RegistrationWe need to clarify rules ahead of time in the event there are more candidates for an element than available spots. Last Trials we used a system (here (
http://elementscommunity.org/forum/index.php/topic,18550.msg253043#msg253043)) where candidates were ranked by number of posts and score. Are we using the same system this time?
Path of the ChallengerDuring last Trials 77% of challengers got full credit for Phase 1 and 14% got partial credit. Phase 3 is a turd that most people hate. This resulted in every challenger that won Phase 2 participating in the Final Battle. For the Trials without a current Master, the challengers that placed first and second in Phase 2 fought again in the Final Battle. Essentially Phase 1 and Phase 3 were completely irrelevant in determining the best challenger.
Here’s what I propose instead: Phase 1 submissions are made to the Trials Overseer. He posts decks, articles, etc. anonymously and the community votes on which ideas came from the individual best suited to be Master. Voting results are ranked (SG can break ties) and then given scores 1 (least votes) – 5 (most votes). If a player fails to complete Phase 1 he’s eliminated from Trials. Phase 2 happens during the voting phase and because Phase 1 results aren’t in yet everyone should be motivated to fight. Challengers emerge from Phase 2 with scores 2 (loser) – 5 (winner). The player with the highest sum from both phases challenges the Master using 2.5 x earned points upped cards (rounded up).
Path of the MasterCurrently a Master who led his team to War victory and finishes 4th in the Master’s Tourney earns less points than the War boobie-prize-winner who gets lucky in a double elim tourney (and let’s face it, the previous Master Tourney winner was 100% luck). This needs to be equalized a bit now that War is better established.
Here’s what I propose instead of the current system:
| War Bonus | Master’s Tourney |
1st | 5 | 5 |
2nd | 4 | 4 |
3rd | 3 | 3 |
4th-6th | 2 | 2 |
7th-12th | 1 | 1 |
13th | 0 | |
So Masters total points are the sum of Phase 1, War Bonus, and Master’s Tourney. Masters use 2.5 upped cards per point (rounded up).
Element | Previous Phase 2 plus War Bonus | Proposed Phase 2 plus War Bonus |
Darkness | 10 | 10 |
Death | 8 | 8 |
Earth | 8 | 8 |
Entropy | 11 | 18 |
Fire | 16 | 18 |
Gravity | 8 | 8 |
Life | 8 | 13 |
Light | 12 | 13 |
Time | 7 | 10 |
Water | 4 | 3 |
Basically it’s a small bump in total but challengers are getting a small bump as well. It does a better job of balancing War Bonus and Phase 2 points, though.
Oh, and the Actual Battles…In the challenger battles I agree with torb, posting decks at the end is way better than as they’re played. Last Trials we used 1/3 off-element and 1/3 upped. The time before we used 1/2 off-element and no upped. I think 1/3 and 1/3 worked but I didn’t participate in the challenger battles so I’ll defer to those who did.
Possibly the single greatest complaint I saw in the entire Trials was that mono is bad, bad, bad for the Master’s Tourney. Bad! Some monos simply have an advantage over others and because each Master is playing to retain his title it doesn’t make sense to disadvantage some Masters. Up to six off-element cards as was used two Trials ago was way, way better.
Final Battle was max 1/2 off-element, six off-element bans last go and max 1/2 off-element, six of any bans the time before. I really like these rules and I’m slightly partial to the six of any bans over the off-element bans but meh.
I don’t think SoGs should be allowed anywhere in the Trials.
One more thing I just thought of. I'd love forum award icons to be given to Masters. It'd be nice to see the
under blonde's name and
under Kael's name so I could mouse over and remember which Trials he won.