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Wet Bones ( water - death - aether trio ) https://elementscommunity.org/forum/index.php?topic=23225.msg295114#msg295114
« on: March 21, 2011, 12:55:34 am »
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52g 52g 52g 52g 52g 52g 52n 52n 52n 52o 52o 52o 52r 52r 5i4 5i4 5i4 5i4 5ib 5ih 5ih 61o 61o 61o 61o 61o 61o 61p 61p 61p 61p 61u 622 622 622 622 8pk


Here it is: my FG Proposal Grave Water (http://elementscommunity.org/forum/index.php/topic,23173.0.html)'s open to the public deck. While the FG version was only really workable thanks to its 3x mark, this version can easily be used on it's own. It's objective is simple: fractal sparks while flooding, boneyard, and bonewall is out and watch the prettiness. Lobo is for momentum and poison is for shields. I only have 1 squid in there, but it really isn't necessary, unless  you want the extra CC. A little Chrysaora or two pops right in there fine if you want; totally Fractal-able but it gets in the way of Bonewall production.

I've tested it on AI3 and AI5, and they work alright. Haven't tested it yet on PVP. You want to get at least 2 boneyards and a bonewall (13 :death ) out before you start sending out the Fracto-sparks. Flooding can wait until a little later. If you want itupped, keep the boneyards un-upped; they're cheaper :3


Thiefboy109

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Re: Wet Bones ( water - death - aether trio ) https://elementscommunity.org/forum/index.php?topic=23225.msg295140#msg295140
« Reply #1 on: March 21, 2011, 01:16:15 am »
Interesting enough. I never though of using sparks WITH Flooding to power bonewall.
Is 4 water pillers really enough? Flooding does take  :water :water :water every turn...
Fractal Sparks is brillient, nice concept. Is the poison crucial to the deck or is it just there to deal some extra damage?

I find this to be a nice idea. Thanks for teaching me some new ideas for deckbuilding...

Also, what is the ? card?

Re: Wet Bones ( water - death - aether trio ) https://elementscommunity.org/forum/index.php?topic=23225.msg295144#msg295144
« Reply #2 on: March 21, 2011, 01:21:40 am »
New updates has Flooding draining only 1 :water per turn and the "?" is the code to transfer over the mark when you import the coding. The poison's there to get past shields and early damage when you're setting up the whole she-bang; hope you have fun and get many more inspirations!! ^.^

Offline Ekki

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Re: Wet Bones ( water - death - aether trio ) https://elementscommunity.org/forum/index.php?topic=23225.msg295186#msg295186
« Reply #3 on: March 21, 2011, 01:53:42 am »
Definetly, Flooding is not OP, just unused :D

So you fractal sparks, play flooding, boneyard and bonewall and see how your opponent suffer? Cool.

I cast precognition to see some balance is needed and then this will turn in a Nightmare for non-momentum'd creatures... I also see an epic 1337xBonewall :P

Offline TheForbiddenOracle

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Re: Wet Bones ( water - death - aether trio ) https://elementscommunity.org/forum/index.php?topic=23225.msg295207#msg295207
« Reply #4 on: March 21, 2011, 02:30:32 am »
Have you considered adding physilias/chrysoras? They are the first thing that pop up in my mind with the mixture of Water and Death.

Re: Wet Bones ( water - death - aether trio ) https://elementscommunity.org/forum/index.php?topic=23225.msg295216#msg295216
« Reply #5 on: March 21, 2011, 02:38:02 am »
They work wonderfully, actually, as states my description underneath X3
The FG version of this deck utilizes Physilias, but like the FG, they can clog up Skellie room. This sort of the bare bones version, if you will (:

& yes, RISE FLOODING RISE!

Thiefboy109

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Re: Wet Bones ( water - death - aether trio ) https://elementscommunity.org/forum/index.php?topic=23225.msg295545#msg295545
« Reply #6 on: March 21, 2011, 07:53:29 pm »
New updates has Flooding draining only 1 :water per turn and the "?" is the code to transfer over the mark when you import the coding. The poison's there to get past shields and early damage when you're setting up the whole she-bang; hope you have fun and get many more inspirations!! ^.^
Really? It only drains 1  :water now? I need to pay more attention to underused cards like that.
Oh of course, should have figured out it is the code to transpher mark...

Alright, thanks for answering.

 

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