Okay, this sucked some serious dick to make, but I came up with seven decks that we can field at the same time. They're just rough versions, and probably don't have proper pillar/pend balance, QI, or whatever tweaks based on matchups, but we can actually build all seven of them, so we don't have to suicide, unless we decide to do so for strategic reasons. Even if the deck has a low chance to win, like Manuz's wings deck last round, at least it has a chance, and if it loses, it loses mostly stuff we'd have converted to suicide with anyway.
As these decks stand, 32 cards have to be converted into pillars/pends (didn't count the exact split for each) which is extremely painful but doable. I'd start with 1x dimshield, some fractals, the 6 black holes, 2x blessing, 1x dune scorp, at least 1x sanc, some phoenixes (but no more than 4 converted; need 6 for ET deck), 1-2 arsenic, 1-2 titanium shield, and at least 1 lycan. We'll have to convert even more, but that's a start.
GHOSTAL (x2; two identical ones can be built. Substitute creatures include Anubis and Fate Egg; anubis works in time/aether, and fate egg is a cheap and possibly quite effective fractal target)
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TIME/LIGHT stall: (I had to ditch most of the RTs and an hourglass here to make things fit. If I didn't take an HG here, it would've had to come from ghostal or the 2nd one from ghostmare; I removed one from ITR's ghostmare that he tested as well, for the same reason; we had only 8.)
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EXPLODING TIMES: (instead of ghosts, it's running dragons, pharaohs, and more phoenix, and I'm a little nervous it's too quanta light. It also probably doesn't need that many eternity/RTs, and some might be used elsewhere)
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GHOSTMARE: (I took away one hourglass and made it a pharaoh, it is otherwise identical to the one ITR tested)
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POISON DIAL: (I *really* want someone to use this deck, because we have so few creatures in vault that we need to use stuff like this and ghostals. Removed short sword and added fog and unupped poisons, otherwise the same as the one bripod beat water with last round)
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TIME/EARTH DUO: (BBs for CC, because we can't spare RTs in a deck like this. pharaohs instead of ghosts, and all pends because the deck is basically earth, and pharoahs will make use of the crapton of time quanta the deck will make. Might be worth using a 3rd pharaoh instead of the shield. Without more time cards this deck might kinda suck, but the time/entropy discord/RT I felt was too weak, since the RTs were needed elsewhere, and we couldn't spare the gotps for midrange attackers; the damage would've been from discords, abominations, and dragons of both elements, which is too slow IMO)
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