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Offline willng3Topic starter

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[10th Trials of Life] willng3 5-0 dawn to dusk https://elementscommunity.org/forum/index.php?topic=62182.msg1236130#msg1236130
« on: June 25, 2016, 04:47:37 am »
Game 1:
Frog Rangers
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7ae 7ae 7ae 7ae 7ae 7ae 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7ms 7ms 7n2 7n2 7n2 7n5 7n5 7n5 7n5 7n5 7n8 7n8 7n8 7oe 7oe 8pr

My goal here was to coerce dawn into using more straightforward strategies while removing most of the faster and more devastating methods that he could use to slow down my own deck's speed. Drew an Eagle's Eye a couple of turns later than I would have liked and I unfortunately didn't draw a Wings either to calm my nerves but I was able to snipe his Mitosis'd Frog before it could start generating too many problems and my 2 Frogs that I drew at the start managed to chip away at his HP to the point that I was able to win in the nick of time.

Game 2:
PUgons (Lobo variant)
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5bt 5bt 5bt 5bt 5bt 7ac 7ac 7ac 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 80b 80b 80b 80b 80b 80d 80d 80d 80d 80d 80e 80e 80e 8pu

With no PC aside from Butterfly Effect and SoFo available to dawn I figured this would be a safe pick. Was feeling pretty confident after seeing his :fire mark and the size of his deck and knew that even though I wouldn't need my starting Lobo as much this game, I would still be in a good position for a damage race. Was a bit wary of what dawn was hiding in his hand especially since he had only played a couple of Pends up to this point. Afterwards I realized that some of this space was comprised of Shards of Bravery. One Dragon Bolted, played another the next turn. From there it was just a matter of letting my Dragons chip away at his HP as I remembered mid-match that I hadn't banned Heals for dawn during even-numbered games.

Game 3:
PUgons (Lightning variant)
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5bt 5bt 5bt 5bt 5bt 7ac 7ac 7ac 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 80a 80a 80a 80a 80b 80b 80b 80b 80b 80d 80d 80d 80d 8pu

Went back to an anti-rush tactic while compensating for the possibility that Chargers and SoFo might be used to try and counter another attempt at using Dims from myself. Drew only 1 T-bolt in my starting hand which I used to take down his Charger but fortunately I drew a second on the turn that he played his first SoFo. Dims held his Frogs at bay while I continued gathering quanta for Dragon spam and continued to pray that he didn't have a Gravity Shield ready to be played. Though I didn't have enough quanta ready to chain Dims again on my second to last turn, I knew at that point that he didn't have enough damage ready to close the HP gap between us in his favor.

Game 4:
Frogtal
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7ae 7ae 7ae 7ae 7ae 7ae 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 80d 80d 80d 80d 80i 80i 80i 80i 80k 80k 8pu

Switched to Frogtal over PUgons just because 1) it's Frogtal and 2) I felt more comfortable using it versus non-Sanc based stalls thanks to Silence. Had a nice starting hand with the exception of the fact that I didn't have a Fractal in my opening hand. But since I'd seen this deck once already I figured there was no harm in just stocking up on quanta until I could drop a Silence on him for a two turn kill.

Game 5:
Jedi Frogs
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747 747 747 747 747 747 74d 74d 74d 74d 74d 74d 7ae 7ae 7ae 7ae 7ae 7ae 7ag 7ag 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 8pl

So I'm not really sure why, but this is honestly one of my most favorite decks that I've created for Trials. It seems so simple but it just works so well; Gravity Force is actually quite good at countering opposing rushes (especially ones that rely on Mitosis and Adrenaline!) and some decks that rely on fat creatures like Dragons for damage.

...Anyways, I had a marvelous starting hand of 2 Gravity Forces which from his :water mark I knew would more than likely be needed for countering Squids. Dropped one on the first Squid that he played and let his Forest Spirit grow so that I could deal with any other threats that he played. Played my second Gravity Force on his spawned Nymph Queen. Drew some more critters and didn't draw another Gravity Force until literally the exact turn that he spawned a Life Nymph on his side, which I promptly removed. Continued with this pattern and drew a 4th Gravity Force on literally the exact turn that he played his next Squid. With my amazingly timed topdecks there wasn't anything dawn could do to stop my creatures from out-damaging him. Permafrost was one of the cards that I was most afraid of during these games and so I was very happy to not see one here.

GGs dawn! As a side note: I'm pretty happy that I didn't have to resort to stealing ITR's beautiful Jade Crusaders deck from his own Trials games :P

Unused Decks, for whoever is curious:
Spoiler for Hidden:
Some of these I built before bans had been made and therefore didn't get used because the ban situations made them unrealistic choices. Dims also being available to me obviously made some of my more defensive decks unnecessary.
Mono Life w/ Heals, Frogs & Dragons
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5bt 5bt 5bt 5bt 5bt 5bt 7ac 7ac 7ac 7ac 7ac 7ac 7ae 7ae 7ae 7ae 7ae 7ae 7ai 7ai 7ai 7ai 7al 7al 7bu 7bu 7bu 7bu 7bu 7bu 8pn


Ultimate AdrenaStaves
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5c5 5c5 5c5 5c5 5c5 5c5 5cg 5cg 5cg 5cg 5cg 7ac 7ac 7ac 7ac 7ac 7ac 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7n2 7n2 7n2 7n2 7n2 7n2 8pn


UG Damsels Sorcery
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5p0 5p0 5p0 5p0 7an 7an 7an 7an 7an 7an 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7dp 7dp 7mt 7mt 7mt 7mt 7mt 7mt 7n8 7n8 7n8 8pr


