Mark not being able to change makes creating skeletons much harder: pends no longer allow for flexibility in element of added cards
I agree and feel I would prefer if the Mark was flexible.
It would allow for more flexibility in what you do with the skeleton decks.
For example:
I may build a mono
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
deck thinking Lava Golems, so I'd choose
![Earth :earth](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/earth18x18.png)
Mark. Now no-one can choose any other
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
monster unless they want to waste all of their quanta. Alternatively I could choose the
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
Mark, but then it would be impossible to play Golems. By leaving the mark flexible, there's a greater chance of originality between same-skeleton decks.
One other question, just to be 100% clear:
Must the 6 cards you choose be 6 of the same card?