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Offline Higurashi

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  • Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20041.msg255111#msg255111
« Reply #36 on: January 23, 2011, 12:33:37 pm »
Let's see.. first one is too easy for Aether. I could pack just Immortals and Phase Dragons, but.. let's see what would be a problem if I did. Pure rushes, so we'll need some CC/defense. Fire stall and any other stall, so let's throw in some EQ's. That helps against rushes with pillars as well. Focus on Immortals since Gravity Shield would kick our ass if we used Phase Dragons.

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593 593 593 593 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61q 61q 61q 61s 61s 61s 61s 61s 61s 61t 61t 61u 63a 63a 63aNext one is harder.. I'll do some testing.

Alright, this deck kicks ass. It might not be very innovative, but it'll beat a ton of rushes and can outrush stalls, and it has slaughtered Graboid/Discord 10 times out of 10 in my testing. Thank goddess for Spark. <3

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5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fc 5fc 5fc 5fc 5fc 5fc 61o 61o 61o 61o 61p 61p 61p 61p 61p 61p 61q 61q 61q 61q 61q 61q
:aether  http://elementscommunity.org/forum/guilds/991-thunderbolts-ho!-991/ :aether
Aether is the prime Element present in all things, providing space, connection and balance for all Elements to exist.
Aether represents the sense of joy and union, and the ultimate potential of all things.

Offline einherjar145

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20041.msg255115#msg255115
« Reply #37 on: January 23, 2011, 12:49:05 pm »
Hello!. I got a couple of questions for u guys.

1. Which of these qualities should a Master have and why?(Pls choose one from the list.)
   
    Honesty,Compassion,Passion, Diligence,Integrity,Patience,Respectful,Attitude or Others.(if any)

2. Which of these qualities should a Master NOT have and why?(Pls choose one from the list.)

   Boastfulness,Proud,Laziness,Disrespectful towards others,Dishonesty,Ill-Tempered, or Others.(if any)



Offline Higurashi

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  • Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Æther in Æternum enim Æquilibrio
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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20041.msg255143#msg255143
« Reply #38 on: January 23, 2011, 01:34:25 pm »
Hey ein! Nice to see you here. :>

1. Hm.. only one, you say? This is tricky.. all of them are important. What I value most in a Master as a leader is undoubtedly a positive attitude, though. This quality brings out the best from the rest of the team, so any shortcomings can be compensated for. Yes, I'd rather have an incompetent, happy leader, because it improves the total effort of the team, and that has a larger effect than any individual competence the leader can posses. That is leadership: to bring out the best in your team.

That's only considering the War though. A Master is, more importantly, an icon for their element. The general quality I value the most in a Master is humility. It does them and their entire element credit. I'm just not capable of respecting someone arrogant, no matter how good or intelligent they are. And honestly, what good is that if you can't help others?

2. Consequently, the worst quality a Master could have is arrogance and self-centeredness. There's no point in being a Master if you can't use your skills to aid the community, and an icon should be humble and inviting. That doesn't mean they cannot reinforce their charisma by being forceful, but it's a fine line. A Master should possess enough wisdom to see that line.
:aether  http://elementscommunity.org/forum/guilds/991-thunderbolts-ho!-991/ :aether
Aether is the prime Element present in all things, providing space, connection and balance for all Elements to exist.
Aether represents the sense of joy and union, and the ultimate potential of all things.

Offline einherjar145

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20041.msg255167#msg255167
« Reply #39 on: January 23, 2011, 02:35:34 pm »
Hey guys!. I got a deckbuliding question for u guys too.(Have Fun!)

What kind of deck(s) would You use to counter the decks below.

The decks should be all unupped and preferably having no nymphs as you wont know who would have to face the decks.

You would have to use your own element and another element to make the deck. Try and make a deck which ppl would understand how to use it easily.

Code: [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vg 4vg 4vg 4vg 4vg 4vg 4vi 4vi 4vj 4vj 4vj 4vj 4vj 4vj 4vk 4vk 4vl 4vl 4vn 4vn 4vp 4vp 55v 55v 55v 55v 55v 55v
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55q 55q 55q 55q 55q 55q 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rk 5rk 5rk 5ro 5rp 5rp 5rp 5rp 5rp 5rt 5rt 5rt 5rt 5rt 5rt

Offline icecoldbro

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20041.msg255278#msg255278
« Reply #40 on: January 23, 2011, 05:04:12 pm »
What (war legal) decks would you build to defeat these two decks?

The decks should be all unupped and preferably not involve and nymphs as you don't know who will have to face down the decks.

Also, though the decks should be targeted counters, they shouldn't fall apart against other decks.

