vamp sader
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4sq 4sq 5l8 5l8 5l8 5l8 5l8 5l8 5lc 5lc 5lc 5lc 5lc 5lc 5lf 5lf 5lf 5lf 5ll 5ll 5ll 5ll 5ll 5ll 5ls 5ls 5ls 5ur 5ur 5ur 5ur 8pt
-round 1 game 1 vs odii WIN vs rustler monolife with light pillars (healing beat him out, he had only cock/rustlers for damage, he never drew mitosis)
31c death rush
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4sk 4sk 4t3 52g 52g 52g 52i 52i 52i 52i 52i 52i 52j 52j 52j 52j 52j 52j 52n 52n 52o 52o 52o 52o 52o 52o 52r 52r 542 542 542 8pk
-not used; it would have sucked in this meta
31c monolife mitosis/bond
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4sn 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c0 5c0 5c0 5c0 5c0 5c0 5c3 5c3 5c3 5c6 5c6 5c6 5c6 5c6 5c6 5c8 5c8 5c9 5c9 5c9 5c9 5c9 5c9 8pn
-not used (after I realized the power of rustler, I think the rustler version blows this out of the water)
31c monodark rush
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4st 5uk 5uk 5uk 5uk 5uq 5uq 5ur 5ur 5ur 5us 5us 5us 5us 5us 5us 5ut 5ut 5ut 5ut 5ut 5ut 5uv 5uv 5uv 5uv 5uv 5uv 606 606 606 8pt
-round 1 game 2 vs odii LOSS vs rustler/nymph/mitophoton hope
This deck was a mistake. The only redeeming factor it has is that it's just about the only deck possible with creature control. As it turned out, carapace was way better, and had other in-element support.
31c life/death poison rush
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4sn 4t4 52o 52o 52o 52o 52o 52o 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c0 5c0 5c0 5c0 5c0 5c0 5c2 5c2 5c2 5c2 5c8 5c8 5c8 5c8 5c8 5c8 8pk
-not used; it's a neat idea, I think, but it would have sucked in this meta
The five decks above are the ones I built before beginning my match with Odii. Odii used rustler in game 1. (which I somehow missed!) In game 2, I suddenly realized I could be using Solar Shield, too... I get my act together for game 3 :p
solar vamp sader (-1 blessing -1 holy light +2 solar shield)
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4sq 4sq 5l8 5l8 5l8 5l8 5l8 5l8 5lc 5lc 5lc 5lc 5lc 5ld 5ld 5lf 5lf 5lf 5ll 5ll 5ll 5ll 5ll 5ll 5ls 5ls 5ls 5ur 5ur 5ur 5ur 8pt
-after I figured out solar shield's power, I built this. However, before using this, I then realized that with solar shield in my deck, I could probably use miracles, too. So I made a fat stall with six solar shields and six miracles, listed later below
39 card carapace stall
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4sq 4sq 5bv 5bv 5bv 5bv 5bv 5bv 5c0 5c0 5c0 5c0 5c0 5c0 5c3 5c3 5c3 5c3 5c6 5c6 5c6 5c6 5c6 5c6 5c9 5c9 5c9 5c9 5c9 5c9 5l8 5l8 5l8 5l8 5l8 5l8 5ls 5ls 5ls 8pn
-round 1 game 3 vs odii WIN vs vamp sader (carapace/bonds were just enough)
-round 2 game 1 vs deuce22 WIN vs vamp sader
-round 3 game 2 vs spielkind WIN vs fatter monolight 5x nymph/sader/solar/photonhope (bonds stalled until I got carapace, then it was over)
-round 4 game 1 vs hainkarga WIN vs fat vamp sader/nymph/solar/holy light (carapace won)
-round 4 game 2 vs hainkarga (added 1 morning star) LOSS vs mirror match (his deck smaller, but I never got rustler and he did)
-round 4 game 3 vs hainkarga (with the morning star) WIN vs mirror match (I got 2 rustlers and 5 quanta in top half, he got 1 rustler and less quanta)
This was the strongest deck in the meta, I believe. It had the best CC card in the meta with thorn carapace, it had one of the two best quanta cards (rustler, the other being solar shield) and it had mitosis and bonds for the long game. I couldn't figure out a counter to this, so I decided to just keep using it, and used it for my last four games.
40 card healstall vamp sader
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4sq 4sq 5l8 5l8 5l8 5l8 5l8 5l8 5lc 5lc 5lc 5lc 5lc 5lc 5ld 5ld 5ld 5ld 5ld 5ld 5li 5li 5li 5li 5li 5li 5ll 5ll 5ll 5ll 5ll 5ll 5ls 5ls 5ls 5ur 5ur 5ur 5ur 5us 8pt
-round 2 game 2 vs deuce22 WIN vs monodark gargoyle/vamp earth pend (holy light and healing)
-round 3 game 1 vs spielkind WIN vs monolight 5x nymph/sader/solar/photonhope (my nymphs/miracles stalled forever, won by deckout)
This was the second best deck in the meta, I believe. If it weren't for thorn carapace it would have been the best, but there's nothing this deck can do against carapace, and once i beat this deck with carapace twice, I realized this fact, and stopped using saders.
It's definitely life mark time, in honour of carapace.