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Robotocracy

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Burning Souls (brutally fast pillarless death/fire rush) https://elementscommunity.org/forum/index.php?topic=18806.msg239712#msg239712
« on: January 03, 2011, 08:28:28 pm »
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So this is my attempt at coming at the cremation rush from a new angle - the strategy is pretty self explanatory. 

After an initial test run of 50 ai3 matches, the results are:
Average turns to win: 6.36
Losses:5
Percentage of games taking 5 turns or less: 42%

Compare this to the decks in the turns to win study for reference (http://elementscommunity.org/forum/index.php/topic,17903.0.html (http://elementscommunity.org/forum/index.php/topic,17903.0.html))

If anyone is willing to independently test this deck, it would be appreciated.  Also, if anyone has any suggestions to make it even faster, you are welcome to tweak it as you see fit.
« Last Edit: June 13, 2012, 05:43:49 am by willng3 »

redium

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Re: Burning Souls (brutally fast pillarless death/fire rush) https://elementscommunity.org/forum/index.php?topic=18806.msg239714#msg239714
« Reply #1 on: January 03, 2011, 08:33:02 pm »
I just posted something like recently, http://elementscommunity.org/forum/index.php/topic,18668.0.html


It seems like decks like this suffer from inconsistency the most, so anything you can do to help that will do well.

Robotocracy

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Re: Burning Souls (brutally fast pillarless death/fire rush) https://elementscommunity.org/forum/index.php?topic=18806.msg239715#msg239715
« Reply #2 on: January 03, 2011, 08:38:47 pm »
I just posted something like recently, http://elementscommunity.org/forum/index.php/topic,18668.0.html


It seems like decks like this suffer from inconsistency the most, so anything you can do to help that will do well.
I saw other decks that used cremations and sould catchers, but mine is the only one that uses lava destroyers + flesh recluses + phoenixes in combination.  And mine is pillarless.

Offline EvaRia

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Re: Burning Souls (brutally fast pillarless death/fire rush) https://elementscommunity.org/forum/index.php?topic=18806.msg239717#msg239717
« Reply #3 on: January 03, 2011, 08:46:11 pm »
I've tried variations of this before, and you run into massive inconsistency issues. With 3 potential 0-cost cards that you need to have early, it just becomes majorly difficult to get the quanta you need when you need it, and the lack of mulligan giving you any good help screws this over a lot of the time.

Offline thatnewguy

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Re: Burning Souls (brutally fast pillarless death/fire rush) https://elementscommunity.org/forum/index.php?topic=18806.msg239743#msg239743
« Reply #4 on: January 03, 2011, 09:20:09 pm »
I do believe me and jimmy were the first to create pillarless death with cremates. I personally see it faster with dragons and phoenixes, although I love the spiders and destroyers. Auto gain is a huge problem and their is no fix good idea tho.
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