It's probably been done, perhaps in a better fashion.. But after experimenting a bit/tweaking etc. I made 7 people rage quit last night, and 3 in a row at one point. I don't know how well this would work with upped cards vs upped opponents, but I've never found waiting 60 seconds for my opponent to pass their turn so enjoyable.
It was a pain to find a balance between crippling them and having any offense left over. I'd love another quanta buster in there but the odds would slim against me. I've also been debating whether or not to get rid of the earth creatures, but they come in handy after the opponent has been crippled and devourers are out. Adding more cards to make them deck out would most likely require ups as well as WAY too much game time. The grav shield may have to go, also.. It's also saved the day, but I'm up for suggestions.
1st draw is important - but I've also had an awful 1st draw, they busted out a few creatures, then my fun cards came and they were crippled from there on out. It's about 50/50 vs devourer/dragon/drain life decks but it's fun all the same... It's just mean, man!
Any ideas or threads with more quanta hatred involved please post.
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