org/forum/index.php?topic=35840.msg450934#msg450934
« on: January 21, 2012, 12:47:22 am »
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6u8 6u8 6ua 6ua 6ua 6ua 6ua 712 712 714 714 714 714 717 717 717 71b 71b 71f 71f 71f 72i 72i 72i 72i 72i 7ta 7ta 7um 7um 8pj

I built this deck for fun and I didn't expect it to be that effective against AI4. Current winrate is 23/6.

Cats, Soul Catchers, Graveyards, Eclipse - fill the board with 4/3 Skeletons and watch half-blood go down in a couple of turns.

Tips:
- after you cast eclipse the only creatures you could BE are cats so you might want to save it for the endgame sometimes
- floods and fireshields aren't auto-quits with this deck, sometimes you could beat the opponent while they are still in play
- it's fine if you have only parts of the combo such as cats+condors, cats+wall and sometimes it's the Retrovirus that starts the ball rolling

P.S. I was surprised that I couldn't find such combo here on forums. :P

eevee44

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Re: Mooncat [Fun][Half-blood] https://elementscommunity.org/forum/index.php?topic=35840.msg451807#msg451807
« Reply #1 on: January 23, 2012, 09:52:20 am »
does it work unupped?

Offline EleahenTopic starter

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Re: Mooncat [Fun][Half-blood] https://elementscommunity.org/forum/index.php?topic=35840.msg451810#msg451810
« Reply #2 on: January 23, 2012, 10:52:44 am »
Definitely works against AI3.
Half-bloods will be more of a problem with damage reduction shields and their 200 hp (though I managed to win first 3 of the 5 test games).

Simply switching to unupped cards works but quanta balance seems a bit off sometimes.
Maybe it's just me though - Boneyards and Nightfalls cost less unupped so quanta gen didn't felt like a problem.

eevee44

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Re: Mooncat [Fun][Half-blood] https://elementscommunity.org/forum/index.php?topic=35840.msg452160#msg452160
« Reply #3 on: January 24, 2012, 02:54:42 am »
thanx.  tried on trainer but seemed to lose against Ai4 :( eh well, probably just me

Offline burpcow

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Re: Mooncat [Fun][Half-blood] https://elementscommunity.org/forum/index.php?topic=35840.msg452902#msg452902
« Reply #4 on: January 26, 2012, 06:27:37 am »
It's pretty awesome once you get the cats going. I would take out the four darkness cards and add more pendulums, more bone walls, or more retrovirii.

Offline EleahenTopic starter

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Re: Mooncat [Fun][Half-blood] https://elementscommunity.org/forum/index.php?topic=35840.msg453000#msg453000
« Reply #5 on: January 26, 2012, 03:14:27 pm »
Well, this deck was larger initially.
When I put in everything I wanted, it was something like this:

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6u8 6u8 6u8 6ua 6ua 6ua 6ua 6ua 6ua 712 712 714 714 714 714 714 717 717 717 717 71b 71b 71b 71f 71f 71f 71f 72i 72i 72i 72i 72i 72i 7ta 7ta 7um 7um 7um 8pj

And while it was awesome to get and be able to play all those Graveyards and Condors it had some drawing and occassional quanta problems.

So I trimmed it down to 32 cards. Then back to 35. Then down again to 30.

As for Eclipse, if you use search function you'd find a number of decks that use cat+graveyards and a number of decks that use graveyard+eclipse.
I wanted to make a workable deck with all three components: cats, graveyards, and eclipse.

 

anything
blarg: Eleahen