Game 1 LOSS:
Hover over cards for details, click for permalink
5ul 5ul 5ul 5ul 5ul 5ul 6rd 6rd 6rd 6rd 6rd 6rd 7t4 7t4 7t4 7t4 7t8 7tb 7tb 7tf 7tf 7tf 7tf 7tf 7tf 7th 7um 7um 7um 7um 8pt
Built this as my main deck, idea was to abuse upgrades to win using rushes. I lost toss and had a 2 Pillar start, which had me getting denied by EQ Devs. Well, shit happens, it's the only denial he can make with Devs, so lets try this again.
Game 2 LOSS:
Hover over cards for details, click for permalink
5ul 5ul 5ul 5ul 5ul 5ul 6rd 6rd 6rd 6rd 6rd 6rd 7t4 7t4 7t4 7t4 7t9 7t9 7tb 7tf 7tf 7tf 7tf 7tf 7tf 7th 7um 7um 7um 7um 8pt
I lost toss and had a slow start again with 2 pillars. A single Dev was trolling me alongside Vagger. The Steal came too late, by when shock suddenly revealed his Freezes to seal the game.
Game 3 WIN:
Hover over cards for details, click for permalink
4vj 4vj 4vj 4vj 4vj 4vj 6rd 6rd 6rd 74a 74a 77g 77g 77g 77g 7t4 7t4 7t4 7tb 7tb 7tf 7tf 7tf 7tf 7tf 7tf 7th 80a 80a 80k 8pm
Drew plenty of Novae, a fast start of Graboid/Gargoyles along with a Lightning made quick work of shocks deck, CP MV was cute, but it gained only 2 HP, leaving it in Lightning range.
Game 4 WIN:
Hover over cards for details, click for permalink
6rc 6rc 7q0 7q0 7q4 7q4 7q4 7q4 7qe 7qe 7qe 7qe 7qe 7qk 7qk 7ri 7tb 7tb 7tb 7th 7th 7th 7th 7um 7um 7um 7um 7um 7um 7um 7um 7um 8ps
A brutal start with a hard counter annihilated shocks Immo rush.
Game 5 WIN:
Hover over cards for details, click for permalink
6re 7tb 7tb 7tb 7tc 7tc 7th 7um 7um 7um 7um 7um 7um 7um 7um 7um 7um 808 80d 80d 80d 80d 80d 80d 80f 80f 80f 80f 816 816 816 816 8pu
Won because shock initially drew his Vampire Stiletto, not Vampire Dagger, forcing him to use Drains to leave him alive one turn longer against my Vampire Dagger, hoping for me not to play a second Dim. I played a second Dim ftw.
Game 6 WIN:
Hover over cards for details, click for permalink
5ul 5ul 5ul 6rd 6rd 6rd 6rd 6rd 6rd 7t4 7t4 7t4 7t4 7t4 7t8 7t9 7t9 7t9 7tb 7tf 7tf 7tf 7tf 7tf 7tf 7th 7um 7um 7um 7um 8pt
Drew Dusk, Vampire Dagger, Steal and healthy quanta early. Stole a Time Tower. Hid behind Dusk and Dagger while slowly playing Gargoyles/Dragon and a Ghost one by one to mitigate potential additional Nightmares.
Game 7 WIN:
Hover over cards for details, click for permalink
5lc 5lc 5lc 5lc 5lc 5lc 5lm 5lm 606 606 606 606 606 606 606 606 606 606 606 606 606 606 606 606 606 606 606 606 7k2 7k2 7k2 7k2 7k2 7k2 7k6 7k6 7km 7km 7km 7km 7km 7km 7q9 7q9 7q9 7q9 7q9 7q9 7t8 7t8 7t8 7tb 7tb 7tb 7tc 7tc 7tc 7tc 7tc 7tc 8pq
5 Holy Light in first 16 cards, Vampire Dagger in starting hand. Favorable matchup turned into a brutal slaughter of Darkness creatures.