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Offline xdude

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  • Rage potting a light dragon only makes it stronger
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Offline Kuroaitou

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Re: 5th Trials - Phase 1 submissions thread https://elementscommunity.org/forum/index.php?topic=35922.msg454620#msg454620
« Reply #37 on: January 30, 2012, 03:12:15 am »
Task I (Card Ideas):


  • Innervation serves as a reverse-neurotoxin that gains benefit the MORE you draw cards, hence having a good synergy with :time due to cards such as Precognition, Golden Hourglass, and even Eternity assuming you use it on yourself to prevent deckout. The Desert Cactus is a 'mid-cost' attacker that can provide small bouts of CC with :life quanta, as well as being sturdy when fighting against poison, damaging shields, or certain forms of damaging CC. It can still be taken down early on, but with Basilisk Blood, it can become nasty to remove with damage.


  • Not smart to use it on oneself as a 'self-fractal', unless they have ample :time quanta to play Ghost of the Past. Extreme denial at its finest without the need for Nightmare, but can't be used on the first turn in most cases due to its high quanta requirement.


  • Fun because of the CRAZY amount of combinations you can have with this card (and it's silly artwork done by me). ^^;

    Buffing spells work well with it ( :air Sky Blitz,  :entropy Chaos Power,  :fire Rage Potion,  :gravity Momentum, :light Blessing) as its passive, 'Piercing', will gain added benefit for the attack bonus while also penetrating and dealing massive damage to the enemy. It's capable of destroying ANY shield (immaterial ones as well), so long as you deal the required damage amount with the enemy's shield up.


  • Minor benefit if you can figure out what 'deck' the opponent will be using, but otherwise generally harmless. Also brings the oh-so annoying question of '30 vs. 31?' in each matchup, unless they throw up a nasty stall deck of some sort. :P
Task II (Deck Building):

 

blarg: