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Offline Gocubbies1212Topic starter

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  • Proudly took 4th place in CL 2010
Control Crazy (2nd of Gocubbies1212's Weapon Rush Series) https://elementscommunity.org/forum/index.php?topic=9812.msg116962#msg116962
« on: July 17, 2010, 08:07:05 pm »
I made this deck because I really, really wanted a deck that had a lot of weapons in it.  I needed a lot more control with the other weapons, so i thought of this.  and...  Without any further ado,  I give you,  CONTROL CRAZY!

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Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 77f 77f 77f 77i 77i 7ah 7ah 7ba 7ba 7ba 7n2 7n2 7n2 7n2 7n2 7n5 7n5 7n5 808 80b 80b 80b 80h 80h 8pr



Just play the weapons, animate them, TU them or TU the Forest Spectre after its buffed a ton.
I think this deck could work on Half-Bloods with some modifications...  (healing, more damage, ect)  but it is mainly made for Pvp and Top 50.

Please post any questions, comments, or thoughts!!
« Last Edit: June 13, 2012, 08:26:14 pm by willng3 »
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

Offline Baily18

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Re: Control Crazy https://elementscommunity.org/forum/index.php?topic=9812.msg116991#msg116991
« Reply #1 on: July 17, 2010, 09:04:28 pm »
i would switch out an EE for an Eternity

wavedash

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Re: Control Crazy https://elementscommunity.org/forum/index.php?topic=9812.msg117030#msg117030
« Reply #2 on: July 17, 2010, 10:21:46 pm »
Eternity helps prevent decking out and is great for creature control.

FlarePod

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Re: Control Crazy https://elementscommunity.org/forum/index.php?topic=9812.msg117089#msg117089
« Reply #3 on: July 18, 2010, 12:08:59 am »
Hmm Intresting deck indeed!
With enough mana and a good draw, you can basicly do 9 dmg every turn. Now.. Hrm.
What if these weapons get destroyed? Because it seems like the Controll crazy is weak to controll decks!
If the bows and pulverizers are gone, you are a goner!

Or maybe im just weird and dont think clearly..
The forest spectre is fairly easy to defeat, because of its low health at the beginning.
Maybe you should consider adding up some of those quints? It gives better chanses of winning, and it makes the deck slightly more Buffed up.
If you want to, or consider it the best soloution, you could take away some of those flying weapons? This deck has some power in it, and to save some space, you could do it, because its quite inlikely that you will draw all the weapons you have in the matter of 6 turns or so, and with the big deck, its even more unlikely.. Its your call!

As i said first, intresting deck, i hope you come up with some more, im thrilled over what your genous ideas will come up next time  ;D ;D ;D

Offline Gocubbies1212Topic starter

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  • Proudly took 4th place in CL 2010
Re: Control Crazy https://elementscommunity.org/forum/index.php?topic=9812.msg117151#msg117151
« Reply #4 on: July 18, 2010, 01:53:38 am »
Hmm Intresting deck indeed!
With enough mana and a good draw, you can basicly do 9 dmg every turn. Now.. Hrm.
What if these weapons get destroyed? Because it seems like the Controll crazy is weak to controll decks!
If the bows and pulverizers are gone, you are a goner!

Or maybe im just weird and dont think clearly..
The forest spectre is fairly easy to defeat, because of its low health at the beginning.
Maybe you should consider adding up some of those quints? It gives better chanses of winning, and it makes the deck slightly more Buffed up.
If you want to, or consider it the best soloution, you could take away some of those flying weapons? This deck has some power in it, and to save some space, you could do it, because its quite inlikely that you will draw all the weapons you have in the matter of 6 turns or so, and with the big deck, its even more unlikely.. Its your call!

As i said first, intresting deck, i hope you come up with some more, im thrilled over what your genous ideas will come up next time  ;D ;D ;D
Thanks for the compliments but, originally I put in the TUs to be used on the WEAPONS so I still have some even after they are destroyed or whatever.  Then the quints are to keep the control...  I usually use them on 1 Pulverizer and 1 Eagle's Eye to keep creature/Permanent control but sometimes I use it on the Spectre.  Then, I threw in 2 Protect Artifacts because i kept losing weapons to other Pulverizers of Deflags.  You can also use them on a shard or towers but I think it works best on a weapon :D
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

 

anything
blarg: