Games first and last:
Hover over cards for details, click for permalink
52o 52o 52o 52o 52o 52t 52t 52t 5s4 71b 71b 7q0 7q0 7q0 7q0 7q0 7q8 7qe 7qe 7qe 7qe 7qe 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8pk
1st game:
Very cut-throat game; essentially, I used Mummies to (hopefully) avoid RT spam, with Poison on the side for support damage. I managed to pull an early Bonewall with pendulums, and barely got him (1-0):
(http://i.imgur.com/YuUK6.jpg)
Game 2:
Hover over cards for details, click for permalink
5rp 5rp 5rp 5rp 5rp 5rp 5ru 5ru 5ru 5ru 5s4 7ak 7ai 7ai 7ai 7ai 7ai 7aj 7aj 7q0 7q0 7q0 7q0 7q0 7q0 7q8 7ri 7ri 7ri 7ri 7ri 7ri 8pn
2nd game:
I thought he was going to do Graboids, so I figure a slow poison would kill his graboids regardless of whether they were underground or not. Turns out I didn't draw my heals well enough to mitigate the damage. (1-1)
Game 3:
Hover over cards for details, click for permalink
5rg 61q 61q 61q 624 624 624 624 624 7q0 7q0 7q0 7q8 7qe 7qe 7qe 7qe 7qe 7qe 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 80a 80a 80a 8pu
Key Silence at the right moment led to his death. I had to keep recalculating how much damage my Ghosts would do against his (slowly) increasing HPs from Shard of Divinity in order to pull off the 'two turn' set up. I believe he had around 70-something HP, while my ghosts were currently doing 36 damage. I had 3 lightnings in my hand + a silence, and when he rewound one of them, I silenced him, dealt 27 damage (3 ghosts), then did 36 damage the following turn PLUS 15 damage from Lightnings. (2-1)
Game 4:
Hover over cards for details, click for permalink
5fb 5fb 5fb 5fb 5rn 5rn 5rn 5rn 5s4 6rq 6rq 6rq 6rq 7dm 7dm 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q3 7q8 7ri 7ri 7ri 7ri 7ri 8po
Fail deck is fail; Rage potions were actually supposed to be used on MY Anubises for additional damage, but he had Grabbow, so I was screwed. (2-2)
Game 5:
Hover over cards for details, click for permalink
5rj 5rr 5rt 5rt 5rt 5rt 5rt 5rt 5s4 74a 74a 74a 74a 74a 74a 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q3 7q8 7q8 8pl
Dune Scorpions don't work against quick draw-mono-time. (2-3)
Game 6:
Hover over cards for details, click for permalink
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vg 4vg 4vg 4vg 5rh 5ro 5ro 5rp 5rp 5rp 5rp 6u7 6u7 6u7 6u7 7q5 7q5 7q5 7q5 7q5 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8pj
I thought I could outstall him, but... yeah, I guess I can't really argue with 10 men about this. I -might- have been able to stall him for 5-6 more turns, but he would have eventually breached my shield and I would be overwhelmed by the scarabs. (2-4)
Last game:
Couldn't draw a 2nd Bonewall to fend off his quick army of Graboids.
