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Kael Hate

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Phase 4 - Final Battle GRAVITY (Trials 2) https://elementscommunity.org/forum/index.php?topic=12225.msg152558#msg152558
« on: September 05, 2010, 11:02:06 am »
Phase 4 - Final Battle

Please post Phase 4 results here. Thanks.

Offline GG

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12225.msg161740#msg161740
« Reply #1 on: September 20, 2010, 03:45:59 pm »
Trial of Gravity Final Battle took place on September 22 (Wednesday), 11am GMT.

(We may have to postpone since we only have 3 hours)

(Sorry people; I accidently wrote today's date instead of the trial date. fixed)
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

Jumbalumba

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12225.msg162891#msg162891
« Reply #2 on: September 22, 2010, 12:05:19 pm »
My main strategy was to counter Chargers because I felt they would be abused. Unfortunately gg was smart enough to not do so. It also didn't help that I didn't have the flexibility that I would have liked. Unlike last time with 14 upgraded cards, 8 upgraded cards seemed exponentially more restrictive.

Anyways to the games

Game 1

Code: [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55n 55n 55n 55n 55s 55t 55t 55t 55t 55t 747 747 74f 74f 74f 74f 74f 74f
I went with a generic deck utilising Black Hole because the odds are good gg wouldn't be mono. This was the case but unfortunately I had terrible draws; all my cards were basically pillars/pendulums and black holes. I couldn't damage him enough and I couldn't stop gg from damaging me.

Jumbalumba 0 - 1 girlsgeneration

Game 2

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55t 55t 55t 55t 55t 55t 576 576 576 576 576 576 5oh 5on 5on 5on 5oo 5oo 5oo 5oo 5oo 5oo 747 747 747 747 747 747 75m 75m
Wings doesn't stop poison => fail for me

Jumbalumba 0 - 2 girlsgeneration

Game 3

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55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55n 55n 55n 55q 55q 55q 55q 55q 55q 55s 747 747 747 74b 74b 74b 74b 74b
This time a dune scorpion poison deck; again I die due to poison

Jumbalumba 0 - 3 girlsgeneration

Game 4

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4vc 4vc 55n 55n 55n 55n 55q 55q 55q 55q 55q 55q 55s 576 576 576 576 576 576 576 576 576 6u7 6u7 6u7 6u7 6u7 6u7 747 747
Antimatter > Chargers

Jumbalumba 1 - 3 girlsgeneration

Game 5

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55k 55k 55k 55k 55o 55o 576 576 576 576 576 576 58t 58t 58t 58t 595 595 595 595 595 595 74b 74b 74b 74b 74b 77f 77f 77f
Poison again! All this time I had a purify deck made (I'll show it at the end) and I never used it when gg used poison 3 out of 5 times! But what happens next game you may ask? Read on my faithful followers.

Jumbalumba 1 - 4 girlsgeneration

Game 6

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55t 55t 55t 55t 55t 55t 55v 576 576 576 576 576 576 576 576 576 5c7 5c7 5c7 5c7 5c7 5c7 747 747 747 747 747 747 75m 7al
We had the same deck! Obviously I think he had more cards upgraded but the general gist of our decks were the same so I couldn't really compete.

Jumbalumba 1 - 5 girlsgeneration

All throughout the battle we had many desynchs and many one-sided connections so thanks for gg being patient throughout the battle. Also as promised my anti-poison deck:
Code: [Select]
55k 55k 55k 55k 55k 55k 55n 55n 55n 55n 55s 55t 55t 55t 55t 55t 5ia 5ia 5ia 5ia 5ia 5ia 747 747 7gn 7gn 7gn 7gn 7gn 7gn
Congratulations to the new Mistress of Gravity, girlsgeneration!

Offline GG

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12225.msg162892#msg162892
« Reply #3 on: September 22, 2010, 12:08:48 pm »
Trial of Gravity lasted 6 matches with weird desynchs messing around with us.
Certainly much more deck variety than the previous trials. :D



Round 1
Firemaster vs Mono Gravity (Guards + Gravity Pull) 1-0

Code: [Select]
576 576 576 5f6 5f6 5fb 5fb 5fb 5fb 744 744 744 744 745 745 745 745 746 74b 74e 74e 74e 74e 74e 74e 75m 75m 75m 75m 75m
3 unuped gravity pendulums, 5 upped gravity pendulums

The point of the deck is to finish off the opponent by using rage potion on armagio or firemasters, but that never happened. Gravity pull killed some of my chargers at the start, but firemasters were enough to end the match.



Round 2
Deathstalker poison vs Wings 2-0

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52u 52u 52u 52u 52u 52u 576 576 576 710 710 718 718 718 718 718 718 746 746 74a 74a 74a 74a 74a 74a 74b 74b 75m 75m 75m
6 deathstalkers, 3 unuped gravity pendulums, 3 upped gravity pendulums


This deck worked surprisingly well than my testings. I had 3 deadly poisons in starting hand with more deathstalkers coming. Jumba took a deck with Wings, the card he banned, but the wings were useless since poison goes through them anyways. He did have Otys, which made my deathstalkers die after one attack.



