Dear candidates,
What time is it?
It's time to answer all these question!
To all Time trialists
What was the time of your life
When I realized how much I love a person...
What is your favorite way to tell time?
I think the best way is to say that "time is a flow". Sometimes it's fast, sometimes slow. The important thing is not to be overwhelmed.
Pick a number between 1 and 100000
Or: if I feel you're all worthy, should I vote "None Worthy"?
3. And if you feel we're all worthy, then don't vote.
To all challengers: What is the most common mistake new players make? What does your experience help you do instead? (Clarification: Assume you're time master, and a brand new player who just chose as their starter deck comes to you for help. What's the biggest advice you give them?)
In your opinion, is the element's nymph the most valuable of the 12 nymphs (here talking specifically about the nymph card)? Why or why not?
New players usually don't pick
as starter element (sadly), and newbies avoid
until they realize how much it's balanced element and how much it's prone to combine with other elements as well. Said that, when someone begin to use
usually is a pretty skilled player that doesn't need too many advice.
Bt the way, I'd like to say that
isn't only ghostmare or sundials, there are tons of nice combo to exploit.
Golden nymph is indeed a powerful card, precognition every turn is a huge advantage, moreover she's not so easy to kill. But like each nymph, you need at least 3-4 in your deck to "feel the power". It's hard to tell what nymph is better, but without any doubt the Golden nymph is one of the most powerful creatures in the game.
I was inspired to ask this by elk's question:
How would you respond to my statement that time has the best nymph yet the worst alchemy spell?
I'd answer that if it's true that the Golden Nymph is one of the best nymph in the game, precognition isn't the worst alchemy spell. It's slightly underused because there are many "better" ways to increase draw power (Hourglasses, Sundials, SoB's), but precognition is a nice spell that can be used in tons of decks (for example, Speed Entbow and some OTK decks).
To all chalengers:
You can get immediately one of those skills for War.
Which one you will chose:
1) Abillity to see future (not the games itself, but for example - standings of future matches)
2) Abillity to remember all past wars matches, standings, used decks and other.
It's just a question which will help me to choose my favourite candidate.
probably this question is dumbest question in all history of Trials.
yay
Without any doubt, the first one, the ability to see future. Because "the man who knows his fate, doesn't know the fear".
Realistically, do you think you can topple aether? Whats so new/not new this time (more important part)?
Aether is probably the most balanced and powerful element; dim. shield, immortal creatures, fractal, psion, lobo, lightning, PU, etc. So far we had war rules that have allowed Aether to fully express its potential. With different rules, I think it would be possible for many elements to topple Aether.
To all, I ask the Eternal Question: Why?
Why not?
All these questions are related to time and to a same specific subject about time.
- What can you tell when you think about the relation between the time and the Penrose interpretation ?
- Penrose interpretation says it is not applicable to humans. Think of the required spheres for an Ahl-i-Batin mage to be able to exist in multiple places at the same time ?
- What do you think of the subtle religion sects who believe in fact each individual person exists everywhere at the same time and in fact everyone is god himself ?
- Which southpark character claimed he was everywhere and nowhere at the same time and on which episode ?
(Feel free to google these things)
Related bonus track: Sığmazam (A turkish poem from 600 years ago)
Dear time triallists:
Time has always been a really curious element for me. It just seems... Weird to me.
To me, time has always felt it it's been missing something. I've never been able to figure what.
I've thought about so many things, but nothing really feels like that's truly what is lost.
Help me out;
What do you think time, as an element, is missing?
Is time missing anything? Does time have everything it wants in some form?
A PC card. Not necessarily an hardcore one, even a soft one would fit nice
. Just think of all those works, structures and masterpiece that, without maintenance, over time would be lost: a card with this theme would be perfect for
. For example, something like
this.
Question to SpikeSpiegel:
I know that it's attached to you and there's no real Spike without a Spike, but would you change your avatar to something related if you become a Time Master? ^^;
NO!
Question to all candidates (challengers and old master too):
If I apply to participate in War, would you bid on me, and max how many cards ?
Since I don't know you so well, and since your favourite element is
, I'd let to Master of Light the honor to bid on you. And if we'd meet in the battlefield, I'll show no mercy.