Fire Deck 2: (Mono Air rush...okay....?)
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5fb 5fb 5fb 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5od 5od 5od 5od 5od 5of 5of 5of 5om 5om 5om 5om 5om 5om 7n4 7n4 7n4 7n4 7n4 7n4 8pr
Fog shield was a massive pain here (Rage Potioned Sky Dragons were not meant to have all that fearsome attack only to last-minute bail when they get a bit lost in the mist), my strategy here seemed to be rush, but I got beaten. He drew all his upgraded early, let me blame that
Life Deck:
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5c2 5c9 5c9 5c9 5c9 5c9 5od 5od 5od 5of 5of 5of 5of 5og 5og 5on 5on 5op 5op 5pu 5pu 5pu 5pu 5pu 5pu 7mt 7mt 7mt 7oe 7oe 7oe 8pn
I am still convinced that I could have won this one. Desync2 I had more than enough quanta to win it before we properly desycned, although that isn't to say that he wasn't playing a very different game.
Minor playing errors in the third game and a risky gamble on his fog vs miracle, which ended up 6 damage short. (Didn't work out the probabilities of this, thats probably around what should have happened - but it seemed as if it was the turnaround point, he knew my cards and had light quanta to spare, I was just hoping for the same fog love which had giften him in the first match).
If I was paying more attention I could have counted my cards better, and tried for a late game turnaround, but that is still a pretty distant hope, especially with my last card being what it was.
Aether deck 1:
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5of 5of 5of 5og 5og 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 623 623 623 623 623 7n0 7oe 7oe 7oe 7oe 80j 8pu
I have to curse myself for bringing this one out again. In fact, I want everyone to know that I tend to bring this one out when I don't know what to expect, and it tends to fail me. 'I like mindgates - they are fun' is not a good concept to build a deck around. I always think 'trials, huge air restrictions means that it will pay off, but really, with 6 off element cards that I have no chance of using (plus off element abilities), it just isn't worth it. So please, remember that I use this deck and try to destroy it completely, so I learn not to play it ever again.