A line of thought, sharding off of Higg's response, is that while Ian tried to demonstrate novelty last War, he failed to deliver results. Ian's use of
seems sometimes too oriented on fun. Which this is a game, so that's good, but at some point one has to ask: why am I using this pink element that threatens to spit acid in my face? One must evoke that fear of randomness, to complicate the decision making process. To quote Mikhail Tal: "You must take your opponent into a deep dark forest where 2+2=5, and the path leading out is only wide enough for one"
Best of luck to both contenders