A line of thought, sharding off of Higg's response, is that while Ian tried to demonstrate novelty last War, he failed to deliver results. Ian's use of
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seems sometimes too oriented on fun. Which this is a game, so that's good, but at some point one has to ask: why am I using this pink element that threatens to spit acid in my face? One must evoke that fear of randomness, to complicate the decision making process. To quote Mikhail Tal: "You must take your opponent into a deep dark forest where 2+2=5, and the path leading out is only wide enough for one"
Best of luck to both contenders