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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12222.msg152972#msg152972
« Reply #12 on: September 06, 2010, 03:15:57 am »
Thank you so much Kael, If I can't make it tomorrow then I will really apprieciate the extra day.

MrBlonde

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12222.msg153436#msg153436
« Reply #13 on: September 06, 2010, 07:56:53 pm »
Thank you so much Kael, If I can't make it tomorrow then I will really apprieciate the extra day.
This is all a moot point if you read the new Phase 4 rules.

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After those 5 days, I will make all the banned cards lists public. You will then have another 5 days to build your decks (after seeing which cards you cannot use) for the Final Battle that will last 7-10 days. So altogether this phase will last 17-20 days.

Belthazar666

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12222.msg164294#msg164294
« Reply #14 on: September 24, 2010, 08:12:26 pm »
Terro wins 5-0.  For the record, he did win every coin toss, and some of those games could have gone either way.

My decks:


Code: [Select]
58v 58v 58v 58v 58v 58v 595 595 595 5aa 5aa 5aa 5aa 5aa 5aa 778 778 778 778 778 779 779 779 779 779 7n2 7n2 7n2 7n2 7n2
This game was won by the coin toss. He got a discord out the turn before my pulvy, and it blocked me out. I managed to destroy it and start bringing it back, but it was just a bit late. The discord made me discard. I discarded a BB as I had 2, then I needed it. If I didn't discard the BB, I wouldn't have had enough damage as I would have discarded pulvy. That one discard killed me.


Code: [Select]
59c 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5up 5ur 5ur 5ur 5ur 5ur 778 778 778 77a 77a 77a 77a 7n2 7n2 7n2 7n2 7n2 7ta 7tb 7td 7td
This one started out pretty evenly. He used a wings deck, but never used a wings during the game. His deck had dragons and shriekers. He just got an epic draw, tons of towers and kept the pressure on me with the high hitting creatures. I also only got one dagger out.


Code: [Select]
595 595 595 595 595 595 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5i4 5ic 5ic 5ic 5ic 5ie 5ie 5ie 5ie 5pu 5pu 5pu 77a 77a 7gm 7gp 7n2
This game wasn't won by the coin toss, but if I won the coin toss I might have won. An extra turn of quanta generation could have let me destroy some of his towers earlier on, but I never got the chance to do it because I had to BB shriekers and had only 2 earth pends out. He later stole my trident. I also upped that water pillar last minute and drew it right away which let me get the trident out by turn 2.


Code: [Select]
591 591 591 591 591 5uk 5uk 5uk 5uk 5up 5up 5up 5up 5up 5up 606 606 778 778 778 778 778 778 778 778 77b 77h 7tb 7td 7td
This deck was supposed to steal his earth quanta generating cards. towers/pend/pillars and let me use them for shriekers, as well as stealing possible SoG/shields/weapons. I started with one tower of each. I upped the Obsidian towers last minute.

My last deck isn't saved, it was a mono earth with antilons/golems/diamond shield. I started with 5/11 towers drew a sixth one, had no shield and he used a shrieker rush on me. I also had BB's I didn't get. 

All in all it was pretty humiliating.

Offline Dragoon

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12222.msg164316#msg164316
« Reply #15 on: September 24, 2010, 09:12:55 pm »
Crushing victory for you Terroking!  Congratz on the perfect winning streak.

Belthazar666, my condolences for being completely shut-down.  Better luck next time.


So, why did you guys ban the cards you did and how did that affect yours strategy?

Belthazar666

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12222.msg164330#msg164330
« Reply #16 on: September 24, 2010, 09:38:09 pm »
BB forces him to go off element or use a nymph for creature control. Miracle stops any stalling decks. Cremation hinders a lot of fire decks needing 15 earth cards as well for a 30 card deck. Black hole was mainly because I had my own cremation deck in mind, and I didn't want it used against me. It didn't matter, as I never went with that deck. I goofed up on the bans big time, which set me back.

Devourer and earthquake set me back a bit, I'm a big fan of quanta denial. Thus the trident and pulverizer decks I had. Other than that I didn't plan on using SoG, Phase shield, or Golems.

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12222.msg164478#msg164478
« Reply #17 on: September 25, 2010, 04:23:56 am »
Congrats Terro. I'm glad to see that my favorite master is still my favorite master :-p

Offline Terroking

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12222.msg164486#msg164486
« Reply #18 on: September 25, 2010, 04:46:36 am »
First off, I want to say that I'm sorry it ended up being 5-0, I would have wanted it to be closer than that. However, it would appear that absolutely every single shred and piece of bad luck I've had during the last few months has suddenly switched sides, or at least gone away and let Karma come in to balance it out. Really could have used that during the War, though I can't complain.

Deck 1:
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 5oi 5oi 5oi 6u5 6u5 6u5 6u5 778 778 778 778 778 778 778 77g 77g 77g 77g 77g 77g 77j 77j 7gs 7n2
Just the old Scrambled Shriekers, there was a lot of incentive to use this deck due to the fact that many of teh upgrades (Nova, Flying Weapon) aren't needed at all and probably function better unupped.

My draw was pretty bad, didn't get a single Nova until he was already at about 50 hp. Although, like Belth said, the coin toss was my friend. I drew and played a Discord on turn 3, which just barely stopped the Pulvy from getting out. after a few turns though it did manage to come alive and blow my Discord, since I still hadn't pulled a Nova to Animate it. I was pretty surprised when I saw the Animate Weapon come out on his side though, but fortunately my 3 Grabs had beat him down enough so when one Evolved (Admittedly, it got BB'd, but a second came out) it was gg.

