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Offline ZawadxTopic starter

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10th Trials - Phase 1: Proving Your Worthiness https://elementscommunity.org/forum/index.php?topic=61859.msg1231944#msg1231944
« on: April 30, 2016, 03:38:18 pm »
Phase 1 - Proving Your Worthiness

This phase is different in each Trial. It usually has something to do with helping out the community, but it can also be something where you show your skills as an Elements player. For Trials 10, the decisions you make in this phase affect your deck building rules in Phase 2 battles


Phase 1 will end in:
Phase 1 has ended!



In recognition of our journey so far, and to mark the very first forum-wide event to reach its 10th iteration, the 10th Trials will have a very special Phase 1. Each of the nine tasks has been chosen from one of the nine previous trials, and used with slight modifications. We hope we can inspire all trialists with our nod to what has come before. Here's to another 10 amazing Trials!

In preparation to be Master and lead your Element into War, there are 9 tasks. Each trialist (both Masters and challengers) MUST choose 3 tasks (the same task cannot be chosen multiple times). If you choose more than 3 tasks, we will randomly pick 3 tasks which earned the most points (so a task with a bonus point will always be picked), however you might end up with Phase 2 unlocks which you dislike.




From Trials #1:
Mastering the Cards
  • Pick three cards for your element. Write strategy tips for each of the three cards. These should include the following:
    • What kind of decks the card can be used in
    • Tips on the most effective way to use the card
    • Three other cards that can be used effectively with the card
  • Strategy tips for each card should be at least 150 words long. You can count the words using this tool.
Submission details:
  • Simply post the names of the cards followed by your strategy tips in your Challengers Entrance post.
Phase 2 Component
  • Unlocks Elements :aether and :gravity for deckbuilding
  • Allows the use of up to 2 upgraded spells plus 2 of any upgraded cards in each of your Round 2 decks.




From Trials #2:
Waging War against the False Gods
  • Design an anti-False God deck.
    • At least one third of the cards in your deck should be from your Trials element.
    • Please do not copy an existing anti-False God deck.
  • Take at least 4 screenshots of you winning against different False Gods with the deck you designed.
    • This can be done in the trainer, but not against the custom AI.
    • If you're not sure how to take screenshots, we recommend using the Print Screen button on your keyboard and pasting the result into Snaggy
Submission details:
  • Simply post your deck, your explanation, and your screenshots in your Challenger's Entrance post.
Phase 2 Component
  • Unlocks Elements  :darkness and :water for deckbuilding
  • Allows the use of up to 2 upgraded non-Pillar/Pendulum permanents plus 2 of any upgraded cards in each of your Round 2 decks.




From Trials #3:
Improving the Future
  • Give constructive criticism to 3 card ideas of the element you are trialing for. Card ideas can be found in the Card Ideas & Art board.
    • You cannot choose your own card ideas
    • Cards from the Forge (Level 2), the Armory (Level 3) and the Reliquary (Level 4) cannot be chosen.
  • Your post should be at least 150 words long, and must provide reasonable, non-disrespectful content for the card designer to benefit from. You can count the words using this tool.
Submission details:
  • Your post should be made in the thread for the card idea you are reviewing. You should include a link to your post in that thread in your Challenger's Entrance post.
Phase 2 Component
  • Unlocks Elements :time and :life for deckbuilding
  • Allows the use of up to 2 upgraded creatures plus 2 of any upgraded cards in each of your Round 2 decks.




From Trials #4:
Shard Revolution
  • Pretend that your element has no Shard. Design a new Shard for your element.
    • Explain how this card is a good addition to your Element.
    • Explain how you have balanced the new Shard
    • Build a deck you think will be effective which includes your new Shard
Submission details:
  • For your Trials submission simply post the card image, deck idea, and explanations in your Challenger's Entrance post
  • You will likely find this thread very helpful
  • You may complete all the steps in that thread to submit the card to the Crucible, but that is not required
Phase 2 Component
  • Unlocks Elements :fire and :time for deckbuilding
  • Allows the use of up to 4 upgraded Pillar/Pendulums plus 2 of any upgraded cards in each of your Round 2 decks.




