Are there anymore questions?
Come on! Dissect us! I want everyone to make a wise choice. ^_^
Hmm...let's see if this will suffice...
Unstable Gas has two true hard counters: Jade Shield and Mirror Shield. Many players have a problem with this fact and insist that these cards should not have this kind of power because it makes the duel one-sided and unfair.
Q: Imagine for a moment that every single card in existence had no hard counter that corresponded to it. What would happen to the metagame? Would there even be a metagame? If hard counters did not exist, do you believe that some of the weaker PvP Elements would rise up due to a more balanced PvP environment?
Prework - i suppose that by hard counter, you mean a card that totally removes a card's usefulness. If not, please state your view of what a hard counter is.
Actually, Unstable Gas also is also hard countered by (instant) PC.
In my opinion, the metagame would shift towards cards whose power is only restrained by the existence of hard counters. Permanents, in particular, would receive a very big boost with the elimination of the hard counters that explosion and steal were (a smaller boost to creatures with removal of instant elimination CC (shockwave for example)). In my opinion, upped pvp will gear even more towards the use of DBH bows, who would ruin mainly everything due to sanc being removed by being a hard counter to black-hole, nightmare & silence. Unupped-wise, i think the metagame would first increase the proportion of rushes (most important of which would be mono-death, imo), which would be followed by an increase of the use of It's a trap & ghostmares, with at the stable state a fair amount of discord-semirushes.
I do not believe such an action would be beneficial to elements (the game) nor to weaker elements in the current state of the game.