I won 5-2
First game:
Hover over cards for details, click for permalink
4vj 4vj 4vj 4vj 4vj 4vj 52o 52o 5rp 5rp 5rp 5rp 5rp 5rp 5t2 5t2 5t2 6rc 718 718 718 718 71a 71a 71a 7q0 7q5 7q5 7ri 7ri 8pk
vs. Death Semirush
Not such a cool draw for me with no Novas and no Hourglass. When I should have started my Dial chain I still didn't have any Novas so I started my chain one turn too late because he had one more Poison in a critical moment. I would have won had I started the chain one turn earlier as I topdecked Novas, was a difficult call but I probably should have. 0-1
Second game:
Hover over cards for details, click for permalink
4vj 4vj 4vj 4vj 4vj 4vj 52o 52o 5rp 5rp 5rp 5rp 5rp 5rp 5t2 5t2 5t2 6rc 718 718 718 718 71a 71a 71a 7q0 7q5 7q5 7ri 7ri 8pk
vs Life Stall
Same deck, nice start this time with turn 1 Arsenic, I piled up the Poison quickly, had to sit out a few Heals but the six turn protection was enough. 1-1
Third game:
Hover over cards for details, click for permalink
4sa 4sa 4sa 4t6 4t6 4t6 4t6 4t6 4t6 4td 4td 4td 5li 5li 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rs 5rs 5ru 5t2 5t2 5t2 5t2 5t2 6rc 6rk 6rt 7k2 7q0 7q0 7q0 7q5 7q5 7q5 7q5 7q5 7ri 7ri 8pq
vs Aether Domin
Not such a nice draw but he wasn't very fast so I was able to build a strong defense, when suddenly he killed me dead terrorist style. lol :-[ 1-2
Fourth game
Hover over cards for details, click for permalink
5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5rm 5ru 5ru 5ru 5ru 5t2 5t2 5t2 5t2 6rc 6rk 6rk 7q0 7q0 7q5 7q5 7qa 7qa 7qe 7ri 7ri 7ri 8ps
vs Gravity Dune Scorpions
I was not very optimistic after the first turns - I had only two Pillars and all my big creatures and zero of my upgrades while he went turn one Turtle Shield, turn two Dune. But Hourglass came to my rescue and turned my hand into awesome - got a Sword, rewound his Dune, played a bunch of critters, and suddenly the race turned in my favour, thanks to him not drawing an Eternity. 2-2
Fifth game:
Hover over cards for details, click for permalink
4vj 4vj 4vj 4vj 4vj 4vj 5c1 5ri 5rk 5rk 5rk 5rk 5rk 5rk 5t2 5t2 5t2 6rc 71a 71a 77g 77g 77g 77g 77g 77g 7q0 7q5 7q5 7ri 8pm
vs Fire Duo
Graboid best kreetcha eva! beta dan fenix!! 3-2
Sixth game:
Hover over cards for details, click for permalink
4sa 4sa 4sa 4t6 4t6 4t6 4t6 4t6 4t6 4td 4td 4td 5li 5li 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rs 5rs 5ru 5t2 5t2 5t2 5t2 5t2 6rc 6rk 6rt 7k2 7q0 7q0 7q0 7q5 7q5 7q5 7q5 7q5 7ri 7ri 8pq
vs Diss Shield deckout
After I realized what he was up to I drew with my Hourglass until I had my Pharaohs, then just started spawning the Scarabs without using my Hourglass ever again. The game went on for very long, with him throwing in an occasional Sundial to refill his quanta after I had chewed them down. Very deep into the game we desynced.
This is me desyncing on his side:
(http://imageplay.net/img/tya22255477/10_men_6th_game_stall.jpg)His side after the desync:
(http://imageplay.net/img/tya22255478/10_men_6th_game_stall2.jpg)My side immediately after the desync:
(http://i.imgur.com/ZtNGv.jpg)Obviously the AI misderps this hard, as Kuro's AI just doesn't play a Sundial while mine draw with the Hourglasses and eats the Pharaohs. However we concluded that if both sides play correctly, that I am determined to win as I eat 25 quanta per turn with a full field, and can also grow my Scarabs slowly while he produce only 19 quanta per turn and still had 13 turns plus two RTs still left in my deck at that point. 4-2
Seventh game:
Hover over cards for details, click for permalink
4vj 4vj 4vj 4vj 4vj 4vj 5c1 5ri 5rk 5rk 5rk 5rk 5rk 5rk 5t2 5t2 5t2 6rc 71a 71a 77g 77g 77g 77g 77g 77g 7q0 7q5 7q5 7ri 8pm
vs Death deck
see game 5 :) 5-2
Good games Kuroaitou, I really appreciate your passion for the Element. We might need to have a talk about the PvP stuff some :time ;) For now don't be too hard on yourself, you are still one of the best representatives of the Element in my eyes.
And on that note I'm out, see you all in War!