Code: [Select]
4vj 4vj 4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 52r 542 542
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4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 50u 50u 50u 50u 50u 590 590 590 590 590 590 593 593 593 593 5f6 5og 5oi 5oi 61qI'm not looking for some completely tested deck that totally owns them, more a deck that should in theory work as an expression of deck building creativity.

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61o 61o 61o 61o 61o 61o 61o 61q 61q 61q 61q 61q 61s 61s 61s 61s 61s 61t 61t 61t 61t 61t 624 624 624 624 624 63a 63a 63a 63a 63a 63a 63a
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592 592 592 592 592 592 595 595 595 595 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61q 61q 61q 61s 61s 61s 61t 61t 61t 61t 61t 61t 61v 61v 61v
Hello!. I got a couple of questions for u guys.

1. Which of these qualities should a Master have and why?(Pls choose one from the list.)
   
    Honesty,Compassion,Passion, Diligence,Integrity,Patience,Respectful,Attitude or Others.(if any)

2. Which of these qualities should a Master NOT have and why?(Pls choose one from the list.)

   Boastfulness,Proud,Laziness,Disrespectful towards others,Dishonesty,Ill-Tempered, or Others.(if any)
1. Id say a master needs pretty much all of them, or the highest amount possible of them, i couldnt narrow it down to 1, so i had to pick 2, one main and one very important secondary one.

Honesty
 to me is the most important thing in the world, as if u arent honest no trust can be built and without trust, a team will fall apart and their must be an equal division of trust among the team for a person must trust any other one fully and changeably
Passion
with it everything will become easier to do, less pushed, therefore creating a better finished project in whatever you do, no matter if its deck building, giving out ideas, helping others, or just being a nice person overall.

2.
 Dishonesty
I cannot stand in any way, For a master to be dishonest to anyone, u better say what u mean or u will never ever create a working team in war, be helpful, etc.
Disnhonesty and the problems that come with it cannot be tolerated in any way, no matter how insignificant the lie is.

Hey guys!. I got a deckbuliding question for u guys too.(Have Fun!)

What kind of deck(s) would You use to counter the decks below.

The decks should be all unupped and preferably having no nymphs as you wont know who would have to face the decks.

You would have to use your own element and another element to make the deck. Try and make a deck which ppl would understand how to use it easily.

Code: [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vg 4vg 4vg 4vg 4vg 4vg 4vi 4vi 4vj 4vj 4vj 4vj 4vj 4vj 4vk 4vk 4vl 4vl 4vn 4vn 4vp 4vp 55v 55v 55v 55v 55v 55v
Code: [Select]
55q 55q 55q 55q 55q 55q 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rk 5rk 5rk 5ro 5rp 5rp 5rp 5rp 5rp 5rt 5rt 5rt 5rt 5rt 5rt
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5f3 5f3 5f3 5f3 5f3 5f6 5f6 5f6 5f6 5f6 5f6 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 621 621 621 621 621 63a 63a 63a 63a 63a 63a 63a
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5f2 5f2 5f2 5f2 5f6 5f6 5f6 5f8 5f8 5f8 5f9 5f9 5f9 5f9 5f9 61p 61p 61p 61p 61p 61r 61r 61r 61r 61r 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a

Offline Dragoon1140

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20041.msg255326#msg255326
« Reply #41 on: January 23, 2011, 06:17:42 pm »
I can only be online for a short while, so I'll answer the deck-building questions when I have more time to dedicate to the task.

Hello!. I got a couple of questions for u guys.

1. Which of these qualities should a Master have and why?(Pls choose one from the list.)
   
    Honesty,Compassion,Passion, Diligence,Integrity,Patience,Respectful,Attitude or Others.(if any)

2. Which of these qualities should a Master NOT have and why?(Pls choose one from the list.)

   Boastfulness,Proud,Laziness,Disrespectful towards others,Dishonesty,Ill-Tempered, or Others.(if any)
1. Actually, I made a thread about this (http://elementscommunity.org/forum/index.php/topic,16007.0) a few months ago.  Of that list, my favorite is magnanimity.  For those who don't know what it means:

"Magnanimity means giving credit where it is due. A magnanimous leader ensures that credit for successes is spread as widely as possible throughout the company. Conversely, a good leader takes personal responsibility for failures. This sort of reverse magnanimity helps other people feel good about themselves and draws the team closer together. To spread the fame and take the blame is a hallmark of effective leadership."