Deck 2:
Code: [Select]
592 594 594 594 594 5oo 5oo 5oo 5oo 778 778 778 778 778 778 778 778 778 778 778 778 77b 77b 77b 77b 77h 77h 77h 77h 77i 77i 77i
And a Wings deck. Just because Earth has 0 airbornes besides the Dragon, and it's best duos don't have too many either. (Devs were banned, so Gargs would be pretty ineffective. At least, that was the plan...)

I ended up getting a really good hand, and while I never played Wings, I didn't need it. 4 Towers at teh start made for a 2nd turn Shrieker, and then another 2 turns later. After that a Dragon came out, and I just held the Wings (No PAs) so it couldn't get stolen.

Deck 3:
Code: [Select]
58o 594 594 5um 5um 5um 5um 5um 5um 778 778 778 778 778 778 778 778 778 778 778 77h 77h 77h 77h 77h 77h 7t8 7t8 7t9 7t9
Here we have a basic Devourer deck, although due to some random error I forgot to put in EQs.

His deck was... Interesting, to say the least. my draw was pretty good, I think I got 3 Towers and a few Devs. The important thing, though, was the Steal. Because I held on to my quanta to always have  3 :darkness, my Devs were a few turns late in getting out. One got poisoned, as did a Shrieker, but after that he just couldn't get the :air (Thank you Trident) As usual, Shriekers ftw.

Deck 4:
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 5oi 5oi 5oi 6u5 6u5 6u5 6u5 778 778 778 778 778 778 778 77g 77g 77g 77g 77g 77g 77j 77j 7gs 7n2
Same as the first, Scrambled Shriekers. I nearly went with a Poison SS Stall, but decided not to in the end.

Was a bit worried about Steals but a 2nd turn Shrieker+Discord and a EQ to his Earth Towers made match #4 over before it started.

Deck 5:
Code: [Select]
58o 58o 58o 590 590 590 590 591 591 778 778 778 778 778 778 778 778 778 778 778 779 779 779 779 779 779 77g 77g 77h 77h
And so I fall to the old reliable Shrieker rush, and get an incredible draw+coin toss win, putting out a ton of damage with all my Shriekers+Antlions. Pretty glad I didn't see a Diamond Shield that round, would have reduced my Antlions to a measly 1.

Once again, GGs Belth, the bans and upped card disadvantages hurt you pretty bad, while I was left pretty much alone.

To explain my bans, they weren't really in favor of a certain strategy, just more of a general limitation. Every single card I banned sent a very effective deck out the window, putting a lot of pressure on creative deckbuilding.

Devourer- What can I say, this card is just the best way to counter a deck that relies on it's mark, which applies to most of my decks tenfold.

Earthquake- Really, I just wanted to avoid being forced to put Pas in every single one of my decks, and simply banning this card outright reduces a lot of the mindgames an Earth player can use.

SoG- Eh, I just hate this card. not much more to say really.

Phase Shield- I hate this card as well, considering the fact that it forces you to pack perm control (And since this is the Earth Trials after all) or some other way to get around the shield. It was also the cause of Belth's only legit win last Trials.

Lava Golems- Just didn't want to see a Cremation deck really, takes a lot out of Belth's choices this way.

Novas- In this case I wanted to stop the Scrambled Shrieker deck from being used against me, as Graboid+Nova is such an effective combo, letting you get out a 10/4 for the cost of just one turn and 2 :earth.

His bans weren't too restrictive, since I had 3 Earth Nymphs at my disposal for CC, didn't end up using my Miracle deck, and don't have any Black Holes upgraded. The Cremation thing though was a bit of a pain, stopped me from using my Blazing Basilisks' deck.

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12222.msg164503#msg164503
« Reply #19 on: September 25, 2010, 05:14:12 am »
Terro, in games 2 and 5 your decks are showing more than 21 upgraded cards... Is that how it's supposed to be?

Scaredgirl

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12222.msg164584#msg164584
« Reply #20 on: September 25, 2010, 10:36:01 am »
Terro, in games 2 and 5 your decks are showing more than 21 upgraded cards... Is that how it's supposed to be?
I'd also like to hear an explanation to this. If Terroking used an illegal deck(s), the Trial of :earth is not yet over.

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12222.msg164592#msg164592
« Reply #21 on: September 25, 2010, 11:39:50 am »
So, it could be 3-2 instead of 5-0. Well, seems like Terro's bad luck is back.
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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12222.msg164606#msg164606
« Reply #22 on: September 25, 2010, 12:33:00 pm »
So, it could be 3-2 instead of 5-0. Well, seems like Terro's bad luck is back.
If he did in fact use these illegal decks, it has nothing to do with luck.

Offline Terroking

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Re: Phase 4 - Final Battle https://elementscommunity.org/forum/index.php?topic=12222.msg164690#msg164690
« Reply #23 on: September 25, 2010, 03:43:41 pm »
Terro, in games 2 and 5 your decks are showing more than 21 upgraded cards... Is that how it's supposed to be?
I'd also like to hear an explanation to this. If Terroking used an illegal deck(s), the Trial of :earth is not yet over.
Ah... My fault yet again, guess I simply can't avoid a major screw-up on these kind of events.

However, the final deck did have unupgraded cards, I simply forgot to put them in when re-constructing the deck via trainer (It's just my staple Shrieker Rush, so I've made it hundreds of times).

The Wings on was just a total failure though.

Belth, if you want to replay that match, we can try to organize something maybe?
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