I didn't get very far this time, but these are the decks I came up with. They were more intended to be fun than anything else, although I think the discord grabbow was pretty strong, and I expected slight variants of that to form the meta, differing mostly in the five slots that I added darkness in.
Discord grabbow
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4vj 4vj 4vj 4vj 4vj 4vj 5oi 5oi 5oi 5oi 5oi 5oi 6u5 6u5 6u5 6u5 6ve 6ve 6ve 6ve 6ve 77f 77g 77g 77g 77g 7tb 7th 7th 7th 7th 8pm
-round 1 game 2 vs trashduke WIN vs probably adrenastaves/discord?
The deck that I thought would be one of the top ones in the meta, and probably the only really serious one I built. Surprised nobody else really did anything like it. Unupped flying weapons were deliberate, so as to avoid taking quanta of other elements, particularly time for graboids.
stoneskin/miracle/pulvy/titan stall
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74c 75m 75m 75m 75m 75m 75m 77f 77f 77f 77f 77k 77k 77k 77k 77k 77k 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7k1 7k2 7k2 7k2 7k2 7k2 7k2 7k6 7k6 7k6 7k6 7k6 7k6 7la 7la 7la 7la 7la 7la 7la 7n2 7n2 7n2 7n2 7n2 7n2 7q9 7q9 7q9 7q9 7q9 8pm
-round 1 game 3 vs trashduke LOSS vs adrenadiscord/druidstaff/vamp daggerslow, i had a weak start, game lasted until he had something like 6-7 cards; no sancs in first 29 cards)
I think this would've worked if I'd seen any sancs at all before the 29th card drawn. I had to burn too many other cards to stay alive since I didn't have sancs.
the deck
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 77f 77f 77f 77f 77i 77i 78q 7h0 7h0 7h0 7h0 7i6 7k2 7k2 7k2 7k2 7la 7n2 7n2 7n2 7n2 7n2 7n2 7n5 7q5 7q5 7q5 7q5 7q5 7q5 80e 80h 80h 80h 80j 80j 80j 80j 8ps
I always try to build The Deck for tournaments... :p I don't think it would have actually done that well today, though.
the silly entropy deck
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4vg 4vg 4vg 4vg 4vg 4vg 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u5 6u5 6u5 6u5 6u7 6u7 6u7 6u7 6u9 6u9 6u9 6u9 6u9 6u9 6ug 6ug 6ug 6ug 74c 75m 75m 75m 75m 77f 78q 78q 78q 78q 7n2 7n2 7n2 7n2 7n2 7n2 8pj
This is really stupid, and I doubt I'd have used it. It was a fun deck to build, though.
the DBH/nymph/pulvy/wtf hax deck
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5io 5io 5io 5io 6u5 6u5 6u5 6u5 6u5 6u5 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 74c 75m 75m 75m 75m 75m 75m 75m 75m 75m 75m 77f 77f 77f 78q 78q 78q 78q 78q 78q 78q 78q 78q 78q 7gr 7gr 7gr 7gr 7h0 7h0 7h0 7h0 7h0 7h0 7n2 7n2 7n2 7n2 7n2 7n2 8pp
-round 1 game 1 vs trashduke LOSS vs immorush, he had perfect draw, i had extremely slow one
Based on a casual deck I use sometimes (entropy/gravity/water DBH/nymph trio) I had to add earth and change the gravity component around completely to legalize it. It was an attempt to get around the amber nymph ban. It might've worked, but I got stuck with a 1/1/1 pendulum split to start and couldn't play anything except two nymph tears in the first 5-6 turns, both of which died to removal. The original version can actually lock down and beat FGs with a good draw, so I had hopes, but I think this one was a bit too slow with the extra element added in.