From Trials #5:
Aiding your Allies
  • Provide constructive criticism to two decks in the deck help section of the forum. These section can be found here.
    • Try to avoid attempting to improve an already optimized deck.
    • Try to avoid improving a deck that is very, very old.
  • Replies must be at least 150 words.
  • You many not provide constructive criticism for a deck you created.
Submission details:
  • Your post should be made in the thread for the deck you are reviewing. You should include a link to your post in that thread inyour Challenger's Entrance post.
Phase 2 Component
  • Unlocks Elements :entropy and :gravity for deckbuilding
  • Allows the use of up to 4 upgraded Pillar/Pendulums plus 2 of any upgraded cards in each of your Round 2 decks.




From Trials #6:
Building the Game
  • Write the balance notes for Elements 1.4.
    • Your submission should be in a bullet point format. For example:
      • The Ash of a Phoenix has health decreased from 5 to 1.
      • Dimensional Shield has duration decreased from 3 turns to 2 turns.
Submission details:
  • Simply post the patch notes in your Challenger's Entrance post
Phase 2 Component
  • Unlocks Elements :entropy and :life for deckbuilding
  • Allows the use of up to 2 upgraded spells plus 2 of any upgraded cards in each of your Round 2 decks.




From Trials #7:
Waging War against your Enemies
Trials #7 did not have Phase 1 tasks. As it was a more PVP oriented Trials, it seems fitting that it is remembered by a PVP task.
  • You will play 2 extra Bo5 Matches in Phase 2.
    • These extra matches will only be played against other players who chose this task, or STANDINs if necessary.
    • Matches will follow the standard Phase 2 Rules
Submission details:
  • Simply post that you have chosen this task in your Challenger's Entrance post
Phase 2 Component
  • Unlocks Elements :death and :earth for deckbuilding
  • Allows the use of up to 2 upgraded non-Pillar/Pendulum permanents plus 2 of any upgraded cards in each of your Round 2 decks.




From Trials #8:
Starting Your Own Little War
  • Develop an idea for a weekly tournament. The idea does not have to be entirely original, but should include some original aspects
  • Provide (in spoiler tags of course!) one deck that is primarily of the element you are challenging which you could use in that tournament
Submission details:
  • For your Trials submission simply post the name and rules of your tournament along with your "hidden" deck in your Challenger's Entrance post.
  • You may post it to Weekly Tournament Ideas Thread as well, but this is not required
Phase 2 Component
  • Unlocks Elements :air and :light for deckbuilding
  • Allows the use of up to 2 upgraded creatures plus 2 of any upgraded cards in each of your Round 2 decks.




From Trials #9:
Being a War Reporter
  • Write an article for the Elements Community Newsletter
  • Your article may be either:
    • An interview with a war veteran. Interview a veteran from the Element you are challenging, if possible
      • You may not interview yourself.
    • A deck spotlight on a deck used in prior wars
      • The deck spotlight should be of a deck used by the element you are challenging
      • The deck spotlight should be of a deck used multiple times in a war, or multiple times across two or more wars. (please try to provide links to multiple uses of the deck)
  • Please do not let your skill of English deter you from this task
Submission details:
  • For your Trials submission simply post the title and content of your article in your Challenger's Entrance post
  • You may submit it via PM to the Newsletter Editor Discord as well, but this is not required
Phase 2 Component
  • Unlocks Elements :earth and :water for deckbuilding
  • Allows the use of up to 2 upgraded creatures plus 2 of any upgraded cards in each of your Round 2 decks.




SCORING

  • You may complete your tasks awfully, but that will be considered. You will be granted 1 or 2 points for each task, depending on how well the submission fulfills the requirements.
  • Blatantly disregarding the requirements will result in receiving 0 for that task.
  • After Phase 1 ends, all the submissions will be voted on by community members. This will determine the bonus points for Phase 1.
    • There will be four categories: Deckbuilding ('Waging War against the False Gods' and 'Aiding your Allies'), Writing ('Mastering the Cards' and 'Being a War Reporter '), Card Design ('Improving the Future' and 'Shard Revolution') and Miscellaneous ('Building the Game' and 'Starting Your Own Little War'). Each will have a separate vote.
    • The best submission in each category will receive 2 bonus points. The 2nd and 3rd best will receive 1 bonus point.
    • Voting will be done by an alternative voting system.
  • 'Waging War against your Enemies' will not be entered into the submissions poll. Instead, points will be awarded based on match record. A 0-2 record will reward 1 point, A 1-1 record will reward 2 points and A 2-0 record will reward 3 points. If players concede or forfeit games (unless the outcome is already assured e.g. vs a stall you have no damage left and will lose by deckout in 5 turns), they will be disqualified from receiving any points.

