1 only 59 ban points was really not enough with a cap on each element, i don't know if it was always like this before shards
being able to almost double the ban with even/odd games doesn't really help, it only create more coin toss (rng) rather than predictions (skills?)
phase 2 is awesome because it has a lot of restrictions, u can really predict what your opponent can use next with only 4 or 5 elements, it is probably the competition i enjoyed more so far
12 element - 6/12 bans is a lot harder
2 community vote is ridiculous is literally mafia how much finals decided this time? secret vote (do u check who vote?) + higly impact on upgrades is a joke, most people see "vote against u don't like"; this should be capped to max +3 upgrades than your opponent
what happen if someone comes out that a group of players voted for x guy in mass during phase 3 influencing by a lot the number of upgrades and x guy end up by winning?
u can give me all the explanation of the world on how people feel bad on seeing a master they don't like this can happen for war can happen for pvp events u can't influence people to like u or be forced to work in this, it is a competition based on who is the best using an element not the best clout chaser
3 it is possible make a mini tournament for deciding the general of
and
? (maybe restricted to this time finalist + every ex master + every ex general)
i really don't like asking for things and most time i don't do it, but if u have the chance to win them is totally different, u have 100% more motivation, fun and make everyone happy