2. I'm not keen on focusing on negativity, but, of that list you provided, I'll choose ill-tempered.  Everybody becomes angry occasionally, and that is understandable, but if they respond by negatively bashing others, then they deserve punishment.  There is no reason to be angry at anybody on the forum for a mistake they've made or otherwise.  It's another chance to learn, in my mind.
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Offline Dragoon1140

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20041.msg255363#msg255363
« Reply #42 on: January 23, 2011, 06:48:24 pm »
Also, though the decks should be targeted counters, they shouldn't fall apart against other decks.

Code: [Select]
4vj 4vj 4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 52r 542 542
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 50u 50u 50u 50u 50u 590 590 590 590 590 590 593 593 593 593 5f6 5og 5oi 5oi 61qI'm not looking for some completely tested deck that totally owns them, more a deck that should in theory work as an expression of deck building creativity.
This is where War experience is starting show among the Aether Trial members.
To make the most important point, Sparks will not be packed.  If you add Sparks to your vault, you're wasting a card space that should be filled with a more valuable card.  Also, when I made these, I kept in mind other decks Entropy could use against Aether, because Dissipation Field is nasty if one goes pure mono.

Against Pandebonium:
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52o 52o 52o 52o 52o 52o 52q 52q 61o 61o 61o 61o 61o 61o 61o 61q 61q 61q 61q 61q 61q 61v 61v 61v 61v 61v 63a 63a 63a 63a
It's going to be a Poison race.  You have the advantage, though, since you have 6 Lightnings to use.  If you don't face a Pandebonium, not all is lost though, since this deck is so simple yet so effective.  It counters a lot of cc-based decks, along with ridding of nasty Maxwell Demons that may appear.

Against Discord Graboid:
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4vj 4vj 4vj 4vj 4vj 4vj 590 590 590 590 590 590 61o 61o 61o 61o 61o 61r 61r 61r 61r 61r 61r 63a 63a 63a 63a 63a 63a 63a
Why fix what isn't broken?  Discord has very little effect because of the Nova's, and you have enough Pillars and Pendulums to pull of a few TU's before EQ starts taking its toll.  This is also an amazingly fast deck in general, so you're going to be punching some faces in regardless.  The major risk is them going Dissipation Shield, but that depends on the point in War.
Else known as "JonTheBon"

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Offline Higurashi

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  • Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20041.msg255370#msg255370
« Reply #43 on: January 23, 2011, 06:58:37 pm »
You would have to use your own element and another element to make the deck. Try and make a deck which ppl would understand how to use it easily.

Code: [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vg 4vg 4vg 4vg 4vg 4vg 4vi 4vi 4vj 4vj 4vj 4vj 4vj 4vj 4vk 4vk 4vl 4vl 4vn 4vn 4vp 4vp 55v 55v 55v 55v 55v 55v
Code: [Select]
55l 55l 55l 55l 55l 55l 55s 55s 61t 61t 621 621 621 622 622 622 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63aVery easy to use. Quint a couple Chargers if you wish, and Fractal for the kill. Dim Shields gives it time to stall vs. faster decks if needed.

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55q 55q 55q 55q 55q 55q 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rk 5rk 5rk 5ro 5rp 5rp 5rp 5rp 5rp 5rt 5rt 5rt 5rt 5rt 5rt
Code: [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f7 5f7 61q 61q 61q 61q 61t 61t 63a 63a 63a 63a 63a 63a 63a 63a 63a50% Aether, capable of pwning rushes as well.
:aether  http://elementscommunity.org/forum/guilds/991-thunderbolts-ho!-991/ :aether
Aether is the prime Element present in all things, providing space, connection and balance for all Elements to exist.
Aether represents the sense of joy and union, and the ultimate potential of all things.

Offline pikachufan2164

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20041.msg255760#msg255760
« Reply #44 on: January 24, 2011, 01:53:54 am »
I'm going to take this in a bit different direction than most and ask you a little about deckbuilding.

What (war legal) decks would you build to defeat these two decks?

The decks should be all unupped and preferably not involve and nymphs as you don't know who will have to face down the decks.

Also, though the decks should be targeted counters, they shouldn't fall apart against other decks.

Code: [Select]
4vj 4vj 4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 52r 542 542
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 50u 50u 50u 50u 50u 590 590 590 590 590 590 593 593 593 593 5f6 5og 5oi 5oi 61qI'm not looking for some completely tested deck that totally owns them, more a deck that should in theory work as an expression of deck building creativity.