IMPORTANT NOTES
  • Put all of your completed tasks in your post in the "Challenger's Entrance" thread for the Element you are competing in (per the General Rules). Be sure to follow the submission details!
  • There is no limit for the text for any of the tasks, but try to be neither too short or too long.
  • The Trials Overseers will try to review submissions as they're added, note where and why credit was not given, and update the Trials Standings thread with completed tasks.  Players can expedite this by submitting well before the deadline notifying a Trials Overseer in chat if one is present.  But ultimately it's up to each player to make certain they've followed the directions.
  • Remember that how well you do during Phase 1 and the nature of your submissions will most likely affect your score during Phase 3 (the vote).  And also that the tasks you choose in Phase 1 affect your deck building options in Phase 2.

If you have any questions, please post them here.

Addendum 1: Extra Time
After the Phase 1 timer has ended, there will be a 24hr period of "Extra Time" where players may join any Element with less than 2 competitors (that is either 1 challenger and no defending master or no challengers and a defending master).  Players who join during this extra time will be considered to have declared for three random tasks. Because they completed no challenges before Phase 1 ended, they WILL NOT have access to the upgrades from one of these 3.

Addendum 2: Empty or Incomplete Applications
Incomplete: Players who enter the Trials before the initial deadline and declare tasks but do not complete them will be given 0 points for each incomplete task, but will have access to the unlocks those tasks provide for Phase 2.  This player must confirm they want to continue with the Trial during the Extra Time by PMing the Trials Overseers or posting in the respective Phase 1 thread.

Empty: Players who enter the Trials before the initial deadline but do not declare any tasks will have the Extra Time period to confirm they want to continue competing in Trials.  If they confirm they want to continue by PMing the Trials Overseers or posting the the respective Phase 1 thread, they will be considered to have declared for three random tasks. Because they completed no challenges before Phase 1 ended, they WILL NOT have access to the upgrades from one of these 3.

Addendum 3: Edits after the deadline
Any play who updates their Phase 1 post after the Phase 1 deadline but within 24 hours of that deadline will be treated as though their post is INCOMPLETE per Addendum 2 and all their tasks were left undone.  We will honor their task choices for unlocks, and they will be allowed to use upgrades per the tasks they chose.  They will receive 0 points for Phase 1.  Any edits after Phase 2 starts will result in disqualification from the Trials or other significantly harsh punishment.



Click on the respective icon to be taken to the 'Challenger's Entrance' Thread:

« Last Edit: May 06, 2016, 04:21:26 pm by Afdarenty »
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Offline ZawadxTopic starter

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10th Trials - Phase 1: Proving Your Worthiness https://elementscommunity.org/forum/index.php?topic=61859.msg1231945#msg1231945
« Reply #1 on: April 30, 2016, 03:38:30 pm »
In case you want to know the Phase 2 rules to help you with your decision, here's an excerpt:

Spoiler for Phase 2 Excerpt:


Phase 2
The Battle Round

Game Structure:
  • Each player will play 4 best-of-5 matches in Round-Robin fashion (playing each opponent only once)
  • Players will have a match vs every other player in-element (including the defending Master if there is one)
  • Additional matches will be assigned vs off-element players as needed to ensure every player has 4 matches
    • Off-element matches for challengers will be vs the same off-element for each element
    • Off-element matches will only be Master vs Master or challenger vs challenger
  • If the number of participants does not allow for exactly 4 matches for each player, stand-in opponents will be used.
    • Each player in an element will fight the same stand-in opponent if possible


Element Choice Rules:
  • You may use each off-element in Phase 2 once per match per appearance of that Element in your Element pool from your Phase 1 tasks
  • Cards from "Other" are banned
  • You may only use one all in-element 'mono' deck per match. This deck may NOT use off-element cards
    • Each time you unlock an element, you can use that element in a deck once per match
    • Unlocking the element you are trialing for lets you use one rainbow deck per match. A rainbow deck must use at least 6 elements. Playing an element in the rainbow deck does not count as using that element.
  • After every game, you must tell your opponent what elements you used in the previous game, but you should not share decklists or specific cards.
  • If you run out of elements to use at a point during the match, the rest of your games count as a loss. If both players run out of elements at the same time, the rest of the match is voided.

