Personal perspective and assessment:
What does Aether embody and mean to you?
How do you want the element to develop? Present some card ideas (existing or rough ideas from you) that would add a lot of thematic flavour to it, or new mechanics, new directions, etc.
What will you do to gather more fans of Aether?
What do you think is an unexploited viable part (I don't want to see any Mindgate cop-outs) of the element in general PvP and specifically in War?
Is Aether slightly OP in War? Why?
Why did you decide to run for the Trials of Aether?
Experience:
Analyze your own abilities with the element. How did you do in Phase 2 and why? What elements gave you trouble and why?
What are the key cards of the element in competitive PvP?
How would you adapt to a diminishing vault in War? What cards, duos and deck types would you keep?
Needless to say, I'll be voting after how much effort you put into these vital questions. That said, walls of text aren't necessary. Brevity can convey the essence of your mind and character even better.
1. to me, aether is winning
2. aether is fairly well-rounded as is. Fractal is arguably the strongest card in the game. Dims probably strongest shield in the game. Lightning is one of the best CC (in unupped environment) in the game. Psions and silence are sources of soft PC. Only things aether doesn't have (but doesn't necessarily need) are hard PC and mass CC. Nothing I would change about aether at the moment.
3. I won 3 wars with aether...not being General of aether will likely make more fans of the element.
4. Silence is slowly being used more in PVP, but probably the most under-utilized card of aether's
5. No, I don't think aether is slightly OP. Is it stronger than certain other elements? yes, but that doesnt make it overpowered. Aether does not have an advantage over every element, and every element is capable of beating aether.
6. Ran for trials because I feel all masters should defend if possible
7. Finished 2nd in Masters tourney, not bad. Probably could have had a better performance if i had time to prep like the old days, made a few mistakes in deck builds and choices at times. Other than RNG, air gave me the most trouble because upped air is very strong vs aether.
8. Fractal is the most important card in PVP, all of aether's best decks have it. Everyone complains about dims, but fractal is the real OP card if aether had any. You can make an argument for psions as well, but psions would not be strong without fractal
9. Not a hell of a lot for me to say here. But honestly, it depends on what opponents are left. There is probably only 1 deck that you need to keep regardless of opponent, which is grabbow. You can make an argument for psiontal, but if you can't field a monoaether, you're probably dead anyways.