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Scaredgirl

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Phase 2 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=5859.msg60032#msg60032
« on: April 27, 2010, 07:45:38 pm »
Use this thread to reporting completed Phase 2 tasks. After you have successfully finished a task and reported it here, you will get the points added to your total score.

Remember to finish and report both parts of Phase 2.

Feel free to ask if you have any questions.

Hobnob5000

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Re: Phase 2 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=5859.msg62689#msg62689
« Reply #1 on: May 03, 2010, 02:11:42 pm »

Offline xdude

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Re: Phase 2 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=5859.msg63777#msg63777
« Reply #2 on: May 05, 2010, 11:04:42 am »
Strategy Tips picks: RoL, Hope and Miracle.
Personal text by Cheesy
When I first started elements I was a noob. Now I'm a noob in only 11 parts of it. The unimportant ones.
Saying Elements cards are just pixels is like saying Dollars are just paper.

Hobnob5000

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Re: Phase 2 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=5859.msg63874#msg63874
« Reply #3 on: May 05, 2010, 03:11:56 pm »
Well, I'll have Pegasus, Blessing and Guardian angel.

Btw where do we post the tips when we've done them?

Scaredgirl

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Re: Phase 2 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=5859.msg63878#msg63878
« Reply #4 on: May 05, 2010, 03:18:43 pm »
Well, I'll have Pegasus, Blessing and Guardian angel.

Btw where do we post the tips when we've done them?
On this thread.

Hobnob5000

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Re: Phase 2 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=5859.msg66138#msg66138
« Reply #5 on: May 09, 2010, 09:50:32 pm »
Card Tips

PegasusPegasus is one of the most powerful light cards. It is also very capable of making duo decks with air/aether.
Pegasus is a very powerful card. By itself, without using the ability, it is weak. However, as soon as you factor in "Dive," it becomes a whole new being. 1 :air quantum to double it's attack is insane.
It only reaches its full potential when combined with other cards. If you use this with Parallel universe after it has doubled its attack, it stays at the doubled attack. If you Dive the PU'd creature, you get a creature with 4 times the original attack. However, after you dive it, it will go back to it's original attack, so make sure you have another PU handy to double it yet again.
Another card this works greatly with is Blessing. Blessing, usually an effective card, gets twice the bang for its buck when used with Pegasus. +3/+3 becomes +6/+3 when dived with Pegasus. Packing 6 blessings on a Pegasus and diving means a 42 attack creature. That's before you start using Rage Potions to boost it even more.

Summary: A very strong card that begins to really show its power in a duo/trio deck.
                 Buffing the attack of this card with Blessing really helps.
                 Upgrade makes it have 2 extra attack, brilliant for getting started before the buffs arrive.
Blessing Blessing is another strong Light card, capable of both Mono and Duo decks
Blessing is a brilliant card. It's versatility is what really makes it powerful. It can be used on your creatures to make them stronger, or on opponent's to put out of range of Butterfly Effect. Blessing, as most other cards do, works better upgraded; the reduced cost really can be a lifesaver. In a mono deck, you're best bet would be to use it on a Pegasus, and Dive it (assuming mono allows a different mark) but can also be used on your Guardian Angel, to keep it alive, or indeed anything for a bit of extra firepower.
It works far better in a duo deck. Used on a Pegasus with Parallel Universe can really boost up your creature to insane levels. Another great choice is to use it on a heavily overlooked card: Deja Vu. Like Dive, their ability doubles the firepower, but this time it's permanently. 3 Blessings on a Deja Vu will give you two 10/10 creatures. That's usually enough to take down most AIs alone.
What's also great about this card is that it boosts defence as well. This means that a creature with less attack than its defence (or equal) with Blessing won't have Maxwell's Demon destroying it.

Summary: A card who's colours really shine in a Duo deck.
                 Can be used in conjunction with Dive and/or Rage potions.
                 Deja Vu + Blessing is the basis of an entire FG, so beware
Guardian Angel Guardian Angel is an all round decent card. It can be used in almost any light-using deck.
Guardian Angel is a heavily overlooked card. It is a staple ingredient in any "Super-Buff" deck which goes up against decks with creature control. As there are no insta-kill cards (bar Shockwave + Freeze), damage from sources can be mopped up with the Guardian Angel. If the angel itself goes under threat, it can heal itself.
Its high-defence puts it out of Maxwell range, but it's low attack means Butterfly Effect is available to it. That is indeed the basis of a certain FG killing deck.
A rage potion is also available to it, if you wish to have some fire implemented. This is an especially good choice, as it can heal up the damage from the potion, giving you a 6/6 creature. This allows you to repeat the process again and again.
The upgrade to this card is debatable. On one hand, you get a creature with 7 times the attack, and 1 more defence. On another hand, you get double the cost, and it cannot be used for Butterfly Effect anymore. In most situations, the upgrade will be adequate, but always consider the pros and cons when deciding.

Summary: A very versatile and overlooked card
                     Works well in conjunction with other cards, such as Liquid Shadow and Rage Potion
                     A great blocker for creature control decks.

Offline xdude

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Re: Phase 2 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=5859.msg66283#msg66283
« Reply #6 on: May 10, 2010, 11:56:24 am »
Photon / Ray of Light (often known as RoL):
It is one of the most used Light cards. The upgraded version is often used in place of a pillar from multiple reasons:
a) It's free.
b) It generates Light quanta AND does 1 damage each turn
c) It can't be controlled in the same ways as the pillars; especially important against Earthquakes.
The unupgraded one also has uses in some situations (the Ray of Light can obviously be used in those situations as well):
a) Mutation fodder
b) Alfatoxin fodder
c) Free damage (great with Adrenaline)
d) Immolation fodder
e) Very nice in fun decks (Blessed, Unstoppable, Chaos Powered photons makes your opponent scream in pain (ehh... I'm supposed to be a good guy? :D))
Also, the upgraded version (yeah, it's really MUCH better) is one of the key cards in the newest working FG deck, the RoL/Hope/Fractal deck.
This card alone isn't brilliant (but hey, do you mind free damage?), but it can combo with lots of other cards, and even make a pillarless Light deck (just for fun :) )
It is often overlooked, so when you see this you might think "Huh? Photon? This sucks...", but you mustn't forget that many of the very famous artists only became famous after death.

All in all, this card is pretty much a must have x6 in each Light Deck (more damage is better than less, right?) and also a nice card which can be included in ANY deck.



Hope / Hope
IMO, the BEST Light card. Actually, it's arguably the best shield, if you build it up properly. That's were the previous card (the Ray of Light) comes in. Fractal Ray of Lights and you have a great defense AND a massive Light quanta production. That's actually the basis of what may be THE best FG farmer (EVER! *insert dramatic music here*)
It can also be used with an unupgraded Firefly Queen.That is slower, but can bring out more damage in a time, and the Fireflies can be spammed again easier in case of a Firestorm / Plague.
This is one of the few cards where some people might argue that the unupgraded version is better. It does block 1 extra damage as upgraded, but, do you really need that with a field full of RoL's? The fact that the cost increases by 1 in the upgraded version can make you lose the game.
It's one of the only Light cards people think is great (I REALLY hate it that people underestimate Light!), and this says alot :). There has even been a SS competition in which one of the requirements were: "Get a 24 blocking Hope without using RoL's." (I won :D).

All in all, this card might be the most game-changing card ever and it's as suprising to an unknowing opponent as a Fire Lance:
"WTF? RoL's? HAH, you need moar than that to defeat me, the ultimate Player2415e-12!! ZOMG ZOMG HACKS, I can't hit arghh!"

Miracle / Improved Miracle
This is THE best Light card. Yes, I know that I said that I consider Hope to be the best Light card, but does that mean I'm right? No. It is the best card, because it's the most voted on on the Light's best card voting thread and, as you know, the people are always right. However, that might be because Hope is new and many didn't even see I added that :P (I hate people which just go to a page and then never ever EVER look back and check out changes :(). Anyways, this is considered to be the best Light card (atm)
This card even has a deck built around it. It's called Flying Glories :P. It's based on slowly but certainly making your opponent die. while you MANAGE TO STAY ALIVE. The last part is assured by the FREAKING AWESOME Miracle / Shard of Divinity combo.
Also, this is great in Rainbow decks, since those don't use too much Light quanta anyways. I like to think at it like at a second life in a video game. It also annoys your opponent badly :D.

All in all, this is a very good card, thus thought to be the best Light card. Also, this is the card where I ended my little summary the fastest, as there are a lot of things to tell about it.
Personal text by Cheesy
When I first started elements I was a noob. Now I'm a noob in only 11 parts of it. The unimportant ones.
Saying Elements cards are just pixels is like saying Dollars are just paper.

Scaredgirl

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Re: Phase 2 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=5859.msg68559#msg68559
« Reply #7 on: May 14, 2010, 09:00:35 am »
Topic Locked!

 

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