Deckbuilding Rules:
  • Deck may be of any size
  • You may use any mark
  • You may only use upgraded cards per your Tasks in Phase 1.
  • Deck must be at least 40% in element rounded up (including pillars/pends)
  • Your deck may NOT contain more cards of any off-element than it does of your in-element
  • Your deck must contain at least 25% off element cards (rounded down) unless it is your once per match all in-element deck
    • The 25% minimum is a total of all off-element cards, not a 25% requirement for each individual off element
  • Cards from "Other" are banned
  • Shards are unrestricted, but can be banned (see banning rules)
  • Mark cards are treated as pillars of the element whose quanta they produce for all deckbuilding rules
  • Using a Pillar/Pendulum/Mark-card counts as using the Element that Pillar/Pendulum/Mark-card belongs to
  • Any Banned cards are banned in both their upgraded and unupgraded forms.
  • Any Banned Nymphs/Alchemy cards means the corresponding Alchemy Card/Nymph is also banned.
  • You may use your in-element cards regardless of whether or not your element was included in your Tasks in Phase 1.

Spoiler for 40% rule:
Deck SizeMinimum Cards From In-Element
30
12
31-32
13
33-35
14
36-37
15
38-40
16
41-42
17
43-45
18
46-47
19
48-50
20
51-52
21
53-55
22
56-57
23
58-60
24

Spoiler for 25% rule:
Deck SizeMinimum Cards From Off-Element
30-31
7
32-35
8
36-39
9
40-43
10
44-47
11
48-51
12
52-55
13
56-59
14
60
15

Spoiler for Alchemy Cards:
Alchemy CardCorresponding Nymph
Antimatter
Purple Nymph
Aflatoxin
Grey Nymph
Black Hole
Amber Nymph
Basilisk Blood
Auburn Nymph
Adrenaline
Green Nymph
Rage Potion
Red Nymph
Nymphs Tears
Nymph Queen
Luciferin
Light Nymph
Unstable Gas
Blue Nymph
Precognition
Golden Nymph
Liquid Shadow
Black Nymph
Quintessence
Turquoise Nymph

Ban Rules:
  • Match specific bans will be determined as follows
    • Before every match you and your opponent chat message someone, who is in neither you nor your opponent's element, 2 shards and 3 other cards (these 3 other cards can also be shards). These cards are banned for both you and your opponent. You may only ban 1 (non-shard) card from your opponent's element, and it may not be a creature, pillar or pendulum.
      • Banning an Alchemy card also bans the corresponding Nymph, even though it allows banning an in-element creature.
    • The ban-arbitrator should be a Trial's Overseer if one is available.
      • If not a TrO, please have the ban arbiter PM the Challengers' names and the banned cards for the match to the TrOs


« Last Edit: May 02, 2016, 01:03:54 am by Zawadx »
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Offline Ginyu

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Re: 10th Trials - Phase 1: Proving Your Worthiness https://elementscommunity.org/forum/index.php?topic=61859.msg1232032#msg1232032
« Reply #2 on: May 01, 2016, 10:55:21 am »
Game Structure:
  • Each player will play 4 matches in Round-Robin fashion (playing each opponent only once)
  • Players will have a match vs every other player in-element (including the defending Master if there is one)
  • Additional matches will be assigned vs off-element players as needed to ensure every player has 5 matches
    • Off-element matches for challengers will be vs the same off-element for each element
    • Off-element matches will only be Master vs Master or challenger vs challenger
  • If the number of participants does not allow for exactly 4 matches for each player, stand-in opponents will be used.
    • Each player in an element will fight the same stand-in opponent if possible

4 or 5 matches?
Do you have a great idea for a Weekly Tournament? Post it here!
:aether War #8 :aether          :gravity Trials #9 :gravity
:gravity War #9 :gravity
:water War #10 :water

Offline ZawadxTopic starter

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Re: 10th Trials - Phase 1: Proving Your Worthiness https://elementscommunity.org/forum/index.php?topic=61859.msg1232033#msg1232033
« Reply #3 on: May 01, 2016, 10:57:11 am »
Game Structure:
  • Each player will play 4 matches in Round-Robin fashion (playing each opponent only once)
  • Players will have a match vs every other player in-element (including the defending Master if there is one)
  • Additional matches will be assigned vs off-element players as needed to ensure every player has 5 matches
    • Off-element matches for challengers will be vs the same off-element for each element
    • Off-element matches will only be Master vs Master or challenger vs challenger
  • If the number of participants does not allow for exactly 4 matches for each player, stand-in opponents will be used.
    • Each player in an element will fight the same stand-in opponent if possible

4 or 5 matches?

4 matches. Thanks for catching the typo!
When you play the game of thrones, you win or you die. There is no middle ground.

Offline ZawadxTopic starter

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Re: 10th Trials - Phase 1: Proving Your Worthiness https://elementscommunity.org/forum/index.php?topic=61859.msg1232058#msg1232058
« Reply #4 on: May 01, 2016, 01:27:05 pm »
Rules have been updated to clarify element choice rules. Namely:

  • Each time you unlock an element, you can use that element in a deck once per match
  • Unlocking the element you are trialing for lets you use one rainbow deck per match. A rainbow deck must use at least 6 elements. Playing an element in the rainbow deck does not count as using that element.

Also, please note that You may use your in-element cards regardless of whether or not your element was included in your Tasks in Phase 1.
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Offline Ginyu

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Re: 10th Trials - Phase 1: Proving Your Worthiness https://elementscommunity.org/forum/index.php?topic=61859.msg1232071#msg1232071
« Reply #5 on: May 01, 2016, 06:00:33 pm »
Good changes.

How many games per match?
Do you have a great idea for a Weekly Tournament? Post it here!
:aether War #8 :aether          :gravity Trials #9 :gravity
:gravity War #9 :gravity
:water War #10 :water

Offline ZawadxTopic starter

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Re: 10th Trials - Phase 1: Proving Your Worthiness https://elementscommunity.org/forum/index.php?topic=61859.msg1232095#msg1232095
« Reply #6 on: May 02, 2016, 01:04:29 am »
Good changes.

How many games per match?

The matches will be Best of 5. First player to 3 wins wins the match.
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Offline ZawadxTopic starter

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Re: 10th Trials - Phase 1: Proving Your Worthiness https://elementscommunity.org/forum/index.php?topic=61859.msg1232246#msg1232246
« Reply #7 on: May 05, 2016, 12:19:14 pm »
Aiding your allies may include posts made before Phase 1 was, as long as it follows all criteria.
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Re: 10th Trials - Phase 1: Proving Your Worthiness https://elementscommunity.org/forum/index.php?topic=61859.msg1232248#msg1232248
« Reply #8 on: May 05, 2016, 01:10:43 pm »
Is there a possibility to legthen sign-ups? We are 4 days shorter than last Trials, and some holidays are within its current range.
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Offline rob77dp

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Re: 10th Trials - Phase 1: Proving Your Worthiness https://elementscommunity.org/forum/index.php?topic=61859.msg1232257#msg1232257
« Reply #9 on: May 05, 2016, 04:51:19 pm »
Phase 2
The Battle Round

-snipped-

Deckbuilding Rules:
  • Deck may be of any size
  • You may use any mark
  • You may only use upgraded cards per your Tasks in Phase 1.
  • Deck must be at least 40% in element rounded up (including pillars/pends)
  • Your deck may NOT contain more cards of any off-element than it does of your in-element
  • Your deck must contain at least 25% off element cards (rounded down) unless it is your once per match all in-element deck
    • The 25% minimum is a total of all off-element cards, not a 25% requirement for each individual off element
  • Cards from "Other" are banned
  • Shards are unrestricted, but can be banned (see banning rules)
  • Mark cards are treated as pillars of the element whose quanta they produce for all deckbuilding rules
  • Using a Pillar/Pendulum/Mark-card counts as using the Element that Pillar/Pendulum/Mark-card belongs to
  • Any Banned cards are banned in both their upgraded and unupgraded forms.
  • Any Banned Nymphs/Alchemy cards means the corresponding Alchemy Card/Nymph is also banned.
  • You may use your in-element cards regardless of whether or not your element was included in your Tasks in Phase 1.

-snipped-

TrO's: Please confirm that, for example (regarding the indicated statement), a Trialist whose Phase 1 had _NOT_ unlocked Aether would _NOT_ be allowed to include Aether pillar/pendulum/Mark cards (even if the deck uses no other Aether cards) in their Phase 2 deckbuilding. I am fairly sure this is the case but want to be completely sure before Phase 1 ends. :D
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Re: 10th Trials - Phase 1: Proving Your Worthiness https://elementscommunity.org/forum/index.php?topic=61859.msg1232258#msg1232258
« Reply #10 on: May 05, 2016, 04:54:37 pm »
Phase 2
The Battle Round

-snipped-

Deckbuilding Rules:
  • Deck may be of any size
  • You may use any mark
  • You may only use upgraded cards per your Tasks in Phase 1.
  • Deck must be at least 40% in element rounded up (including pillars/pends)
  • Your deck may NOT contain more cards of any off-element than it does of your in-element
  • Your deck must contain at least 25% off element cards (rounded down) unless it is your once per match all in-element deck
    • The 25% minimum is a total of all off-element cards, not a 25% requirement for each individual off element
  • Cards from "Other" are banned
  • Shards are unrestricted, but can be banned (see banning rules)
  • Mark cards are treated as pillars of the element whose quanta they produce for all deckbuilding rules
  • Using a Pillar/Pendulum/Mark-card counts as using the Element that Pillar/Pendulum/Mark-card belongs to
  • Any Banned cards are banned in both their upgraded and unupgraded forms.
  • Any Banned Nymphs/Alchemy cards means the corresponding Alchemy Card/Nymph is also banned.
  • You may use your in-element cards regardless of whether or not your element was included in your Tasks in Phase 1.

-snipped-

TrO's: Please confirm that, for example (regarding the indicated statement), a Trialist whose Phase 1 had _NOT_ unlocked Aether would _NOT_ be allowed to include Aether pillar/pendulum/Mark cards (even if the deck uses no other Aether cards) in their Phase 2 deckbuilding. I am fairly sure this is the case but want to be completely sure before Phase 1 ends. :D

This is correct.
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Offline Basman-1453

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Re: 10th Trials - Phase 1: Proving Your Worthiness https://elementscommunity.org/forum/index.php?topic=61859.msg1232327#msg1232327
« Reply #11 on: May 06, 2016, 02:39:50 pm »
-snip-

Deckbuilding Rules:
  • Deck may be of any size
  • You may use any mark
  • You may only use upgraded cards per your Tasks in Phase 1.
  • Deck must be at least 40% in element rounded up (including pillars/pends)
  • Your deck may NOT contain more cards of any off-element than it does of your in-element
  • Your deck must contain at least 25% off element cards (rounded down) unless it is your once per match all in-element deck
    • The 25% minimum is a total of all off-element cards, not a 25% requirement for each individual off element
  • Cards from "Other" are banned
  • Shards are unrestricted, but can be banned (see banning rules)
  • Mark cards are treated as pillars of the element whose quanta they produce for all deckbuilding rules
  • Using a Pillar/Pendulum/Mark-card counts as using the Element that Pillar/Pendulum/Mark-card belongs to
  • Any Banned cards are banned in both their upgraded and unupgraded forms.
  • Any Banned Nymphs/Alchemy cards means the corresponding Alchemy Card/Nymph is also banned.
  • You may use your in-element cards regardless of whether or not your element was included in your Tasks in Phase 1.

-snip-
(Emphasis added)

Chimerae and Shards of Integrity counts as creatures for purposes of upgrades, correct?
(I'm fairly sure this is the case, but just wanted it to be clear before P1 ends. XP)
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