Rastafla, you need to search for and read the "Mechanics vs. Aethesticians" thread.
Basically, there are two groups of players: the ones who care about the pretty colors (i.e. what element a card is), and those who care about what the game actually allows or disallows (i.e. what quanta a card costs to play). People from the 2nd group tend to think of quanta as the relevant entity because it's literally the defining factor in the game. If there was a
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card that cost
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to play, the current regime would tell you it can't be used in a mono-
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deck, but the mechanics would tell you that it's ridiculous to call it a
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card when clearly it can ONLY be used in an
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deck.
The constant questions about quanta =/= element are based on that basic division between player types. I made an impassioned plea to SG back in the day to run things from a mechanical perspective rather than an aesthetic one (thus allowing cards like Burning Tower, Nova, and Holy Flash in any given mono-deck) -- but I got shut down.
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