game 1 - charged staves (won)
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576 576 576 576 576 576 576 576 576 576 576 576 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5c7 5c7 5c7 745 745 745 745 7n2 7n2 7n2 7n2 8pn
He had a bunch of dims and lightnings which slowed things down, but I had enough healing to keep me afloat for a while. Chargers eventually got past the dims.
game 2 - accellortoss (lost)
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55k 55k 55k 55k 55m 55m 55m 55m 55m 55s 561 561 561 561 562 562 56i 56i 576 576 576 576 744 744 744 74i 74i 75m 75m 75m 8pl
He had some mad Trident and BB slowdowns (oh SoFo, why can't you work anymore?), couldn't really get anything going....
game 3 - dbh (won)
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4vj 4vj 4vj 4vl 4vl 4vl 4vl 55k 55k 55k 55k 55k 55v 55v 55v 55v 55v 568 56i 56i 576 576 576 744 744 744 745 745 745 745 75m 8pj
Unfortunately he had a crap draw, and mine was good. DBH trolls hard so he saved time and quit.
game 4 - dbh again (lost)
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4vj 4vj 4vj 4vl 4vl 4vl 4vl 55k 55k 55k 55k 55k 55v 55v 55v 55v 568 56i 56i 56i 576 576 576 744 744 744 745 745 745 745 75m 8pj
My turn for the crap draw (1 pillar), I eventually started going and slowed his rush down, but it wasn't fast enough.
game 5 - guardtal (won)
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576 576 576 576 576 576 576 576 576 576 576 576 61q 61q 61q 61t 61t 61t 61t 61t 61t 622 622 622 745 745 747 747 747 747 747 75m 8pu
Got a good start and some quick damage, Fractalled and then we desynced. He was racking up some damage with SoPa, but I (and my AI ghost) won.
I think I may have tweaked the decks in game 3 and 4 (forgot to copy the code after playing), but that's basically what I had.