EDIT: Slight change on the wording to clarify.
Code: [Select]
5f6 5f6 5f6 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61q 61q 61q 61t 61t 61t 61t 61u 61v 61v 61v 61vImmortal creatures are nicely immune to Pandemonium's effects, and Dim Shields and Deflags will negate the Arsenics. The only real concern here is not being able to draw damage sources quickly enough to break through the Bone Walls. Against other decks, Dim Shields are there to help stall, Lightnings and Lobos to remove annoying creatures (Momentum, abilities, etc.), and Deflags to get rid of shields and threatening weapons.
Code: [Select]
4vj 4vj 5rg 5rj 5rk 5rk 5rk 5rk 5rq 5rq 5rq 5rq 5rq 5rq 5t2 61o 61o 61o 61u 622 622 622 63a 63a 63a 63a 63a 63a 63a 63aFlying Discords and Graboids are inherently weak to Reverse Times. Nova helps soften the blow from Discord (though they might help you by generating some extra :gravity from the scrambling). Scarabs' strength in numbers makes Fog Shield a null factor, and swarm reduces the effectiveness of the opposition's CC. Lobo and Procrastination are there to help cancel scrambles and block damage. Against other decks, Scarabs devour everything in its path, and the only real weakness is against regular damage reduction shields.
Hello!. I got a couple of questions for u guys.

1. Which of these qualities should a Master have and why?(Pls choose one from the list.)
   
    Honesty,Compassion,Passion, Diligence,Integrity,Patience,Respectful,Attitude or Others.(if any)

2. Which of these qualities should a Master NOT have and why?(Pls choose one from the list.)

   Boastfulness,Proud,Laziness,Disrespectful towards others,Dishonesty,Ill-Tempered, or Others.(if any)
The single most important quality for a Master is passion. He or she has to love their element in order to be able to show its true power to the community. Demonstrating that one is a proud supporter and skilled user of an element is important in loyal and dedicated followers for events like War.

A Master should never be disrespectful towards others -- they are the representative of their element and should treat others with dignity and respect. In large scale PvP events, good sportsmanship is a must, and nobody needs more Internet drama in their life.

Hey guys!. I got a deckbuliding question for u guys too.(Have Fun!)

What kind of deck(s) would You use to counter the decks below.

The decks should be all unupped and preferably having no nymphs as you wont know who would have to face the decks.

You would have to use your own element and another element to make the deck. Try and make a deck which ppl would understand how to use it easily.

Code: [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vg 4vg 4vg 4vg 4vg 4vg 4vi 4vi 4vj 4vj 4vj 4vj 4vj 4vj 4vk 4vk 4vl 4vl 4vn 4vn 4vp 4vp 55v 55v 55v 55v 55v 55v
Code: [Select]
55q 55q 55q 55q 55q 55q 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rk 5rk 5rk 5ro 5rp 5rp 5rp 5rp 5rp 5rt 5rt 5rt 5rt 5rt 5rt
Code: [Select]
5uk 5um 5um 5um 5um 5um 5uo 5up 5up 5uq 5uq 5ur 5ut 5uv 606 61o 61o 61o 61o 61o 61q 61q 622 622 622 63a 63a 63a 63a 63aLarge decks and the reliance on mark splashing gives Fractaling a whole bunch of Devours a decisive advantage in both match-ups. An early Devourer has a good chance of slowing down the opposition's development (since it costs 4 and 2 :gravity to use Black Hole and Momentum, respectively).

It's also 50% Aether too :D
I'm doing science, and I'm still alive.

Level 2 Magic Judge.

gavsword

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20041.msg255833#msg255833
« Reply #45 on: January 24, 2011, 03:03:58 am »
Here's my big question:

What came first the chicken or the egg

No seriously, of any card currently in the crucible (from Aether of course) which do you want put into the game quickest and why?

Also (if you can) build a theoretical deck around that card and provide a brief description of your thinking behind it.

Offline doublecross

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20041.msg255837#msg255837
« Reply #46 on: January 24, 2011, 03:09:08 am »
Deckbuilding challenge:
Design an  :aether / :darkness/ :earth trio deck that could beat what you consider to be the most annoying mono deck from each element.

EDIT: And say what the annoying decks that you are beating are
That which can be destroyed by the truth should be. Speak the truth even when your voice falters.

Offline Dragoon1140

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20041.msg255852#msg255852
« Reply #47 on: January 24, 2011, 03:33:34 am »
Here's my big question:
...of any card currently in the crucible (from Aether of course) which do you want put into the game quickest and why?
This card:
http://elementscommunity.org/forum/index.php/topic,16064.0.html

Energy Surge would be so much fun to play with, especially in a War format.  It isn't broken by any means, and it provides a nice, new branch of decks to be made:  Decks with as few types of permanents and spells as possible to avoid the instant damage.
Else known as "JonTheBon"

I also make videos and stuff.

 

anything
blarg: