match went like: g1-g2 crap rng for deuce, g3-g4 for me, g5 he was favored and had slightly better rng.
ggs!
G1: NT DBH vs. Mono Recluse PUHover over cards for details, click for permalink
4vl 4vl 4vl 4vl 50u 50u 50u 50u 50u 55k 55k 576 576 5i4 5i4 5i4 5ig 5ig 5ig 5ig 5ig 5jm 5jm 5jm 6ve 6ve 6ve 6ve 6ve 6ve 8pp
Had an optimal quanta draw to deploy Discord and Nymph quickly. Luckily he didn't have double lightning early on. He spent
lightnings on the spawned Purples, but eventually ran out of cc and the oncoming Purples saved the day.
G2: Disquake vs. GrabbowHover over cards for details, click for permalink
4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 50u 50u 50u 50u 590 590 590 590 590 77j 77j 77j 77j 7ae 7ae 7dm 7dm 8pm
I thought it'll be PU Graboids, EQ isn't a bad choice against them. Greatly timed eqs destroyed his aether ppms plus Discord
trolled hard his aether quanta.
G3: Poison SoSac vs. PsiontalHover over cards for details, click for permalink
4vc 4vc 4ve 4ve 4ve 4ve 4vf 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 52o 52o 718 718 718 718 71a 71a 71u 71u 71u 71u 8pk
Yeah, my good luck ended here. Had only 2 poison cards in the whole game netting 5 poison dmg/turn... Lost by one turn... Deuce played 3 psions
which gave me 30 heal / sosac, but no more poison, no more sosacs resulted a loss. A few creatures were killed off by lightnings along the way.
(Too much
quanta...)
G4: SoFree CP Wyrms vs. RoL Hope SoPa
Hover over cards for details, click for permalink
4vo 50u 50u 50u 50u 50u 50u 50u 50u 50u 5oc 5oc 5oe 5pa 5pa 5pa 5pa 5pa 5pa 6u2 6u2 6u2 6u2 6u2 6u2 7mt 7mt 7mu 7mu 7mu 7mu 8pr
What is the bane of aether? SoFree. When you get any... didn't get a single SoFree in 13 cards and had only 1 CP. Infuriating loss in 7 turns,
because he had T3 water ppm and T4 SoPa...
G5: SoR Pharaohs vs. Psiontal is fkin scary. I mean dims, psion, lightning, silence, fractal... they can solve anything in mono - who needs pc anyway when you have
bypass and silence? I sorta regret not playing a lightstall. Not a good matchup, but rng wasn't helpful as well. Not getting CP to protect Pharaoh
(ofc he had double lightning - turned out later he had 3 lightnings in hand...) was bad.
Hover over cards for details, click for permalink
4vo 4vo 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 5rs 5rs 5rs 5rs 6u2 6u2 6u2 7q0 7q0 7qc 7qu 7qu 7qu 7qu 7qu 7ri 7ri 7ri 8ps