Round 3
Dune Scorpion poison vs Mono Gravity (Guards + Oty) 3-0

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576 576 576 576 5rt 5rt 5rt 5rt 5rt 745 745 745 74a 74a 74a 74a 74a 75m 75m 75m 7q0 7q0 7q4 7q4 7q4 7q4 7q4 7q4 7q8 7q8
4 unuped pendulum, 5 dune scorpion, 3 upped pendulum

I had a second turn Dune Scorpion that bit Jumba from the start. Again, Otys ate up all my scorps and chargers, but rewinds and eternity kept the yellow poison damage accumulating.



Round 4
Darkness Voodoo + Nightmare denial vs Antimatter 3-1

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55t 5um 5um 5um 5um 5um 5um 5uq 5v1 744 744 744 745 745 745 745 745 745 74d 74d 74d 75m 75m 75m 7t9 7tb 7tg 7tg 7tg 7tg
1 unuped nightmare, 3 upped pendulums, 4 voodoo dolls

This was one of the really weird experimental decks I tried. Initially I was about to go vampiric chargers, but I changed to voodoo doll gravity pull instead, and that was a damn good idea. ANTIMATTERED vampiric charger is bad.

It was pretty obvious that the deck was about antimatter, since Jumba had Entropy mark and I had banned Discord.

The next game, I felt more like playing my Fire Stall because my plan was to keep all my chargers in hand and play then when Jumba has 42 or less HP. I put down three devourers and two voodoo dolls, one of which I gravity pulled. Jumba, not knowing that I had dolls, had already put down a guard. Slowly his HP began to decrease due to his own guard. Soon, nightfall and vampiric dagger came out to add onto the damage even more.

When Jumba had about 48 HP, we desynched. I had 6 chargers in hand that I could've played next turn, and screamed in horror. However, I got even more terrified at going through all that again (and this time jumba wouldn't put down a guard) and forfeited.



Round 5
Deathstalker poison vs Oty + Plate armor, BB, Pulvy 4-1

Code: [Select]
52u 52u 52u 52u 52u 52u 576 576 576 710 710 718 718 718 718 718 718 746 746 74a 74a 74a 74a 74a 74a 74b 74b 75m 75m 75m
6 deathstalkers, 3 unuped gravity pendulums, 3 upped gravity pendulums

I took the same deck as round 2. We desynched first, but in the next game I won with tons of poison counters and armagios teasing at Otys.



Round 6
Adrenalined Guards vs Adrenalined Guards 5-1

Code: [Select]
55q 55q 55t 55t 576 576 576 5c2 5c2 744 744 744 744 744 746 746 747 747 747 747 747 747 75m 75m 7an 7an 7an 7an 7an 7an

3 unuped pendulums, 2 upped pendulums
Yes. A mirror match, meaning I had an upper hand with 13 more upgraded cards. However, I assumed Jumba would have gravity pulls, and waited until he played a guard. That adrenalined guard got killed by another adrenalined guard, and I took out three guards more and won the match.




We had lots of annoying connection fail and desynchs, probably due to my stupid school internet service. Thank you jumba for being patient with that.

Anyways, great games, Jumba. I hope to see you in Team :gravity for the war, and hope we can duel more evenly in the next trials.

Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

Corrum

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12225.msg162924#msg162924
« Reply #4 on: September 22, 2010, 01:38:44 pm »
Congratulations GirlsGeneration! I knew you could pull it off :)
Corrum

Offline Dragoon

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12225.msg164107#msg164107
« Reply #5 on: September 24, 2010, 12:51:56 pm »
Congratz to the new queen of Gravity.  Incredible job on the decks.  They look great.

Good try Jumbalumba.  You definitely had an uphill battle with the lack of upgrades.


Would you guys mind telling the reason why you banned the cards you did and how that affected your deck-building?

Offline GG

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12225.msg164142#msg164142
« Reply #6 on: September 24, 2010, 02:22:46 pm »
Would you guys mind telling the reason why you banned the cards you did and how that affected your deck-building?
 Sapphire Charger | Elite Charger - the best :gravity creature. obvious ban
 Discord | Discord - to prevent Discord/BH lockdown
 Fire Bolt | Fire Lance - to prevent firemaster decks from becoming stronger... except i don't see any point now -_-
 Lightning Bolt | Thunderbolt - the easiest charger killing spell.
 Earthquake | Quicksand - weaken :gravity- :earth synergy
Shard of Gratitude - obvious

I could have won easily simply with any decks that include 6 Elite Chargers, since Jumba couldn't have them anyways. However, as Jumba mentioned, I thought that would be a rather a-hole thing to do, and went for some variety.

Shard of Gratitude
Earthquake/Quicksand
Discord
Wings
Fractal
Phoenix/Minor Phoenix


Some of my decks included fractal guards/phoenix or earthquake/pulvy, but they were gone due to jumba's bans. So I went with charger decks and poison decks.
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

 

blarg: