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Offline LagbaneTopic starter

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Trio [Earth][Entropy][Light], maximum overheal. https://elementscommunity.org/forum/index.php?topic=48566.msg1060846#msg1060846
« on: April 17, 2013, 05:50:27 pm »
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Deck import code : [Select]
4vl 4vn 4vn 4vn 4vn 4vn 4vn 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 58s 58s 58s 58s 592 592 592 592 592 592 593 593 593 593 593 593 594 594 594 594 594 594 5lm 5lm 5lm 5lm 5lm 5lm 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 8pm
A stall deck, currently un-upped because I am poor. Though the deck is large, all the cards are pretty consistently useful. It tested consistently well against lvl 3 and 4 AI, but I have not used it against the false gods.

Spoiler for Hidden:
These provide your quanta. Combined with your mark of earth, they give you a good, and relatively stable, balance.

Protects important permanents. Weather they target your pendulums, your sanctuaries, or your shields, you got it covered.

Great protection from most creature and weapon attacks.

Destroys enemy pillars and pendulums to slow them down.

Use your relatively abundant earth quanta to increase your maximum HP, which goes well with the next 3 cards.

Provides creature control and additional healing.

Provides healing and protects your hand and quanta pool as long as you have one of them active.

A monster heal that works especially well with your Stone Skin, but it takes a lot of light quanta.



Other options:
Provides a small amount of damage and scrambles their quanta. It was either this or miracle for the last slot, but I chose miracle because I wouldn't need to worry about protecting it.


Also, HI! I'm new to the forum.
« Last Edit: April 17, 2013, 05:53:56 pm by Lagbane »

Offline Quantumage

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Re: Trio [Earth][Entropy][Light], maximum overheal. https://elementscommunity.org/forum/index.php?topic=48566.msg1061131#msg1061131
« Reply #1 on: April 18, 2013, 05:49:44 am »
For a stall, a duo light/earth deck might work better if you have shards of divinity/miracles. If not, you might want to focus on light/entropy. The deck seems to suffer from quantum problems atm, considering that it's a trio and it relies on antimatters, a high cost card.

Offline Calindu

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Re: Trio [Earth][Entropy][Light], maximum overheal. https://elementscommunity.org/forum/index.php?topic=48566.msg1061207#msg1061207
« Reply #2 on: April 18, 2013, 12:55:09 pm »
As this is a stall, I'm not sure how Earthquakes and Discord will help you, I'd consider adding in some Pandemoniums and more quanta, taking out Enchant Artifacts as well(They only protect 4 healing or the shield, kinda better to have Pandemoniums against not PCed decks.
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Offline LagbaneTopic starter

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Re: Trio [Earth][Entropy][Light], maximum overheal. https://elementscommunity.org/forum/index.php?topic=48566.msg1061335#msg1061335
« Reply #3 on: April 18, 2013, 07:49:52 pm »
I have since removed the earthquakes and put in more pendulums. However, I have no shards. What I really want is to include some time cards, but I can't seem to snag myself an eternity.

 

blarg: