I've been fooling around with a very similar deck, more streamlined than the original
5uq 5uq 5ut 5ut 5ut 5ut 5ut 7ac 7an 7an 7an 7an 7an 7t4 7t4 7t4 7t4 7t4 7t4 7t9 7t9 7t9 808 808 808 808 808 808 80b 80b 80b 80b 80e 80e
The lobos keep the otyughs and other nasties at bay; I haven't really found a use for quints. Against AI3, I have the following stats (50 matches total):
EM: 21
Non-EM Win: 22
Loss: 7
That's 86% win, 42% EM at the Elder level. I don't have empirical evidence at the Halfblood level, but it seems as if the majority of wins were EMs; I'd guess a 50% win rate there.
Best-case scenario, this does 113 damage and 108 heal per turn.
I'd love to rip up some FGs with some version of this deck; it's tricky to add defense without bloating it. The obvious answer would be phase shields, but that would upset the quanta balance a bit. If the opponent had a decent shield, I'd usually steal it anyway.
It would also be fun to add some animate weapons and vampire daggers, but I question taking this deck over 35 cards.