Sorry
,
you had a strong team once, but now we are heading our own ways, yet are still here to make a worthy master's life difficult as powerfull STANDINs.
G1:Grabbow
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4vj 4vj 4vj 4vj 4vj 4vj 55t 55t 576 576 747 747 747 747 749 75m 75m 75m 75m 75m 75m 77f 77f 77g 77g 77g 77g 77g 7n0 7th 8pm
Welp, standard cookie cutter build, can't really go wrong with it. Used it to test the waters as it has no unwinnable matchup and is quite powerfull. weird draw for both of us. I only drew guards and quanta the first 6 turns or so, but he had it worse with lack of aw. by the time he finally overdrove the first titan i got my first graboid. Outrushed.
G2: How to win war
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55t 55t 55t 55t 576 576 576 5ol 5oo 5oo 747 747 747 747 75m 75m 75m 75m 7mt 7mt 7mt 7mt 7mt 7mt 7mv 7mv 7mv 7mv 7n5 7n5 8pr
A very solid build, can win in 6 turns without sacrificing much in its controlling power. Here it was up against adrenastaves. pull on staff and killing of the nymph over 2 turns allowed me to prevent andre from making a comeback, but got surprisingly close.
G3: eq doing its thing
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55v 55v 55v 568 568 576 576 58v 59c 59c 75m 75m 75m 75m 75m 75m 75m 75m 75m 778 77b 77b 77f 77f 77j 77j 77j 77j 77j 78q 8pm
guess how many pends andre played turn 1! swallow without quanta got crushed eventually even though he topdecked plenty of pends later which he played straight into pulvy. Not sure how usefull gravy nymphs really are in this build, I never got enough quanta, but had kinda low quanta and used pulvy a lot as well as bh.
G4:
How to win war
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55t 55t 55t 55t 576 576 576 5ol 5oo 5oo 747 747 747 747 75m 75m 75m 75m 7mt 7mt 7mt 7mt 7mt 7mt 7mv 7mv 7mv 7mv 7n5 7n5 8pr
Uhm, I used this deck one too many times, forgot what I beat here, but it was quite comfortable.I remembered! It was up against squidswallow; I had gpulls for all creatures that he played, even though the first otyugh coming out while I didnt have enough dmg/ quanta to kill it immediately was scary. I perfectly killed off the squid he played later and eventually perfectly killed off the 13 health oty with dragonpull. From then on things got much easier. not sure I was supposed to win this, usually he runs more creatures than I run pulls, but usually I also have a much faster start and OE is scary for squids.
G5: A fun deck? We cant have that!
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576 576 576 576 576 576 576 576 576 576 75m 75m 747 747 747 747 747 74i 74i 74i 74i 80k 80k 80k 80k 80b 80b 80b 80b 80b 8pu
Yap, the one deck I knew he'd run eventually that beats this he chose to play exactly now. Eqs really hurt here. Never enough quanta for overdrive, otherwise I could have overdriven his auburnnymph and doubled it.
G6:
Not quite fast enough rush
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52g 52o 534 55t 55t 576 576 576 576 576 713 713 713 713 718 718 718 71a 71a 71b 71b 72i 747 747 747 747 747 75m 75m 75m 8pk
got outrushed by a turn by perfect draw flying titans+chargers. pretty sure I am normally favoured here, but getting rngrekt once is normal.
G7:
How to win war
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55t 55t 55t 55t 576 576 576 5ol 5oo 5oo 747 747 747 747 75m 75m 75m 75m 7mt 7mt 7mt 7mt 7mt 7mt 7mv 7mv 7mv 7mv 7n5 7n5 8pr
up vs catatitans. Well, catachargers actually, there were no titans to be found. Goddamnit Zeus!
As a proper STANDIN I used as litlle gravity as I had to and the one time I used more I got punished so hard it leaked into the next game