First off, I want to say that I'm sorry it ended up being 5-0, I would have wanted it to be closer than that. However, it would appear that absolutely every single shred and piece of bad luck I've had during the last few months has suddenly switched sides, or at least gone away and let Karma come in to balance it out. Really could have used that during the War, though I can't complain.
Deck 1:
4vj 4vj 4vj 4vj 4vj 4vj 5oi 5oi 5oi 6u5 6u5 6u5 6u5 778 778 778 778 778 778 778 77g 77g 77g 77g 77g 77g 77j 77j 7gs 7n2
Just the old Scrambled Shriekers, there was a lot of incentive to use this deck due to the fact that many of teh upgrades (Nova, Flying Weapon) aren't needed at all and probably function better unupped.
My draw was pretty bad, didn't get a single Nova until he was already at about 50 hp. Although, like Belth said, the coin toss was my friend. I drew and played a Discord on turn 3, which just barely stopped the Pulvy from getting out. after a few turns though it did manage to come alive and blow my Discord, since I still hadn't pulled a Nova to Animate it. I was pretty surprised when I saw the Animate Weapon come out on his side though, but fortunately my 3 Grabs had beat him down enough so when one Evolved (Admittedly, it got BB'd, but a second came out) it was gg.
Deck 2:
592 594 594 594 594 5oo 5oo 5oo 5oo 778 778 778 778 778 778 778 778 778 778 778 778 77b 77b 77b 77b 77h 77h 77h 77h 77i 77i 77i
And a Wings deck. Just because Earth has 0 airbornes besides the Dragon, and it's best duos don't have too many either. (Devs were banned, so Gargs would be pretty ineffective. At least, that was the plan...)
I ended up getting a really good hand, and while I never played Wings, I didn't need it. 4 Towers at teh start made for a 2nd turn Shrieker, and then another 2 turns later. After that a Dragon came out, and I just held the Wings (No PAs) so it couldn't get stolen.
Deck 3:
58o 594 594 5um 5um 5um 5um 5um 5um 778 778 778 778 778 778 778 778 778 778 778 77h 77h 77h 77h 77h 77h 7t8 7t8 7t9 7t9
Here we have a basic Devourer deck, although due to some random error I forgot to put in EQs.
His deck was... Interesting, to say the least. my draw was pretty good, I think I got 3 Towers and a few Devs. The important thing, though, was the Steal. Because I held on to my quanta to always have 3
, my Devs were a few turns late in getting out. One got poisoned, as did a Shrieker, but after that he just couldn't get the
(Thank you Trident) As usual, Shriekers ftw.
Deck 4:
4vj 4vj 4vj 4vj 4vj 4vj 5oi 5oi 5oi 6u5 6u5 6u5 6u5 778 778 778 778 778 778 778 77g 77g 77g 77g 77g 77g 77j 77j 7gs 7n2
Same as the first, Scrambled Shriekers. I nearly went with a Poison SS Stall, but decided not to in the end.
Was a bit worried about Steals but a 2nd turn Shrieker+Discord and a EQ to his Earth Towers made match #4 over before it started.
Deck 5:
58o 58o 58o 590 590 590 590 591 591 778 778 778 778 778 778 778 778 778 778 778 779 779 779 779 779 779 77g 77g 77h 77h
And so I fall to the old reliable Shrieker rush, and get an incredible draw+coin toss win, putting out a ton of damage with all my Shriekers+Antlions. Pretty glad I didn't see a Diamond Shield that round, would have reduced my Antlions to a measly 1.
Once again, GGs Belth, the bans and upped card disadvantages hurt you pretty bad, while I was left pretty much alone.
To explain my bans, they weren't really in favor of a certain strategy, just more of a general limitation. Every single card I banned sent a very effective deck out the window, putting a lot of pressure on creative deckbuilding.
Devourer- What can I say, this card is just the best way to counter a deck that relies on it's mark, which applies to most of my decks tenfold.
Earthquake- Really, I just wanted to avoid being forced to put Pas in every single one of my decks, and simply banning this card outright reduces a lot of the mindgames an Earth player can use.
SoG- Eh, I just hate this card. not much more to say really.
Phase Shield- I hate this card as well, considering the fact that it forces you to pack perm control (And since this is the
Earth Trials after all) or some other way to get around the shield. It was also the cause of Belth's only legit win last Trials.
Lava Golems- Just didn't want to see a Cremation deck really, takes a lot out of Belth's choices this way.
Novas- In this case I wanted to stop the Scrambled Shrieker deck from being used against me, as Graboid+Nova is such an effective combo, letting you get out a 10/4 for the cost of just one turn and 2
.
His bans weren't too restrictive, since I had 3 Earth Nymphs at my disposal for CC, didn't end up using my Miracle deck, and don't have any Black Holes upgraded. The Cremation thing though was a bit of a pain, stopped me from using my Blazing Basilisks' deck.