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Offline blarpTopic starter

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Re: Blarp's Eternitude https://elementscommunity.org/forum/index.php?topic=46302.msg1036378#msg1036378
« Reply #12 on: January 28, 2013, 07:19:43 pm »
We can nitpick any deck but I ran up against a Gravity Shield (thankfully, pretty rare it seems) and I was like "oh, guess that's game".  When this deck gets going I really enjoy how it stalls the enemy and locks them down.

Yeah a gravity shield would be bad! That's what I like about this deck as well.
My default opinion of a new card is OP. Your job as a card creator will have to be to convince me otherwise.
Happy to help with questions regarding upped PvP
Thanks for voting Blarp as your Favorite PvP Deck of 2012!
Blarp (the deck), bane of Championship League

Offline CuCN

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Re: Blarp's Eternitude https://elementscommunity.org/forum/index.php?topic=46302.msg1036403#msg1036403
« Reply #13 on: January 28, 2013, 09:30:15 pm »
We can nitpick any deck but I ran up against a Gravity Shield (thankfully, pretty rare it seems) and I was like "oh, guess that's game".  When this deck gets going I really enjoy how it stalls the enemy and locks them down.

Yeah a gravity shield would be bad! That's what I like about this deck as well.

If you add a deja vu to avoid deckout you can also use its copies as damage through a gravity shield. (split+rewind lets you make more copies)

Offline Ullapool

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Re: Blarp's Eternitude https://elementscommunity.org/forum/index.php?topic=46302.msg1036412#msg1036412
« Reply #14 on: January 28, 2013, 10:10:27 pm »
We can nitpick any deck but I ran up against a Gravity Shield (thankfully, pretty rare it seems) and I was like "oh, guess that's game".  When this deck gets going I really enjoy how it stalls the enemy and locks them down.

Yeah a gravity shield would be bad! That's what I like about this deck as well.

If you add a deja vu to avoid deckout you can also use its copies as damage through a gravity shield. (split+rewind lets you make more copies)
I did use an elite deja vu and was rewinding its copies.  Honestly I gave up the one game I had to use it because the enemy had so much healing I could tell it was going to take me another 30+ turns of rewinding my dejavu and his cards he was playing every turn to get through it.  Was not patient enough  ;D

Offline allen.wayne.sears

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Re: Blarp's Eternitude https://elementscommunity.org/forum/index.php?topic=46302.msg1036419#msg1036419
« Reply #15 on: January 28, 2013, 10:40:58 pm »
I love the concept behind the deck. Can someone run some stats for me. Dont want to spend a fortune if not worth it.

Thanks
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Offline eNeutrino

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Re: Blarp's Eternitude https://elementscommunity.org/forum/index.php?topic=46302.msg1046744#msg1046744
« Reply #16 on: February 28, 2013, 10:37:39 pm »
I've been trying it in Gold as well - it's quite funny!

To address the damage issue, I replaced some of the Eternities with Golden Nymphs - this also freed up some slots from Animate Weapons, and reduced the necessity of comboing Animate Weapon + Eternity.  To address potential deck-out issues, I added one Mitosis (which also makes for funny situations).  This gives the deck some more flexibility, but it sadly still is really sad against Electrocutor/Lobotomizer, Gravity Shield, etc...  And do NOT let an Eternity get stolen by a rainbow deck!  :O

EDIT: Here's what I've been trying.  Also I realize that Golden Nymphs aren't exactly common...  oops.
Hover over cards for details, click for permalink
Deck import code : [Select]
7ap 7ba 7ba 7ba 7ba 7ba 7ba 7n2 7n2 7n2 7q0 7q0 7q0 7q0 7q0 7q8 7q8 7q8 7qk 7qk 7qk 7qu 7qu 7qu 7qu 7qu 7qu 7ri 7ri 7ri 8pn

Offline blarpTopic starter

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Re: Blarp's Eternitude https://elementscommunity.org/forum/index.php?topic=46302.msg1046760#msg1046760
« Reply #17 on: February 28, 2013, 11:05:47 pm »
I've been trying it in Gold as well - it's quite funny!

To address the damage issue, I replaced some of the Eternities with Golden Nymphs - this also freed up some slots from Animate Weapons, and reduced the necessity of comboing Animate Weapon + Eternity.  To address potential deck-out issues, I added one Mitosis (which also makes for funny situations).  This gives the deck some more flexibility, but it sadly still is really sad against Electrocutor/Lobotomizer, Gravity Shield, etc...  And do NOT let an Eternity get stolen by a rainbow deck!  :O


Hmmmmmm. Interesting build. Personally I now include deja vu in my builds for avoiding deckout and damage. How effective has mitosis been for you, and are the 3 time pends rather than towers necessary?
My default opinion of a new card is OP. Your job as a card creator will have to be to convince me otherwise.
Happy to help with questions regarding upped PvP
Thanks for voting Blarp as your Favorite PvP Deck of 2012!
Blarp (the deck), bane of Championship League

 

blarg: