This matchup was an exercise in proving that clever tactics don't work in the face of bland, brainless golem rush. I'm disappointed. (Not in agentflare, but in the way that the Fire element encourages exactly two tactics over and over again.)
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This deck I figured would stand up to anything except a first-turn Golem that was able to grow before the Fire Bucklers hit the table. Cloaks would keep the shield and sword safe from deflags and the creatures safe from anything but RoF, so this deck could take on both fire rush and fire stall.
I went first. My Fire Buckler hit the table on turn 2. One turn after his Golem. End of game. Lame.
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Again, meant to take on fire rush (with Demons) or fire stall (with Phoenixes + Reflective Shields) with equal ease. I figured no one runs Rage Pot in a rush, so the upped Demons would be pretty safe. Reflective Shield is a gamewinner vs. fire stall, particularly with Phoenixes as unkillable damage. Shoo-in.
He was nervous about Demons when he saw the Entropy mark, but he got just lucky enough to draw his first Rage Pot just in time to kill the Demon I dropped as soon as I dropped it, and I never had time to drop another. The RNG just loves this guy.
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I figured I'd go for something unexpected. Fire bolts to kill his creatures, brimstone eaters for damage and if he was stalling, for quanta to out lance him before he out lanced me. The game was incredibly close -- we desynched and he beat my AI while I beat his AI. Both of us won with 2 HP left, leading me to believe that my AI didn't cast the Brimstone Eater it drew BEFORE it cast Fractal, and thus ended up 1 Brimstone Eater too shy in damage to have won. I didn't make that mistake.
Either way, I gave the game to agentflare because I was pissed at my bad luck and I needed to make breakfast. All credit where credit is due, agentflare was smart enough to play a deck that wins, and I wasn't. End of story.