Adding in rules would pretty much be creating "Wyand wants to be able to run Grabbow in every event" rules.
At last, admitting that it would be at least considered if the idea would have spawned originally from someone else. Try to understand,
it is not about me. You haven't even cared to check how many times I ran Grabbow in various events. I raised my voice because I
found it ridiculous that an Element loses one of its strongest decks due to strange rules, and it doesn't really matters if Jen must
abide to the same rules, it is utterly irrelevant. Other "arguments" I heard so far were:
- It is only 4 matches ("...so it doesn't matter if rules are not optimal...." it is friggin' Trials dammit!);
- Let's try it out and see if we/you like it... (yeah, works for a fresh community when we have no idea about what should work);
- ... and if you didn't like it give feedback ("you may freely complain afterwards" - hell yeah, totally western capitalist view, like a print
on a food item's box, and see before: the game is dying, have fun with afterwards feedback).
We are not in an experimental phase of the game. As I wrote earlier: pre-planning together is much more efficient than telling ppl
give feedback after the event.
Also, I can live with the 40% in-element rule, tbh I like to plan decks with only 40% in-element. I just don't think it is a good idea,
for me the Trials should be about my element.
But 0% stuff is completely rubbish, as shock said it brings in too much unpredictability. In g#1 you can expect the element's decks
oooooor 7 different monos / a dozen of different duos. Cool. Ginyu's idea with Tinkerer actually might work. Don't know if players
would exploit it using a dead mark, but I think it would be logical to everyone to actually USE the mark, f.e. CP Wyrms/Psions.
Imagine if, once per game, your opponent could bring "The Deck" or Grabbow. For no reason other than that it's a strong deck. I firmly believe 0% in-element rule and allowing Rainbows should never be allowed to co-exist.
I never wished them to co-exist. I always wanted to allow Rainbows AND scrap 0% rule.
I assumed that we don't use rainbow decks in Trials because that does not represent the mastery over a single element.
Might be true, except for
since Nova is an
card. (Using that logic we should also ban SoV, since every element can make
its SoV deck, and the same applies to Lightstalls, too.) Also using SoSe dictates using other elements as well in your deck,
so it hurts
's shard, too.