ggs bogtro, that's one more loss than last time! We can rarely be satisfied with our draws when we lose, but I at least hope you had fun 8)
Game 1
Win:
Hover over cards for details, click for permalink
4st 5lm 5lm 5lm 5lm 5uk 5uk 5uk 5uk 5uk 5uo 5uo 606 606 606 606 606 606 606 606 6rm 6rm 6rm 6rm 6rm 6rm 7k2 7k2 7k2 7k6 7k6 7q9 7q9 7tb 7tb 7tc 7tc 7tc 7tc 7tc 7tc 8pq
Now this deck's why I banned Sanctuary + SoD. (yes zomg it even has Dials in there I never got to use or draw xD)When I woke up today I knew I'd play this deck first, it has the best chances vs most decks but while thinking about it I was worried about one thing: Deathstalkers. Bogtro brought me just these. Fortunately, bogtro had no Steals and the Duck didn't fancy these Deathstalkers: they barely hit and I never even needed the Miracle I had from the start. Bogtro got early Parasite/Bloodsuckers + Voodoo to start Poisoning me, but the Doll quickly died.
Also, yay for trolling SoSac
Yeah, so few Poison counters
Game 2
Loss:
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4vj 4vj 4vj 4vj 4vj 4vj 595 5on 5on 77g 77g 77g 77g 77g 77g 7t8 7t9 7t9 7t9 7tb 7tf 7tf 7tf 7um 7um 7um 7um 7um 7um 7um 8pm
3 CC cards and 9 Creatures, just your usual Grabow.I figured I'd go with something entirely different this time: your everyday lame Grabow. Drawing all the Steals and Pends early wasn't what i needed against this deck, though.
No screenshot. Wishful thinking had me win with Duck blocking 9001 damage.
Game 3
Win:
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4st 5uk 5uk 5up 5up 5up 606 606 606 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6s1 6s1 6s1 6u3 6u3 6u3 6u3 7tf 7tf 7tf 7th 7th 7to 8pj
SoSe wasn't banned and is fun and fast, figured I'd make a speedbow out of it.bogtro's draw was dissappointing. 16 cards left and vader still didn't have any Daggers.
My 1 unupped pend draw made me sad, too, but SNs made up for that.
Yeah, I'm a naughty little Beef, creating banned cards with SoSe just like that 8)
Game 4
Win:
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5lk 5lk 5lk 606 606 606 606 606 606 7jp 7jp 7jp 7jp 7jp 7jp 7jq 7jq 7to 7to 7to 7um 7um 7um 7um 7um 7um 80i 80i 80i 80i 8pu
RoL Hope ish gut. It also makes the best use of Dark Nymph of any deck I can think of, but, uhm, well... you need to draw them, first!4 RoL starting hand with a Hope, some pends and a Fractal topdecking right when I need it: in other words the perfect draw. At first I figured I'd just keep Fractaling Rols until all damage is blocked, but meh, that's boring. Then I figured: I could just Fractal
his Crusaders and Endow
his super-buffed Dagger => win. So that's what I did, bogtro got damage amazingly fast, but as my Crusaders started endowing while his were sadly looking at my Hope victory slowly became certain. Right before I could seal it with another Fractal bogtro gave in.
Plenty of Fractals left to block what little damage came through in hand, too!
Game 5
Loss:
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4st 5uk 5uk 5uk 5uk 5up 5up 5up 5up 5v2 6rm 6rm 6rm 6rm 6rm 6rm 6rs 7jv 7jv 7jv 7t4 7t4 7t4 7t4 7t4 7td 7td 7td 7td 7td 7td 8pq
Inspired by Onizuka beating me in a Darkness vs Darkness mono matchup last trials because of SoDs. That's right, that sole win :PAs soon as I saw the deck it reminded me of a deck I built earlier: Animated SoR Eternities with Nightmares for draw locking (discovered just in time I couldn't use Animate Weapon, though, herpaderpderp). It happened to be just that, although it had more offensive strength, and less draw locking power, my deck was a terrible matchup and needed a Cloak and a Miracle (no, not the card) to win. I managed to stay alive ridiculously long by topdecking all the SoDs, but the result was the same.
Yeah, no secret stuff in hand, just plain countered
Game 6
Win:
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4st 5lm 5lm 5lm 5lm 5uk 5uk 5uk 5uk 5uk 5uo 5uo 606 606 606 606 606 606 606 606 6rm 6rm 6rm 6rm 6rm 6rm 7k2 7k2 7k2 7k6 7k6 7q9 7q9 7tb 7tb 7tc 7tc 7tc 7tc 7tc 7tc 8pq
Yeah, again. bogtro still didn't really show off any deck that seemed like a good matchup vs this, so let's go with the obvious.I drew way too many Pillars/Pends, but those few Sancts were enough to keep what little offense bogtro had at bay. When it looked like bogtro's sole offense were Daggers I figured I'd Siphon them and go for deckout.
Didn't feel like giving him that Dagger given he had of Steals.
Game 7
Win:
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5fk 5fk 5fk 5fk 606 606 606 606 606 7dg 7dg 7dg 7dn 7dn 7do 7do 7f2 7f2 7f2 7t9 7t9 7tg 7tg 7tg 7tg 7tg 7um 7um 7um 7um 8po
Figured I'd Nymph my Rage Potions since they were banned for good reasons (I suppose).Bogtro Using Stone Form from Gargoyle before I got to Rage it made this pretty close, since shortly after that I got mah dolls out, Raging them one by one, but then bogtro spoiled the fun with Voodoo + GP + BB, delaying my Fahren in the process
Bogtro needed a Supernova to do moar stuff, so a lack thereof allowed me to happily chip away health onto 0.
No SN for you
Oh, here's the one deck I didn't get to use:
PU LS DragonsHover over cards for details, click for permalink
4st 5uk 5uk 5v2 606 606 606 624 624 7t4 7t4 7t4 7t5 7t5 7t5 7t5 7t9 7t9 7te 7te 7te 7um 7um 7um 80b 80b 80b 80b 80b 80b 8pu
Not the most original/fun/consistent deck, but it's nice to have a risky deck up your sleeve should things get desperate.