Poll

Can we expect you in this tournament?

Yes, this time is usually good for me.
4 (44.4%)
Yes, but this time is usually not good for me.
1 (11.1%)
No, but this time is usually good for me.
1 (11.1%)
No, this time is usually not good for me at all.
1 (11.1%)
I don't know, but this time is good on average.
2 (22.2%)
I don't know, but this time is usually not good for me.
0 (0%)

Total Members Voted: 9

Voting closed: April 16, 2016, 11:42:02 pm

Poll

Do you like this tournament rules?

Yes, I would like to see it used again.
4 (40%)
Yes, but some minor changes are needed for balancing.
2 (20%)
No, some major changes are needed for balancing.
1 (10%)
No, this idea is totally unbalanced and should never be used again.
2 (20%)
Other. (Please specify AFTER tournament has ended)
1 (10%)

Total Members Voted: 10

Voting closed: April 19, 2016, 11:42:35 pm

*Author

Offline worldwideweb3

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Re: Weekly Tournament - April 16th - Charge it up! - Unupgraded https://elementscommunity.org/forum/index.php?topic=61790.msg1230891#msg1230891
« Reply #24 on: April 16, 2016, 07:33:49 pm »
Only if AI plays more than 2 bolts, but even then, its good manners to concede if you know you were gonna lose (I did it and see the result : P)
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Offline GinyuTopic starter

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Re: Weekly Tournament - April 16th - Charge it up! - Unupgraded https://elementscommunity.org/forum/index.php?topic=61790.msg1230896#msg1230896
« Reply #25 on: April 16, 2016, 08:15:33 pm »
Quote
You are not allowed to play more than two "pumping Bolts" in the same turn.

what's the point of this if the AI can't respect the rule (and we know that servers sucks, i got 3 desync in 5 battles, today)
Unless you play several cards like Pande or SoSe, desyncs are extremely rare. Keep in mind to never tab out during a game.


also i can understand that players like cardpool restrictions, but do in battle restrictions is too much.
I personally believe they provide something new. The first time I thought about alternative win conditions with "Nomination of the Queen", people liked it. A ruling like this is very similar, as in going around some of the technics of the game. However, I did not think about this restriction and then thought what ruleset to build around it, but I had the ruleset in mind and wondered how to balance it, which turned out to be quite difficult. The easiest way was to include this restriction, which also had the benefit of adding a bit more strategy to the games. With that being said, do you have another idea on how to balance this ruleset?
« Last Edit: April 16, 2016, 08:18:03 pm by Ginyu »
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:water War #10 :water

 

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