Mono Destruction
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7ac 7ac 7ac 7ac 7ac 7ac 7ae 7ae 7ae 7ae 7ae 7ae 7ag 7ag 7ag 7ag 7ag 7ag 7al 7al 7ap 7ap 7ap 7ap 7bu 7bu 7bu 7bu 7bu 7bu 8pn


Stasis
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7ah 7ah 7ah 7ah 7ah 7ah 7al 7al 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7gp 7gp 7gp 7hi 7hi 7hi 7hi 8pp


AdrenaVamps
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5cg 5cg 5cg 5cg 5cg 5uq 5uq 5ut 5ut 5ut 5ut 5ut 5ut 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7t9 7t9 7t9 7t9 8pt


Dark Domin
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7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ae 7ae 7ae 7ae 7ae 7ae 7ag 7ag 7ag 7ag 7ag 7ag 7bu 7bu 7bu 7bu 7t8 7t8 7t9 7t9 7t9 7tb 7tb 8pt


Minor Frogs
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7ae 7ae 7ae 7ae 7ae 7ae 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7dm 7dm 7dr 7dr 7dr 7dr 7dr 7dr 7ds 7ds 7ds 7ds 7ds 7ds 8po


Death Rush
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713 713 713 713 713 713 718 718 718 718 718 718 71a 71a 7ae 7ae 7ae 7ae 7ae 7ae 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 8pk


Jade Saders (hue)
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7al 7al 7al 7al 7an 7an 7an 7an 7an 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7jo 7k5 7k5 7k5 7k5 7k5 7k5 7la 7n2 7n2 8pq

« Last Edit: June 25, 2016, 05:32:42 am by willng3 »
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Offline dawn to dusk

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  • dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.
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Re: [10th Trials of Life] willng3 5-0 dawn to dusk https://elementscommunity.org/forum/index.php?topic=62182.msg1236131#msg1236131
« Reply #1 on: June 25, 2016, 05:02:27 am »
Spoiler for Decks:
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59c 59c 59c 59c 5aa 5aa 5aa 5c9 5c9 5c9 77a 77a 77a 77a 7ae 7ae 7ae 7ae 7ae 7ae 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 8pm


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5c2 5c2 5c2 5c2 5c2 5c2 5c3 5c3 5de 5de 5de 5de 5de 5f4 5f4 5f4 5f4 5f4 5f4 5f8 5f8 5f8 5fk 5fk 5fu 5fu 5fu 5fu 7ak 7ak 7al 7al 7al 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7ee 7ee 8po


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5c7 5c7 5c7 5c9 5c9 5c9 5de 5de 5de 5de 745 745 745 745 752 752 7ae 7ae 7ae 7ae 7ae 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 8pl


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5c2 5c2 5c2 5c2 5c2 5c2 5c3 5c3 5de 5de 5de 5de 5de 5f4 5f4 5f4 5f4 5f4 5f4 5f8 5f8 5f8 5fk 5fk 5fu 5fu 5fu 5fu 7ak 7ak 7al 7al 7al 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7ee 7ee 8po


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5c1 5c1 5c1 5c1 5c5 5c5 5de 5de 5de 5de 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7gk 7gk 7gk 7gk 7gr 7gr 7gr 7h0 7h0 7h0 7h0 7h0 8pp

Spoiler for Notes:
Game 1: 5ttl. If it was more, MAYBE I could have stalled it out, but didn't get the nymph out in time.
Game 2: Stallbreaker > Stall
Game 3: Dims, and lightning was painful. Only drew 1 charger in the game.
Game 4: Was almost close. I might have been able to pull it off if there were no silence. But that was beyond my control.
Game 5: 2 GP's early, then 2 topdecks, one for NT and one for Squid, to destroy any chance I had at winning.

Spoiler for Unused Decks:
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5bv 5bv 5bv 5bv 5j2 5j2 5j2 5j2 5li 5li 7ad 7ad 7ad 7ad 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7gr 7gr 7gr 7jp 7jp 7jp 7jp 7jp 7jp 8pp

I might have used it if I was ahead. It was too swingy to use otherwise. Hence why it went unused. Creative deck of the Trials for me (following NTStaves and Fractalstaves)

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4sn 4sn 4sn 5bs 5c5 5c5 5c5 5c9 5c9 5c9 7ac 7ac 7ac 7ac 7ad 7ad 7ad 7ad 7ad 7ad 7ae 7ae 7ae 7ae 7ae 7ae 7bu 7bu 7bu 7bu 8pn

Didn't see a good enough opportunity to use it. Strange deck, which lied somewhere between being a rush and a break. I would have used it to counter a potential stall but that never turned up.

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5de 5de 5de 61q 61q 622 622 622 622 622 7ae 7ae 7ae 7ae 7ae 7ae 7al 7al 7al 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 8pu

Too easily countered, chose not to use it in case of one of these counters. Which would have been evident from all decks will used other than the last one.

GGs, and congrats for your 4th mastership

Offline Higurashi

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Re: [10th Trials of Life] willng3 5-0 dawn to dusk https://elementscommunity.org/forum/index.php?topic=62182.msg1236145#msg1236145
« Reply #2 on: June 25, 2016, 07:59:06 am »
Goodness, I didn't expect such a stomp. Looks like bans experience played a huge role here as well. willu the strategist :>
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Offline Blacksmith

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Re: [10th Trials of Life] willng3 5-0 dawn to dusk https://elementscommunity.org/forum/index.php?topic=62182.msg1236151#msg1236151
« Reply #3 on: June 25, 2016, 12:38:33 pm »
Congrats Will. You just proved you still got it!

And dawn to dusk I'm sure you can come back next trials with a lot more experience and make the next final more equal.
Purple Hillbilly reporting, ready for teamwork and shiny times. 

 

blarg: