If a question is similar, threat one answer as answer to both.
Is discord more about scrambling letters or words? More seriously, why Entropy?
Discord is about scrambling quanta.
I randomly picked Entropy as my first element, it brought me into the game, it was the offence in my first anti-FG deck and well, I wanted to sing up for all 12 trials, but I am only allowed to pick one.
What does Entropy symbolise for you?
For me Entropy is a symbol of the ever changing world. It leaves a lesson to not dwell in the past but cherish every moment and every phase of ones fragile and limited existence. In other worlds: Rays of Light are cute but Devouring Armagios are useful.
What will you do for this element as a Master?
I will win another war. I might also start a complex thread explaining my Time/Entropy FG-killer's strategy. It might be very helpful for people, who got bored of the decks currently available in the forum.
What is your vision?
Epic prophecy coming. More cards in the bazaar, more possible strategies to perform, more epic pvp events.
What types of cards does Entropy need in game to finish covering the Element Entropy?
If you mean, what kind of powers does Entropy lack, then the answer is: A killing method alternative to damage, and really powerful attacking creatures. If you meant: what kind of cards would help bring out Entropy's essence, then I would say, it does not need any, as it's well defined. Entropy is a force that embodies creative destruction, sacrifice of ones form to achieve a new existence. To make it clearer, Supernova is a card that shreds
into pieces, allowing other elements to exist, discord then destroys them, turning them back into
, closing a cycle of the world. Fallen Druid does the same thing, but he works with creatures. Other cards break the rules of logic with their paradoxes and peculiar, unique mechanics.
Examples:
"If you are powerful, you pose no treat. If you are weak, you have a great chance to win" - Maxwell's Demon, Antimatter.
"If you want to defeat me, you must reduce my quanta (not hp) to 0" - Dissipation Field
"I am dead yet I am alive" - Schrödinger's Cat
Entropy does not need cards to define itself, it can build upon what it already has. Peculiar mechanics, uncertain effects.
Many people see Entropy as the element that is fragmenting the world (as seen in War II). How could you prove them wrong?
After showing ScaredGirl our ways of battle and organization, she replied with: "That is taking the War to a new level". All other teams were simply not prepared as well as we were. Our auction, initial vault, each of the deckbuilding and battle rounds - all of this was made in high quality. On top of that, we were lucky, when skill alone could not handle the situation.
First, I'll tell you what I'm looking for in a candidate. In a word, I'm looking for maturity. Not age, necessarily, but a sense of responsibility to the community. This can obviously manifest itself in many ways, but some that come to mind are leading your element in War (why you would be good at it, not giving away your plan of attack), spreading the gospel of your element (think xdude's signature of "Dare you to think Light sucks? Challenge me. NOW!", or even simply helping people with deck building/development.
Whether I am mature or not, I leave the people around me to decide. I would be good in leading Entropy for a simple reason. I was part of it in War #1 (second place), and War #2 (overkill, we did not lose a single team member). And I am aiming to get an ever better score next time.
As for spreading the gospel of my element, I have build a legend of luck, having epic draws when it mattered or, ironically, by having some weird situations around me (once I typed: "RNG likes me" exactly at 00:00:00 without any special thought or aiming).
I'm usually helping another community, at Kongregate, where Elements is also hosted. Even today I set up an Arsenic farm for a new player and helped her design a rainbow poison deck. I quite regularly show my FG's decks and teach using them to whoever is interested. It ranges from simple ideas: Hope Tutorial
to very precise countermeasures for any opponent. Hopefully that satisfies your question. I'm not sure how to conclude it. You can always ask another one if you need to.
Q: Discord was a highly controversial card in regards to its strength against mono and duo decks. Even with the upcoming ‘Sanctuary’ card, do you think that Discord should be ‘nerfed’, or do you feel that there should just be more cards added in-game to counter quanta-denial/absorption/removal? If you don't think quanta denial should be affected, should there be more forms of quanta generation (similar to Nova and Cremation in regards to splashing) to help give elements more synergies?
It was already nerfed indirectly and it will be weaker in the new environment. Again I will say what I was saying all the time. Rush usually fails to control, which fails to stall, which fails to rush. Denial does not fit into a cycle like that, because it is meant to stop the enemy before he can play his strategy, so it does not matter what he is using. Of course, there are a lot of anti-denial strategies. In my opinion the teams were not prepared enough to face them. Example battle (
http://elementscommunity.org/forum/index.php/topic,14581.0.html) has shown, that some teams prepared counters, won the gamble of guessing the opponents deck and still failed. This particular example is spectacular as their "counter" lost twice with an EM. My team on the other hand has had countermeasures to all possible strategies. Perhaps I am biased, but whenever someone decided to use a discord against us, he only gave us a neat loot. The broken card didn't work on us? Why? Ask Pervepic how did he manage to survive that long despite our best efforts.
You are free to think what you want but tell me this:
Why should Discord be banned but Graboid, Poison, Miracle, Fractal, Black hole or any other key card should not? I've yet seen a good answer to this. The only bans in war were: Shards for flavour reasons (and SoG to powerful in unupgraded environment), and Voodoo Doll, because it was proven to cause terrible error in pvp.
As for your general question. If quanta denial will be weakened than other strategies will be strengthened as a result. We will simply alter our strategy and win again. There is no solution to this, War is a test of skill to find the best option.