Task 1 - Starting Your Own Little War, +{1 or 2} pointsStarting Your Own Little War for
+(1 or 2) points!
Note to TrO's -- The portion for showing an example deck is spoilered in the Special Rules sections where allowed card lists and occasionally example legal decks are placed.♪... Now I know my A-B-C's, next time won't you sing with me?♫Weekly Tournament - <Month> <Date> - Alphabetized - Unupgraded
A-B-C-D-E-F-G-H-I-J-K-L-M-N-O-P-Q-R-S-T-U-V-W-X-Y-Z!. Tournament Organizers: <TO list here> | Where? Please enter the Tournament room at least 15 minutes before the tournament starts. Click "Rooms" in the top left to find it. |
| Rules Please read the PvP Tournament rules carefully before joining the tournament. Remember to also read the Special Rules listed below!
|
| Prizes
1st place | 5,000 electrum + Nymph/Mark + Trophy (Forum Icon) | 2nd place | 3,000 electrum | 3rd place | 2,000 electrum |
In case of 32 or more players, tournament prizes will be increased. |
| Points for the World Championship
1st place | 4 points | 2nd place | 2 points | 3rd place | 1 point |
|
NOTE: You need just one presentable forum post to be allowed to join tournaments; you can post it here. If this will be your first tournament, a Tournament Organizer will test your knowledge about the rules. So please be present in tournament room 30 minutes before the tournament starts.
Special Rules- Always read the second post! It contains equally important information most of the time.
- Upgraded cards are NOT allowed.
- Shards and mark cards are banned.
- The "Your Deck>" deck card list must appear in alphabetical order for all non-pillar, non-pendulum cards in your deck.
Spoiler for Example Decks (Trials Note - First deck is for the required deck "primarily of the element you are challenging you could use in that tournament":
#1
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#2
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5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f2 5f4 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5fa 5fa 5fa 5fc 5fc 5fc 5fk 5gi 5gi 5gi 5gi 5gi 5gi 8po
Tournament Organizers NoteIf you think there is an overpowered card that ought to be banned, or you have some concerns about the tournament metagame, mechanics or other stuff, do NOT post it publicly in the comments or anywhere else on the Forums. Instead, send a private message to
Tournament Organizers, who will privately discuss about it. Thanks for your cooperation.
<Challonge summary here when completed>
Supreme Champion: ?
Worthy Adversary: ?
Maybe Next Time: ?
Task 2 - Being A War Reporter, +{1 or 2} pointsBeing A War Reporter for
+(1 or 2) points!
A very old deck... without a name from War 3 by Team Death.Hover over cards for details, click for permalink
52h 52h 52h 52h 52h 52i 52i 52i 52i 52v 52v 52v 52v 52v 52v 5f9 5f9 5f9 5f9 5f9 5f9 5fc 5fc 5fc 5fc 5fc 5fc 61p 61p 61p 8pk
War 3 R1 - WIN vs GravityWar 3 R2 - WIN vs EarthWar 3 R4 - WIN vs FireWar 3 R5 - LOSS vs DarknessThis deck is quick - even with the Immolation nerf down to 6
quanta from Immolation. It does have the drawback of so many zero-cost cards leading to a higher ratio of bad draws than a "typical" deck (HALF, 50%, of this deck are zero-cost cards!!).
Cards and Strategy:Soul Catcher -- Base required for Death quanta generation. Spark can be used to trigger this by playing and at the end of that turn the Spark dies. Also, Spark, Virus, or Phoenix can be Immolated for triggering death effect.
Immolation -- Combo with Spark, Virus, or Phoenix to generate death effect (Death quanta) and Fire quanta (for summoning Phoenices).
Soul Catcher -- Base required for Death quanta generation. Spark can be used to trigger this by playing and at the end of that turn the Spark dies. Also, Spark, Virus, or Phoenix can be Immolated for triggering death effect.
Spark -- With 0 HP, Spark dies that turn OR can be Immolated to generate Death quanta from Soul Catcher and Fire quanta for Phoenix.
Virus -- Can be played as early as 2nd turn off the Mark. Also, provide a modicum of defense against other rushes that commonly rely on brittle creatures for damage. The ability is a death effect (which generates Death quanta via Soul Catcher) and usually leads to a subsequent death effect too! It can be used for an Immolation target as well to speed up the attack. Honestly, the ability of the Virus is not too important. Most important is it is a Death card (War rules) and cheap (1 quanta).
Bone Dragon -- One of the hitters in the deck. Two Soul Catchers + 2 death effects + 2 turns with Mark = 1 Dragon. Increase any aspect of that formula and Dragons hit the board CRAZY fast.
Phoenix -- Complimentary hitter for the dragons. A couple Immolation brings Phoenix pain. It should be noted here that Immolation generated 7
quanta in this timeframe of use.
Summary: Playing a few matches with this deck it is obviously capable of winning VERY quickly (5 and 6 ttw are very real and 7 ttw is common with even fair draws). However, as I mentioned before fail draws are more likely than with many other decks due to 50% of the deck being zero-cost cards. Also, without PC care must be taken not to send this into a match where Dimensional Shields may be or PC-reliant types like a PDials. When one considers the extra advantage this deck had from a 1:1 ratio of Immolation played to Phoenix one could play it is a strong Death deck that is War legal.
Task 3 - Beginning War Training, +{1 or 2} pointsBeginning War Training for
+(1 or 2) points!
Speed Training - 77 seconds
Godlike Speed
Rec-tal
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Strength Training
Crushing Victory21 TTW vs Aricord
Swallow
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744 744 744 744 744 744 744 744 744 74b 74b 74b 74b 74b 74d 74d 752 752 752 752 752 75m 75m 75m 7gq 7h0 7h0 7hi 7hi 7hi 7hi 8pp
Endurance Training - 47 delay-turns
Holding Them Back22 TTW vs Masra
Earth-tal
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